SPSTEAMPULSELIVE ANALYTICS
Hot Dogs, Horseshoes & Hand Grenades

Hot Dogs, Horseshoes & Hand Grenades Steam metadata

RUST LTD. | Apr 5, 2016 | game

Released

130players observed · 23 September 2026 - 14:10:00 UTC

ActionSimulationEarly AccessSandboxVRSteam Store

  • Latest observed players130 · 23 September 2026 - 14:10:00 UTC
  • SteamPulse tracked peak5,184
  • Units sold (VGI)103,000
  • Revenue (VGI)$1,600,000
  • Review score97% positive

Hot Dogs, Horseshoes & Hand Grenades metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players130 · 23 September 2026 - 14:10:00 UTC
  • SteamPulse tracked peak5,184
  • Units sold (VGI)103,000
  • Revenue (VGI)$1,600,000
  • Review score97% positive
  • Total reviews23,862
  • Release dateApr 5, 2016
  • DeveloperRUST LTD.
  • PublisherRUST LTD.

Genres: Action, Simulation, Early Access

Company pages: Developer: RUST LTD.Publisher: RUST LTD.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hot Dogs, Horseshoes & Hand Grenades Steam metadata

Hot Dogs, Horseshoes & Hand Grenades metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/450540/metadata
Steam Storehttps://store.steampowered.com/app/450540/
Steam Communityhttps://steamcommunity.com/app/450540
PCGamingWiki search
IGDB searchSearch IGDB for Hot Dogs, Horseshoes & Hand Grenades

Reviews, pricing, and metadata

Review summary

Overwhelmingly Positive

97% positive, 23,146 positive, 716 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, VR Support, Family Sharing

Achievements

34

Platform releases
  • Steam 5 April 2016

Latest Steam announcements

  • Update 120 Patch 3 is now LIVE! - 29 August 2026

    Howdy folks! Have a super quick patch for y'all this week. This is a bunch more scoring patches for the Take & Hold community, courtesy of TakingFire and Sexy Mustard on the Discord. Hope ya'll are having a pleasant weekend! Let me know if you run into any scoring regressions with this! Peace, Anton Update 120 - Patch 3 Fixes: Fixed double-triggering of phase completion with boss sosigs Fixed Damage-class detection on dead sosigs that was screwing up a whole bunch of scoring downstream

  • Update 120 Patch 2 is now LIVE! - 31 July 2026

    Howdy folks! Just a quick patch for y'all this week. This one focusses on a bunch of much needed scoring changes that have been requested by the Take & Hold competitive community. Check out this week's devlog for the full details! Peace, Anton Update 120 - Patch 2 Changes: Scoring adjusted for Sosig Kills Killstreak scoring removed Kill Style bonus renamed to headshot bonus Breach Speed Bonus removed (it never worked as intended) Fixes: Fixed TNH_HoldPoint scoring bugs (Thankyou to TakingFire) Fixed a bug in TNH Utilities that caused weapons that use non-cartridge ammo to break when coming out of loot boxes CZ52 now correctly doesn’t have a manually operable slide release (why did they make it like this???) Fixed issues with the Loot boxes breaking when spawning guns with non-cartridge ammo Fixed a bunch of issues with the Take & Hold Ammo Reloader Fixed AR-10 spawning with dust cover i…

  • Update 120 Patch 1 is now Live! - 10 July 2026

    Howdy folks! Just a quick patch for y'all to fix a few things that slipped through the cracks for the 1.0 update! Update 120 - Patch 1 Fixes: Fixed internal pStats system not initializing on load, causing random overwrite of last played accrued data. Note this will mean that any ‘Do X of Y’ achievements that were not achieved in a single play session since the 4th will need to be done ‘from the beginning’ internally, and you will not see the Steam achievement progress until your internal data takes you past the highest previous registered number. It SHOULD accrue past that point correctly from now on though. Fixed TNH gun recycler and ammo reloader detecting disabled objects (e.g. objects inside a closed weapons case). Sosig Spawn Point and Sosig Squad Spawner now clear their spawned Sosigs when they are destroyed. Sosig Squad Spawner now actually saves its properties. Corrected the Rou…

  • Hot Dogs, Horseshoes & Hand Grenades 1.0 (Update 120) is now Live! - 4 July 2026

