SPSTEAMPULSELIVE ANALYTICS
Zombie City Defense 2

Zombie City Defense 2 Steam metadata

Mozg Labs | Aug 19, 2016 | game

Released

0players observed · 23 September 2026 - 02:19:48 UTC

ActionIndieSimulationStrategyZombiesSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)19,674
  • Revenue (VGI)$144,000
  • Review score70% positive

Zombie City Defense 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)19,674
  • Revenue (VGI)$144,000
  • Review score70% positive
  • Total reviews208
  • Release dateAug 19, 2016
  • DeveloperMozg Labs
  • PublisherMozg Labs

Genres: Action, Indie, Simulation, Strategy

Company pages: Developer: Mozg LabsPublisher: Mozg Labs

Top Steam chartsTop 100 gamesGame directorySteam Store page

Zombie City Defense 2 Steam metadata

Zombie City Defense 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/473970/metadata
Steam Storehttps://store.steampowered.com/app/473970/
Steam Communityhttps://steamcommunity.com/app/473970
PCGamingWiki search
IGDB searchSearch IGDB for Zombie City Defense 2

Reviews, pricing, and metadata

Review summary

Mostly Positive

70% positive, 146 positive, 62 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, VR Supported, Steam Trading Cards, Steam Cloud

Achievements

46

Platform releases
  • Steam 19 August 2016

Latest Steam announcements

  • Zombie City Defense 2 releases on Android - 21 November 2016

    After 3 months of hard work, we've finally managed to port ZCD2 from PC to Android! Differences with mobile are mostly in graphics optimization and a completely reworked UI. We've managed to leave core gameplay itact. It also has no in-apps or ADs. Get it on Google Play

  • Zombie City Defense 2 releases on Android - 21 November 2016

    After 3 months of hard work, we've finally managed to port ZCD2 from PC to Android! Differences with mobile are mostly in graphics optimization and a completely reworked UI. We've managed to leave core gameplay itact. It also has no in-apps or ADs. Get it on Google Play

  • v. 1.1.2 - 19 September 2016

    A small update that fixes some issues and adds basic auto-save system. Also we're working on some cool new content so stay tuned! Changelist: Features and changes Autosave system - saves your progress every day. If you'll just quit the game you'll be able to resume from the last save point. Cumulative damage is now called armor-piercing damage Unit icons are now a little bigger in VR Balance Last level is now a litle bit harder Disbanding units won't return any resources Fixes Negative slots during faction creation fix Pushable turrets Smoke grenades localization Industrial building textures fix Building LOD fixes (they will no longer disappear)

  • v. 1.1.2 - 19 September 2016

    A small update that fixes some issues and adds basic auto-save system. Also we're working on some cool new content so stay tuned! Changelist: Features and changes Autosave system - saves your progress every day. If you'll just quit the game you'll be able to resume from the last save point. Cumulative damage is now called armor-piercing damage Unit icons are now a little bigger in VR Balance Last level is now a litle bit harder Disbanding units won't return any resources Fixes Negative slots during faction creation fix Pushable turrets Smoke grenades localization Industrial building textures fix Building LOD fixes (they will no longer disappear)

  • v. 1.1.0 - 28 August 2016

    Improvements are constantly made for our game depending on your feedback. Finally we've reached version 1.1.0. It was a long road. From now on updates will be released with bigger intervals than before as we're starting to expand the game, not just simply tuning/bugfixing it. Thanks again to everybody who helps us to improve it! Without you we weren't be able make such progress in just 10 days after the release. Changelist: Features Units will prioritize targets now. So AT units will attack armored enemies first, for example. Balance AT units are a little weaker now Slightly changed armor values for many units Fixes Level 16 zones fix Level 14 bridge pathfinding fix AT units suicides fix A couple of small bugs

  • v. 1.1.0 - 28 August 2016

    Improvements are constantly made for our game depending on your feedback. Finally we've reached version 1.1.0. It was a long road. From now on updates will be released with bigger intervals than before as we're starting to expand the game, not just simply tuning/bugfixing it. Thanks again to everybody who helps us to improve it! Without you we weren't be able make such progress in just 10 days after the release. Changelist: Features Units will prioritize targets now. So AT units will attack armored enemies first, for example. Balance AT units are a little weaker now Slightly changed armor values for many units Fixes Level 16 zones fix Level 14 bridge pathfinding fix AT units suicides fix A couple of small bugs

