Zombie City Defense 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score70% positive
- Total reviews208
- Release dateAug 19, 2016
- DeveloperMozg Labs
- PublisherMozg Labs
Genres: Action, Indie, Simulation, Strategy
Company pages: Developer: Mozg LabsPublisher: Mozg Labs
Zombie City Defense 2 Steam news
Zombie City Defense 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Zombie City Defense 2 releases on Android - 21 November 2016
After 3 months of hard work, we've finally managed to port ZCD2 from PC to Android! Differences with mobile are mostly in graphics optimization and a completely reworked UI. We've managed to leave core gameplay itact. It also has no in-apps or ADs. Get it on Google Play
- Zombie City Defense 2 releases on Android - 21 November 2016
After 3 months of hard work, we've finally managed to port ZCD2 from PC to Android! Differences with mobile are mostly in graphics optimization and a completely reworked UI. We've managed to leave core gameplay itact. It also has no in-apps or ADs. Get it on Google Play
- v. 1.1.2 - 19 September 2016
A small update that fixes some issues and adds basic auto-save system. Also we're working on some cool new content so stay tuned! Changelist: Features and changes Autosave system - saves your progress every day. If you'll just quit the game you'll be able to resume from the last save point. Cumulative damage is now called armor-piercing damage Unit icons are now a little bigger in VR Balance Last level is now a litle bit harder Disbanding units won't return any resources Fixes Negative slots during faction creation fix Pushable turrets Smoke grenades localization Industrial building textures fix Building LOD fixes (they will no longer disappear)
- v. 1.1.2 - 19 September 2016
A small update that fixes some issues and adds basic auto-save system. Also we're working on some cool new content so stay tuned! Changelist: Features and changes Autosave system - saves your progress every day. If you'll just quit the game you'll be able to resume from the last save point. Cumulative damage is now called armor-piercing damage Unit icons are now a little bigger in VR Balance Last level is now a litle bit harder Disbanding units won't return any resources Fixes Negative slots during faction creation fix Pushable turrets Smoke grenades localization Industrial building textures fix Building LOD fixes (they will no longer disappear)
- v. 1.1.0 - 28 August 2016
Improvements are constantly made for our game depending on your feedback. Finally we've reached version 1.1.0. It was a long road. From now on updates will be released with bigger intervals than before as we're starting to expand the game, not just simply tuning/bugfixing it. Thanks again to everybody who helps us to improve it! Without you we weren't be able make such progress in just 10 days after the release. Changelist: Features Units will prioritize targets now. So AT units will attack armored enemies first, for example. Balance AT units are a little weaker now Slightly changed armor values for many units Fixes Level 16 zones fix Level 14 bridge pathfinding fix AT units suicides fix A couple of small bugs
- v. 1.1.0 - 28 August 2016
Improvements are constantly made for our game depending on your feedback. Finally we've reached version 1.1.0. It was a long road. From now on updates will be released with bigger intervals than before as we're starting to expand the game, not just simply tuning/bugfixing it. Thanks again to everybody who helps us to improve it! Without you we weren't be able make such progress in just 10 days after the release. Changelist: Features Units will prioritize targets now. So AT units will attack armored enemies first, for example. Balance AT units are a little weaker now Slightly changed armor values for many units Fixes Level 16 zones fix Level 14 bridge pathfinding fix AT units suicides fix A couple of small bugs
- v. 1.0.10 - 27 August 2016
This update contains mostly UI improvements. Changelist: Features Updated turrets display a little. Now you won't forget to deploy them. If unit has only one special (like dynamite) it will be displayed directly without circle menu saving you some clicks and time. You can easily tell if unit is in auto-scavenge mode by selecting it. Fixes Language fix Level 13 tasks fix Weather tooltip fix A couple of small bugs
- v. 1.0.10 - 27 August 2016
This update contains mostly UI improvements. Changelist: Features Updated turrets display a little. Now you won't forget to deploy them. If unit has only one special (like dynamite) it will be displayed directly without circle menu saving you some clicks and time. You can easily tell if unit is in auto-scavenge mode by selecting it. Fixes Language fix Level 13 tasks fix Weather tooltip fix A couple of small bugs
- v. 1.0.9 - 25 August 2016