    Greetings! 1.0 A moment I wondered if would ever come. I have many times this past year imagined Zeno's paradox, and wondered if the journey to 1.0 would end up as such, a never ending series of halved reductions eternally approaching but never reaching the moment that I could flip the switch and say "THERE, NOW it is no longer Early Access". A preposterous feeling to have about something after 10 years. H3VR has been 'Absurdly Late Access' for a very long time. To be incredibly candid with you all, this project has been a sort of comfort blanket for me for many years. Through familial loss, through COVID, injury and health challenges, anxieties about the world, and simply getting older. The idea of changing anything about the status quo of the game was for a very long time utterly terrifying to me. My compatriots would lovingly poke me about it every 6 months or so "you know you should…

  • Update 120 Experimental 23 is now Live on The Experimental Branch! - 27 June 2026

    Howdy folks! Well here we go, we're nearing the finish line on this, what's been our longest Update Cycle ever. Granted a good deal of that length is due to the substantive breaking changes involved, and wanting to rip the band-aid off ONCE for the modder folk, and not half a dozen smaller times. But here we are. Update 120. 1.0 H3. Nearly here. I don't really know what to say if I'm being honest. I've been writing these little blurbs for updates for over 10 years now. I honestly don't know how many folk even read them vs. just watch the devlog. I used to write a lot more, in the early days, explaining my thought process with updates. Granted it felt like the internet was much more text driven back then relative to our video soaked current. For any of you who do indeed read these, and have over the years, I wanted to extend you a thank you as well. I know this Steam forum has always bee…

  • Update 120 Experimental 22 are now Live on The Experimental Branch! - 20 June 2026

    Howdy folks! Another week, another experimental build as we slowly edge closer to 1.0! This one is a mostly back-end tweaks, some long needed changes to the Take & Hold lobby menu systems, and the first of the Encryption redos I want to do as part of a final set of tweaks to Take & Hold. Hope you all have a WONDERFUL weekend, and we'll cya soon. Peace, Anton TO PLAY THE NEW BUILD FOLLOW THESE STEPS: Right click H3 in Steam Go to Properties Click Betas Click The Dropdown Select Experimental! Full Changelog - Update 120 - Experimental 22 Additions: Added New Polymorphic Encryption Changes: Rebuilt Take & Hold Main Menu Rebuilt to better display more maps, more characters Improved screenshot functionality; can select screenshot aspect ratio and resolution Save/load profiles for the global spectator camera settings Added (photo backdrop, holo capture) Fixed: ‘HasNightVision’ flag in SosigCo…

  • Update 120 Experimental 21 (and 20) are now Live on The Experimental Branch! - 30 May 2026

    Howdy folks! Just a quick update for y'all this week. I didn't post here for last week's update, as we were doing a mildly risky major update to the game (turning on the Steam Workshop for User Generated Content), and I wasn't sure if something was going to EXPLODE, so let folks trickle into that slower, just based on who was already watching the devlogs. But things seem to have mostly not exploded! So we're up and running! Make sure to check out the build 20 video above to see details on the Photo Studio scene. For those of you looking to use H3VR Studio (available in the tool section of Steam, you should all have it now), we'll be posting some tutorial videos very soon! Hope you all have a WONDERFUL weekend, and we'll cya soon. Peace, Anton Full Changelog - Update 120 - Experimental 20 + 21 Additions: Added New Scene: Photo Studio (with Sosig Holo Capture, Photo Backdrop options) Adde…

  • Update 120 Experimental 19 is now Live on The Experimental Branch! - 16 May 2026

    Howdy folks! Hope you're all having a pleasant week. We've got a patch update for y'all today that is mostly about back-end changes, but we've slipped in some balance tweaks to Lucky Looter, and some bug fixes you folks have helped me track down (thank you so much). We're moving with speed toward our 1.0 release, which we're now aiming for the 4th of July (what could be more appropriate). But we'll be getting the Workshop stuff all flipped on earlier, to make sure it's all working well on the Experimental branch, so our 1.0 day is more likely to go off without a hitch. More details in the devlog above. Anywho, we're gonna get back to work. I hope you all have a wonderful weekend! Peace, Anton TO PLAY THE NEW BUILD FOLLOW THESE STEPS: Right click H3 in Steam Go to Properties Click Betas Click The Dropdown Select Experimental! Full Changelog - Update 120 - Experimental 19 Changes: Lucky L…