  • v. 1.0.10 - 27 August 2016

    This update contains mostly UI improvements. Changelist: Features Updated turrets display a little. Now you won't forget to deploy them. If unit has only one special (like dynamite) it will be displayed directly without circle menu saving you some clicks and time. You can easily tell if unit is in auto-scavenge mode by selecting it. Fixes Language fix Level 13 tasks fix Weather tooltip fix A couple of small bugs

  • v. 1.0.10 - 27 August 2016

    This update contains mostly UI improvements. Changelist: Features Updated turrets display a little. Now you won't forget to deploy them. If unit has only one special (like dynamite) it will be displayed directly without circle menu saving you some clicks and time. You can easily tell if unit is in auto-scavenge mode by selecting it. Fixes Language fix Level 13 tasks fix Weather tooltip fix A couple of small bugs

  • v. 1.0.9 - 25 August 2016

    More UI and balance improvements! Thanks for your feedback. Changelist: Features New and much more detailed tooltips during unit selection/researching You can now turn off animated HUD from settings You can now turn off unit's voices from settings Balance All droids now require 1 men to operate them Spike droids became weaker Militia now scavenges two times faster AI tries harder to spread among player's forces More small tweaks Fixes Achievements fix Removed "1EP" false reward display after ending level on Infinite A couple of small bugs

  • v. 1.0.9 - 25 August 2016

    More UI and balance improvements! Thanks for your feedback. Changelist: Features New and much more detailed tooltips during unit selection/researching You can now turn off animated HUD from settings You can now turn off unit's voices from settings Balance All droids now require 1 men to operate them Spike droids became weaker Militia now scavenges two times faster AI tries harder to spread among player's forces More small tweaks Fixes Achievements fix Removed "1EP" false reward display after ending level on Infinite A couple of small bugs

  • v. 1.0.8 - 22 August 2016

    New version arrives! Thanks a lot for everybody who posting feedback and helps us to make this game a lot better. Changelog: Features You can now hold CTRL to select additional units ESC now closes menu screen Tooltips for all resources on top. Improved AA Better positioning for tooltips Tiny balance tweaks Fixes Maps 5 and 6 - unreachable zones fix Damage to buildings is now applied properly Camera moving using keyboard is now much crisper Lots of minor fixes

  • v. 1.0.8 - 22 August 2016

    New version arrives! Thanks a lot for everybody who posting feedback and helps us to make this game a lot better. Changelog: Features You can now hold CTRL to select additional units ESC now closes menu screen Tooltips for all resources on top. Improved AA Better positioning for tooltips Tiny balance tweaks Fixes Maps 5 and 6 - unreachable zones fix Damage to buildings is now applied properly Camera moving using keyboard is now much crisper Lots of minor fixes

  • Version 1.0.6 - 21 August 2016

    It's a small but very handy stability update. Lots of minor bugfixes and couple of huge fixes.

  • Version 1.0.6 - 21 August 2016

    It's a small but very handy stability update. Lots of minor bugfixes and couple of huge fixes.

  • Version 1.0.5 - 20 August 2016

    A first big update after the release! Lots of things fixed, more to come tommorow. Changelog: Features Rally Points - now you can set rally points for produced units Improved tutorial You can now switch overlays using TAB button Balance tweaks Small UI tweaks Lots of bugfixes and stability improvements Fixed click exploit "Click A button" appearing after selecting keyboard/mouse as primary device Lots of minor bugs More to come in the next update!

  • Version 1.0.5 - 20 August 2016

    A first big update after the release! Lots of things fixed, more to come tommorow. Changelog: Features Rally Points - now you can set rally points for produced units Improved tutorial You can now switch overlays using TAB button Balance tweaks Small UI tweaks Lots of bugfixes and stability improvements Fixed click exploit "Click A button" appearing after selecting keyboard/mouse as primary device Lots of minor bugs More to come in the next update!

