SPSTEAMPULSELIVE ANALYTICS
VIRTUAnimator

VIRTUAnimator overview

Pheonise | May 9, 2016 | game

Released

0players observed · 22 September 2026 - 06:18:13 UTC

Animation & ModelingEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)756
  • Revenue (VGI)$2,735
  • Review score71% positive

VIRTUAnimator dated player observations, monthly player trends, reviews, and game metadata are tracked on SteamPulse.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)756
  • Revenue (VGI)$2,735
  • Review score71% positive
  • Total reviews17
  • Release dateMay 9, 2016
  • DeveloperPheonise
  • PublisherPheonise

Genres: Animation & Modeling, Early Access

Company pages: Developer: PheonisePublisher: Pheonise

Top Steam chartsTop 100 gamesGame directorySteam Store page

Game overview

Overview

VIRTUAnimator comes from Pheonise and is published by Pheonise. It arrived on Steam on May 9, 2016, and it sits naturally among Tracked Controller Support, VR Only, and Steam Workshop. SteamPulse tracks it across Windows and Steam so readers get a quick useful snapshot, not just a wall of numbers.

Players and reviews

VIRTUAnimator's latest SteamPulse observation recorded 0 players at 22 September 2026 - 06:18:13 UTC, with a tracked peak near 0. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 71% positive across 17 reviews.

Language and system requirements

VIRTUAnimator is available in 1 languages including:

English

regional rating details listed by Steam when available

PlatformTypeOSProcessorMemoryGraphicsStorage
WindowsMinimumNot listedIntel® i5-4590/AMD FX 8350 equivalent or better4 GB RAMNVIDIA® GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better VR Support: SteamVR. Standing or Room ScaleNot listed

Sales, recommendations, and streams

VIRTUAnimator has sold up to 756 units and has recommendation data pending. The estimated VGI revenue is $2,735. On Twitch, 0 streamers are live with around 0 total watchers.

Detailed game overview

VIRTUAnimator overview details

VIRTUAnimator combines live player counts with reviews, pricing, platform support, Store metadata, dated player history, media, recent news, and related games.

Steam Store description

Steam Workshop VIRTUAnimator has Steam Workshop support, so you can share your own content! About the Software VIRTUAnimator is a simple, easy-to-use animation tool, made for VR. Load a scene, spawn some objects, then pose them - create keyframes, and watch it animate between each pose automatically. You can even render out your animation as an image sequence (and an MP4 file soon)! If you're not too great at animation, you can still pose objects, characters, add particles and lights, and more, and render out cool stills or backgrounds! With Steam Workshop support, you can even add your own content, whether that be weapons, props, characters, or even entire scenes! With the addition of Live Recording, Pose Blending, and Collada DAE export, you can even use it as a quick-pose tool for your favorite 3D software! Video tutorials: Content Creation tutorial:

SteamPulse editorial summary

VIRTUAnimator is listed as a game with Free to play. It supports Windows, belongs to Tracked Controller Support, VR Only, and Steam Workshop, and is associated with Animation & Modeling and Early Access. SteamPulse's latest observation records 0 players at 22 September 2026 - 06:18:13 UTC, a tracked peak of 0, and 71% positive reviews.

Overview facts

FieldValue
GameVIRTUAnimator
Steam App ID459870
Typegame
Release dateMay 9, 2016
DeveloperPheonise
PublisherPheonise
PriceFree to play
PlatformsWindows
GenresAnimation & Modeling, Early Access
CategoriesTracked Controller Support, VR Only, Steam Workshop
Supported languagesEnglish
WebsiteOfficial website

Player and review overview

MetricValue
Latest observed players0 · 22 September 2026 - 06:18:13 UTC
SteamPulse tracked peak0
Positive reviews12
Negative reviews5
Total reviews17
Positive percent71%
Review typeMostly Positive
RecommendationsNot available
Average playtimeNot available

SteamPulse record freshness

FieldValue
Steam release dateMay 9, 2016
Official Steam feed update (UTC)24 August 2016 - 16:19:32 UTC
SteamPulse last record update (UTC)22 September 2026 - 06:18:13 UTC
Live player count updated (UTC)22 September 2026 - 06:18:13 UTC
Store metadata updated (UTC)22 September 2026 - 06:18:13 UTC

Support and legal notes

FieldValue
Support email[email protected]
Support URLNot available
Legal noticeNot available

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/459870
Steam Storehttps://store.steampowered.com/app/459870/
Steam Communityhttps://steamcommunity.com/app/459870
PCGamingWiki search
IGDB searchSearch IGDB for VIRTUAnimator

Game FAQ

Real questions answered from SteamPulse data, including live players, monthly momentum, review sentiment, regional audience signals, Twitch activity, and current Steam pricing.

What is the latest observed Steam activity for VIRTUAnimator?

VIRTUAnimator's latest SteamPulse observation records 0 players at 22 September 2026 - 06:18:13 UTC, with a tracked peak of 0 concurrent players in the available SteamPulse record. The tracked peak is the highest value stored by SteamPulse and may not cover activity from before tracking began.

Is VIRTUAnimator growing or declining recently?

September 2026 is still in progress. The month-to-date average is 0 players; the highest observed daily value is 0 players. Available values are provisional and will continue changing until the UTC month closes. The completed comparison month is August 2026.

What country-level audience data is available for VIRTUAnimator?

In the observed sample of public reviewer profiles with a visible country, the leading shares are Russia (40%), Japan (20%), Australia (20%). The separate directional player-region model assigns its leading shares to Russia (26.9%), United States (17.8%), Australia (12.1%). The directional follower-region model assigns its leading shares to Russia (30.5%), United States (19.5%), Australia (13%). The directional wishlist-region model assigns its leading shares to Russia (22%), United States (18%), Australia (10.1%). Only the reviewer view is based on observed public profile countries; the other percentages are modeled relative weights, not verified account locations or country-level user counts.

What does the Steam review footprint look like for VIRTUAnimator?

VIRTUAnimator currently sits at 71% positive across 17 Steam reviews tracked by SteamPulse, including 12 positive reviews and 5 negative reviews. Steam labels the current review summary as Mostly Positive.

How much follower and Twitch attention does VIRTUAnimator have?

VIRTUAnimator currently has about 226 tracked Steam followers as of 29 January 2026 - 00:00:00 UTC. SteamPulse is not treating the current Twitch number as authoritative because the Twitch category for this app is not resolved yet or the Twitch API credentials are unavailable.

What is the current Steam price for VIRTUAnimator?

VIRTUAnimator is currently listed as free to play on Steam, so there is no paid entry price to compare against an older baseline. SteamPulse still keeps tracking store state, discount fields, and future pricing changes in case that status changes later.

Reviews, pricing, and metadata

Review summary

Mostly Positive

71% positive, 12 positive, 5 negative

Price and discount

Free to play

Platforms

Windows

Categories

Tracked Controller Support, VR Only, Steam Workshop

Achievements

Not available

Platform releases
  • Steam 9 May 2016

System requirements

Minimum requirements

Minimum: OS *: Windows® 7 SP1, Windows 8.1 or later, Windows 10 (64 bit) Processor: Intel® i5-4590/AMD FX 8350 equivalent or better Memory: 4 GB RAM Graphics: NVIDIA® GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better VR Support: SteamVR. Standing or Room Scale Additional Notes: A VR-Ready rig is minimum recommended. You might be able to go lower, but you'll probably lose frames.

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.