  • H3VR + H3VR2 Q&A - 9 May 2026

    Howdy folks! Hope you're all having a WONDERFUL Friday so far! This week we've got a special H3VR + H3VR2 Questions & Answers devlog, as I've been BURIED in them the past couple days since the announce, and wanted to make a video to go into a deeper explanation on a bunch of the most common and pressing ones. I wanted to take a moment as well to thank you for your IMMENSE SUPPORT. We've been watching the wishlists numbers go brrrrrrrrrrrrrrrrrrrrrrrrrrr in honest disbelief. We're about to crack the top 1000 wishlisted unreleased games on ALL of steam after like... 2 and a half days? We're 10th on steam new followers in the past 7 days. BANANAS. Just bananas. Y'all are the most incredible community, and it's going to be a pleasure and privilege to bring you all so much more meaty mayhem in the coming months on all fronts. Hope you all have an excellent weekend! Peace, Anton

  • Announcing: Hot Dogs, Horseshoes & Hand Grenades.... 2!!! - 6 May 2026

    Greetings! I’m happy to announce that, despite the fact that we are STILL getting H3VR’s 1.0 update ready for you folks (it’s almost here, we promise), we are announcing today that we’ve been working on a full-fledged sequel! That’s right, H3VR… 2! It’s not a simple add-on or expansion. It’s not a port. It’s a ground-up rebuild of everything you love about H3. We’ve got a huge team and we’ve been building this in secret for over two years now, and are finally ready to show you what we’ve been working on. Wishlist now right here: https://store.steampowered.com/app/4632350 If you’d like to check out the first full-length featurette for the game, check out the video above! I’m sure many of you have questions. We’ll be hanging out all afternoon in the H3VR Community Discord here: https://discord.gg/NhPMvuJ6R2 Stop on by!

  • Update 120 Experimental 18 is now Live on The Experimental Branch! - 2 May 2026

    Howdy folks! We've got a couple things to talk about this week! Today's build contains the final additions and tweaks for the Lucky Looter Take & Hold character (as long as the underlying systems the character uses, that will support you folks making your own looting characters). Our devlog (above) has the first preview of H3VR Studio! This is the tool that our collaborator Nathan (author of the most important Mod frameworks for H3), has built for us, to enable you to make Custom Take & Hold characters and Share Vault files of the cursed guns and scenarios you've made. And lastly and MOST IMPORTANTLY, I want to STRONGLY encourage you all to check out an upcoming event that has a HUGE announcement from us, The Creature Feature. Tune in on Wednesday May 6th at 9:30am PT right here: https://www.youtube.com/watch?v=ifeEDlxRJNo YOU WON'T WANT TO MISS IT! Peace, Anton TO PLAY THE NEW BUILD FO…

  • Update 120 Experimental 17 is now Live on The Experimental Branch! - 25 April 2026

    Howdy folks! Have an iterative build for you all, responding to all the valuable feedback you've given us on how Lucky Looter plays. Give this new rev a shot and tell us what you think! Peace, Anton TO PLAY THE NEW BUILD FOLLOW THESE STEPS: Right click H3 in Steam Go to Properties Click Betas Click The Dropdown Select Experimental! Full Changelog - Update 120 - Experimental 17 Additions: Added New Sosig Types: ScavRot Decayed Changes: Lucky Looter Hold Waves changed (fewer rots, new rots, more scavengers) Lucky Looter Supply room Sosig Type changed Lucky Looter now starts with a backpack Lucky Looter bosses are now MUCH weaker when choosing Arcade Sosigs in the TNH Menu. Tweaked Lucky Looter boss health thresholds Looting Character’s Box Loot now has attachments, locomotion tools, power-ups, nvgs, and melee weapons. Looting Character’s Supply rooms can now have up to 4 loot spawns Looti…

  • Update 120 Experimental 16 is now Live on The Experimental Branch! - 18 April 2026