  • Version 1.0.0 - 19 August 2016

    It's time for the release! Thanks everybody who provided us with feedack and helped to make this game better. We will be improving it further so stay tuned! More features to come. Changelist: Updated tactical configuration UI Small VR UI updates Balance improvements Stability improvements Bugfixes Eagerly waiting for your feedback!

  • Version 1.0.0 - 19 August 2016

    It's time for the release! Thanks everybody who provided us with feedack and helped to make this game better. We will be improving it further so stay tuned! More features to come. Changelist: Updated tactical configuration UI Small VR UI updates Balance improvements Stability improvements Bugfixes Eagerly waiting for your feedback!

  • Version 0.9.12-BETA - 16 August 2016

    A small update to make UI even more polished. Changelog: Features Greatly improved details screen for buildings and units Improved objectives screen UI tweaking and aligning More tips Lots of bugfixes and stability improvements

  • Version 0.9.12-BETA - 16 August 2016

    A small update to make UI even more polished. Changelog: Features Greatly improved details screen for buildings and units Improved objectives screen UI tweaking and aligning More tips Lots of bugfixes and stability improvements

Patch notes and updates

S.noRelease datePatch nameGID number
119 September 2016v. 1.1.24249665521684524049
228 August 2016v. 1.1.04249665521684524157
327 August 2016v. 1.0.104249665521684524265
425 August 2016v. 1.0.94249665521684524363
522 August 2016v. 1.0.84249665521684524466
621 August 2016Version 1.0.64249665521684524578
720 August 2016Version 1.0.54249665521684524669
819 August 2016Version 1.0.04249665521684524771
916 August 2016Version 0.9.12-BETA4249665521684524864
1014 August 2016Version 0.9.11-BETA4249665521684524967
1112 August 2016Version 0.9.10-BETA4249665521684525070

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID473970
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateAug 19, 2016
DeveloperMozg Labs
PublisherMozg Labs
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMostly Positive
Positive review percent70%
Positive reviews146
Negative reviews62
Total reviews208
Steam recommendations166
Achievements46
Average playtime forever658 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/473970/

Short description

In a near future, the world has been devastated by a virus turning humanity into zombies. You are Iron Corps, the last defense of civilization traveling the world to find resources, help people and find answers. Will you survive long enough?

About this game

Zombie City Defense 2 is a tactical/strategy defense game. VR is supported but not necessary - you can play it on any PC In a near future, the world has been devastated by a virus turning humanity into zombies. You are Iron Corps , the last defense of civilization traveling the world to find resources, help people and find answers. Prepare your army before infiltrating a new area - choose carefully your set of infantry units, vehicles and special abilities. Deploy your units on the field, improve your base, invest abandoned building and fortify them to place your snipers, harvest old hospitals or call a bombing raid to destroy a bridge or even the whole block! 15 completely different infantry squads (engineer, scout, soldier, grenadier, flamethrower…) 17 Vehicles and Turrets (from armored bulldozers to flame tanks and artillery) 9 General abilities (airstrike, ion cannon, groundbreaker, nukes..) 7 buildings improvements (from barricades and medbays to command terminals) 12 perks to customize your faction. You can play as pyromaniacs! You should customize your faction wisely, as zone's weather, terrain relief and even amount of buildings around will greatly influence your strategy. Research new units and abilities between missions with the tactical points you earned depending the success of your missions. All buildings and structures can be destroyed. Destroy bridges to slow down enemies using dynamite, artillery or even bombers, factories with enemy's cocoons inside to stop them from spawning, fuel tanks to blow up everything around - it's for you to decide. 16 missions in the campaign (from huge cities to canyons and mountains) 9 different zombies (common, armored, invader, splitter, spawner…) Three difficulty levels + infinity mode Day & Night cycle (zombies are stronger at night) Weather changes (snow, rain, fog, heat, hurricane) and you should adapt your tactics Land areas (Swamp, forest, cold, biohazard, Radiation) Dozens of different building to invest and adapt to your needs. Take advantage of the city (Huge Skyscrapers: give huge range bonus, especially to snipers. Living buildings: good for barricading in. Industrial buildings: may have ma…

Supported languages

English * , Russian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
53VR Supported
29Steam Trading Cards
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Zombie City Defense 2's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Zombie City Defense 2's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Zombie City Defense 2 at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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