More UI and balance improvements! Thanks for your feedback. Changelist: Features New and much more detailed tooltips during unit selection/researching You can now turn off animated HUD from settings You can now turn off unit's voices from settings Balance All droids now require 1 men to operate them Spike droids became weaker Militia now scavenges two times faster AI tries harder to spread among player's forces More small tweaks Fixes Achievements fix Removed "1EP" false reward display after ending level on Infinite A couple of small bugs
- v. 1.0.9 - 25 August 2016
More UI and balance improvements! Thanks for your feedback. Changelist: Features New and much more detailed tooltips during unit selection/researching You can now turn off animated HUD from settings You can now turn off unit's voices from settings Balance All droids now require 1 men to operate them Spike droids became weaker Militia now scavenges two times faster AI tries harder to spread among player's forces More small tweaks Fixes Achievements fix Removed "1EP" false reward display after ending level on Infinite A couple of small bugs
- v. 1.0.8 - 22 August 2016
New version arrives! Thanks a lot for everybody who posting feedback and helps us to make this game a lot better. Changelog: Features You can now hold CTRL to select additional units ESC now closes menu screen Tooltips for all resources on top. Improved AA Better positioning for tooltips Tiny balance tweaks Fixes Maps 5 and 6 - unreachable zones fix Damage to buildings is now applied properly Camera moving using keyboard is now much crisper Lots of minor fixes
- v. 1.0.8 - 22 August 2016
New version arrives! Thanks a lot for everybody who posting feedback and helps us to make this game a lot better. Changelog: Features You can now hold CTRL to select additional units ESC now closes menu screen Tooltips for all resources on top. Improved AA Better positioning for tooltips Tiny balance tweaks Fixes Maps 5 and 6 - unreachable zones fix Damage to buildings is now applied properly Camera moving using keyboard is now much crisper Lots of minor fixes
- Version 1.0.6 - 21 August 2016
It's a small but very handy stability update. Lots of minor bugfixes and couple of huge fixes.
- Version 1.0.6 - 21 August 2016
It's a small but very handy stability update. Lots of minor bugfixes and couple of huge fixes.
- Version 1.0.5 - 20 August 2016
A first big update after the release! Lots of things fixed, more to come tommorow. Changelog: Features Rally Points - now you can set rally points for produced units Improved tutorial You can now switch overlays using TAB button Balance tweaks Small UI tweaks Lots of bugfixes and stability improvements Fixed click exploit "Click A button" appearing after selecting keyboard/mouse as primary device Lots of minor bugs More to come in the next update!
- Version 1.0.5 - 20 August 2016
A first big update after the release! Lots of things fixed, more to come tommorow. Changelog: Features Rally Points - now you can set rally points for produced units Improved tutorial You can now switch overlays using TAB button Balance tweaks Small UI tweaks Lots of bugfixes and stability improvements Fixed click exploit "Click A button" appearing after selecting keyboard/mouse as primary device Lots of minor bugs More to come in the next update!
- Version 1.0.0 - 19 August 2016
It's time for the release! Thanks everybody who provided us with feedack and helped to make this game better. We will be improving it further so stay tuned! More features to come. Changelist: Updated tactical configuration UI Small VR UI updates Balance improvements Stability improvements Bugfixes Eagerly waiting for your feedback!
- Version 1.0.0 - 19 August 2016
It's time for the release! Thanks everybody who provided us with feedack and helped to make this game better. We will be improving it further so stay tuned! More features to come. Changelist: Updated tactical configuration UI Small VR UI updates Balance improvements Stability improvements Bugfixes Eagerly waiting for your feedback!
- Version 0.9.12-BETA - 16 August 2016
A small update to make UI even more polished. Changelog: Features Greatly improved details screen for buildings and units Improved objectives screen UI tweaking and aligning More tips Lots of bugfixes and stability improvements
- Version 0.9.12-BETA - 16 August 2016
A small update to make UI even more polished. Changelog: Features Greatly improved details screen for buildings and units Improved objectives screen UI tweaking and aligning More tips Lots of bugfixes and stability improvements
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 September 2016 | v. 1.1.2 | 4249665521684524049 |
| 2 | 28 August 2016 | v. 1.1.0 | 4249665521684524157 |
| 3 | 27 August 2016 | v. 1.0.10 | 4249665521684524265 |
| 4 | 25 August 2016 | v. 1.0.9 | 4249665521684524363 |
| 5 | 22 August 2016 | v. 1.0.8 | 4249665521684524466 |
| 6 | 21 August 2016 | Version 1.0.6 | 4249665521684524578 |
| 7 | 20 August 2016 | Version 1.0.5 | 4249665521684524669 |
| 8 | 19 August 2016 | Version 1.0.0 | 4249665521684524771 |
| 9 | 16 August 2016 | Version 0.9.12-BETA | 4249665521684524864 |
| 10 | 14 August 2016 | Version 0.9.11-BETA | 4249665521684524967 |
| 11 | 12 August 2016 | Version 0.9.10-BETA | 4249665521684525070 |
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