    Howdy folks! We've got another Update for y'all this week. Lucky Looter, our new Take & Hold character, built around looting your gear (instead of buying it) is now ready to play and test out. Check out the devlog for more info on it, and the new Gameplanner tools! Cheers, Anton TO PLAY THE NEW BUILD FOLLOW THESE STEPS: Right click H3 in Steam Go to Properties Click Betas Click The Dropdown Select Experimental! Full Changelog - Update 120 - Experimental 16 Additions: Added New Take & Hold Character: Lucky Looter Added New Take & Hold systems for Sosig/Box loot. Added New Gameplanner Tools: Signals Sosig Spawn Point, Signals Point Designator Added Functionality to Object Panel for Manipulating a saved point in space. Used by some devices Changes: Signals Devices now auto-hide when Pointer Tool is put away. Fixed: Fixed a bunch of subtle errors in Object Table pool system API Notes: Major…

  • Update 120 Experimental 15 is now Live on The Experimental Branch! - 5 April 2026

    Howdy folks! We've got a special off-schedule update for you folks today! You can think of this as being a holiday update, that also happens to fall on a day special for another reason. It is the 10th Anniversary of the Early Access Release of H3VR! (You have no idea just how old typing those words out makes me feel). To celebrate, we've added a special new toy (Found in the Decorative Attachments category in the Item Spawner). If you'd like to go in unprimed, STOP READING NOW, and just go spawn it, turn it on, and play around! To make this update happen, I actually had to run around to all the various corners of H3, to do some changes, so a bunch of our very oldest scenes got a bit of love, polish, fixes. Was a trip down memory lane, that those of you who chose to play with the Huntachment will I'm sure follow. TO PLAY THE NEW BUILD FOLLOW THESE STEPS: Right click H3 in Steam Go to Pro…

  • Update 120 Experimental 14 is now Live on The Experimental Branch! - 14 March 2026

    Howdy folks! We've got an EXPLOSIVE little update for y'all this week. Front and center is the brand new, hot off the presses, M111 Offensive Hand Grenade. Apologies if it ends up being ever so slightly off-spec from reality, as there've only been like 4 official photos of it released so far, we did the best we could :-) There've also been a bunch of explosives-related fixes and tweaks related to Bangers, Remote C4, and a few of the ridiculous ways you can deliver these to your desired target. Do let us know if you experience any bugs or glitches related to this, as physics-jointed-anything tends to be full of surprises in practice. Hope you all have a wonderful weekend, and we'll cya all next week! Peace, Anton TO PLAY THE NEW BUILD FOLLOW THESE STEPS: Right click H3 in Steam Go to Properties Click Betas Click The Dropdown Select Experimental! Full Changelog - Update 120 - Experimental…

  • Update 120 Experimental 13 is now Live on The Experimental Branch! - 21 February 2026

    Howdy folks! We've got an exciting Experimental Build for y'all this week, namely that the Gameplanner Signals System (for wiring objects together) now supports saving/loading. That's right, it's time for those of you who asked "Can I build a computer inside H3" to get an answer to that question! In all seriousness, the system is now ready for stress testing. We're fairly confident that things should all work, but if you run into any strange behavior saving and loading your creations PLEASE let us know in the bug reports section! Hope you folks have a WONDERFUL weekend. Peace, Anton Full Changelog - Update 120 - Experimental 13 - Save/Load Signals System Additions: Added New Signals Device: Laser Sensor Added New Signals Device: Signals Sequencer Added New Signals Device: Signals Patterner Added New Signals Device: Signals Router Changes: Signals System Connections Now Save & Load! Sign…

  • Update 120 Experimental 12 Hotfix 1 is now Live on The Experimental Branch! - 15 February 2026

    Howdy folks! Just a quick Sunday Hotfix for you, to fix a couple oversights and glitches with the Signals Devices. Update 120 Experimental 12 - Hotfix 1 Changes: Indexer4, in UpdateAll mode, now ALWAYS sends a passthrough signal of input-4. This allows turning off things downstream that dont match the input index (as one would want) M1, M2, M3 carbines now have correct behavior when an empty magazine is ejected Fixes: Fixed Pointer Toolgun control STILL being broken on some controllers Fixed Signals Dial 25 outputting incorrect numbers (whee math rounding logic error!) Fixed Some Steel Pop Targets not sending output signals Fixed Signals Clock IsOn input being ignored Fixed Signals Clock Parameter name Frequency -> Interval

  • Update 120 Experimental 12 is now Live on The Experimental Branch! - 14 February 2026

    Howdy folks! It's time for another Gameplanner centric testing build! This week we've added some tools for automatically generating a signal that you can use to control connected devices (like targets). Between the Clock, Randomizer and Indexer, it should now be possible to build cyclical, and fixed sequence Target Challenges. We've added support for this for all the pop-steel targets, and we'll be adding some new dynamic targets for the system soon! If you're interested in the Signals system, make sure to check out our Discord where we have a dedicated section just for Gameplanner, for folks to share creations, talk about what's working and what isn't so far, and contribute ideas for the system's expansion. Our goal in the end is something sophisticated enough that if you wanted to say... build an entire rail-shooter level, a defense game, or something entirely new genre-wise, you shou…

  • Update 120 Experimental 11 is now Live on The Experimental Branch! - 31 January 2026

    Howdy folks! It's with great excitement that I can finally present to you folks the first build of the Gameplanner Signals system! For those of you who don't know what I'm talking about, basically think 'Redstone for H3'. The ability to hook objects up, controls, signal manipulators, widgets, remote guns, and eventually more complex game logics, sosig stuff, and more! This first build is just an initial test of the internal signals graph, and a bunch of starter objects. PLEASE NOTE that these are not yet fully saveable to scenes yet. It'll save the objects, but not the wiring. That'll be coming in the next build. As always, let us know if anything COMPLETELY EXPLODES (well.. unintentionally) in the bug reports section, and we'll integrate your feedback as we continue to work on this system. ALSO, for those of you into playing Take & Hold, the First2Wurst community just opened up signups…

  • Update 120 Experimental 10 is now Live on The Experimental Branch! - 10 January 2026

    Howdy Folks! We've got the first H3 Build of 2026 for you this week! Along with it a long-requested Utility item, called a Universal Tripod. In short, you can 'mount' any gun (really any object) to the Deployed tripod and gain a tremendous amount of stability while using it. Guns remain full functional while having their recoil totally controlled, and the game's position/rotation filtering are maxed out. This makes them perfect for those of you who are into ULTRA long range shooting. Alongside this are the standard raft of bug fixes and tweaks from the Meatmas toys and other bug reports that have piled up. I want to thank you all once again for your detailed and considerate bug reports. They are always appreciated! Hope y'all have a wonderful weekend! Peace, Anton TO PLAY THE NEW BUILD FOLLOW THESE STEPS: Right click H3 in Steam Go to Properties Click Betas Click The Dropdown Select Exp…

Patch notes and updates

S.noRelease datePatch nameGID number
129 August 2026Update 120 Patch 3 is now LIVE!1842212951304614
231 July 2026Update 120 Patch 2 is now LIVE!1839676055889500
310 July 2026Update 120 Patch 1 is now Live!1837955055357781
42 May 2026Update 120 Experimental 18 is now Live on The Experimental Branch!1831432155572895
515 February 2026Update 120 Experimental 12 Hotfix 1 is now Live on The Experimental Branch!1824644522843928
625 October 2025Update 120 Experimental 2 is now Live on The Experimental Branch!1814309641498413
723 August 2025Update 119 Patch 3 is now Live on The Experimental Branch!1808601382513692
819 April 2025Update 117 Patch 4 is now Live on all Branches!1797185861687151
927 January 2024Update 112a2 is now Live on the Alpha Branch!5519792046254040896
1010 October 2023Update 111e7 Balance Hotfix 25220292521197075180
117 October 2023Update 111e7 Balance Hotfix5220292521189060445
121 July 2023Update 110 Alpha 1 Patchbuild 1 is now Live on the Alpha Branch5124582150138687755
1313 May 2023Update 110e2 is now Live on the Experimental Branch!6557848386946822845
1415 April 2023Update 109 is Live on All Branches6539831519491026841
1524 September 2022Update 105-e3-hotfix1 is Now Live On The Experimental Branch!4589754330737737401
1619 March 2022Update 102-e3 is Now Live On The Experimental Branch!4259848535833057002
171 January 2022Update 101 - Patch 1 is Now Live!4224938027330519891
1818 December 2021Update 100 - Patch 3 is Now Live!5320438099041576231
196 March 2021Update 97 Alpha 4 is Now Live On The Alpha Branch!4057152305718268810
2027 February 2021Update 97 Alpha 3 is Now Live On The Alpha Branch!4060529371707738357

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID450540
Live current players130
SteamPulse tracked peak5,184
Live count (today's peak floor)130
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateApr 5, 2016
DeveloperRUST LTD.
PublisherRUST LTD.
Owners estimatedNot available
SteamSpy owner estimate minimum1,000,000
SteamSpy owner estimate maximum2,000,000
Review typeOverwhelmingly Positive
Positive review percent97%
Positive reviews23,146
Negative reviews716
Total reviews23,862
Steam recommendations22,791
Achievements34
Average playtime forever10,071 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/450540/

Short description

Do you like hot dogs? How about horseshoes? Hand grenades? (everyone likes hand grenades) Anyway, we've got all that, and guns. SO MANY GUNS. So if you like ordnance, meat, and far too many groan-worthy puns, this is the VR sandbox game for you.

About this game

Do you like hot dogs? How about horseshoes? Hand grenades? (everyone likes hand grenades) Anyway, we've got all that, and guns. SO MANY GUNS. So if you like ordnance, meat, and groan-worthy puns, this is the VR sandbox game for you. Hot Dogs, Horseshoes and Hand Grenades (H3VR for short), is the heaping pile of our mad obsessive VR experiments. This has been an impressionistically developed experience, over 10+ years and a 120+ updates. Gear Up Assemble your ultimate range companion from over 600 Firearms and 250 Attachments. Customize your perfect loadout, be it tacti-cool or utterly cursed and save it for future play. Share your creations with your friends too! Plink & Train Try out your favorite platforms on H3’s suite of Firing and Demolitions ranges. Improve your aim and reaction time in the M.E.A.T.S. target shooting trainer and Compete on global leaderboards. Meat Your Maker Combat some of the most sophisticated AI Agents in VR (yup, even though they’re hot dogs), at range or in melee. Put your mastery of H3’s massive arsenal to the test, and even join the First 2 Wurst Tournament Community on Discord! Explore a Meaty ‘Murica Dive into a Wiener’s Weird World; a land overtaken by confused but affable sentient meat and the ruins of bizarre firearm themed attractions. Experience an absurd fragmentary tale told through multiple genres of game. Celebrate Enjoy the various goofball holiday event modes the game has gotten over the years, including our much beloved biennial Meatmas Firearm Advent Calendar. Take & Hold Battle your way through this Sci-fi Action Roguelite. In Take & Hold you are the intruder to the system. Equip yourself to take and then defend control points, while defeating Encryption Targets of escalating complexity. Earn tokens for your performance and spend them in item shops to prepare for the next wave. Return of the Rotwieners Awake outside the town of Wienerton, where a plague of rotten undead meat has beset the eccentric townsfolk of the Honey Hamlet. Find weaponry, craft powerups and explosives, and complete quests on your journey to discover the cause of the Rotwiener outbreak. Meat Fortress Fight in the Meat Fortress combat a…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
31VR Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Medo
steam germany12Gewalt Derbe Sprache
igrs18Horor Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Hot Dogs, Horseshoes & Hand Grenades's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Hot Dogs, Horseshoes & Hand Grenades's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Hot Dogs, Horseshoes & Hand Grenades at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,394,45023 September 2026 - 15:10:11 UTC1,818,368
2Once Human22,30423 September 2026 - 15:07:20 UTC231,343
3Dota 2803,81823 September 2026 - 15:11:07 UTC1,291,328
4Steam 上的 《星战前夜:晨曦》(EVE Online)4823 September 2026 - 15:09:31 UTC98
5Wallpaper Engine99,62323 September 2026 - 14:44:23 UTC150,271
6下一站江湖Ⅱ25723 September 2026 - 11:52:57 UTC4,637
7古魂023 September 2026 - 05:17:01 UTC60
8火炬之光:无限40423 September 2026 - 15:00:08 UTC7,911

Related Steam games by tag and genre

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Hearts of Iron IV46,75123 September 2026 - 14:23:30 UTC93,196366,107Paradox Development Studio
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
War Thunder39,35523 September 2026 - 09:32:19 UTC125,317781,076Gaijin Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.