- Better Custom Mods Support (1.1.6814) - 23 July 2020
Hey, villagers! Today, we’re bringing some more improvements and solutions to the problems you’ve encountered, based on the feedback received after the last patch. We hope you’ll like it! Patch notes (ver 1.1.6814) Bug fixes and Optimizations Fixed the game crash when playing in the first-person view mode with DOF enabled Fixed the game crash in tutorial Fixed the limitation of mods quantity enabled simultaneously that caused all of them to disable at once Some improvements for aiming in the first-person view Several optimizations for pathfinding and terraforming — The team
- A Bunch of Fixes (1.1.6811) - 21 July 2020
Hey, villagers! We’re excited to bring you several crash fixes and other optimizations that should provide you with a more pleasant gameplay experience. Take a look at the full list below! Patch notes (ver 1.1.6811) Bug fixes and Optimizations Fixed several game crashes related to the navigation issues Fixed several game crashed related to render threading Fixed light render for cases when there’s a lot of light sources on the scene Decreased the amount of video RAM consumed Fixed issues on fields and in the gardens that would sometimes cause the garden bed to blink Several optimizations for garden and field render Fixed several issues that caused music to turn off in the game Fixed the issue that caused villagers to occasionally die from hypothermia without any cause Improved the way villagers occupy houses: they can now attempt to switch buildings with other people when trying to get…
- Fv Announcement #33 Game Improvements Non Stop (1.1.6705) - 4 September 2018
Hey, villagers! First we want to thank you for being patient with us. Now, after a short break we are back on track! In this update you can see a lot of bug fixes, optimizations and overall improvements, including a lot of modder friendly additions. We will release more detailed mod-friendly related patch notes later on. Stay tuned! Patch notes (ver. 1.1.6705): New features and tweaks: Added new functions and bugfixes for the modders SDK Implemented color grading. You can now work with color corrections via your mods You can now control in-game sound via your mods Improved HDR algorithm to work more adequate Tweaked and improved AO and Bloom effects You can now see wetness effect on the surfaces during the rain Improved overall look of the border lines between water and terrain and objects Bug Fixes and Optimizations: Fixed some of the crashes occurring in a Save/Load window Fixed AI na…
- Continuing Game Development & Improvements! (1.1.6634) - 19 April 2018
Hey, villagers! As always, we are continuously - and passionately - working hard on the development and overall improvements of Forest Village for you guys to enjoy (we enjoy doing it, too!) As we progress, we’re making sure to squash any bugs that may arise, and taking any opportunity to improve the performance, which are the two features in today’s patch! Check out what’s included below. Patch notes (ver. 1.1.6634): Bug Fixes and Optimizations: Multi-threaded calculation support improved, which should increase the performance of the game A couple of AI navigation bug fixes Save file deletion has been reworked (several crashes eliminated) Game saving process fixed and optimized Improved camera brightness adaptation system Slightly optimized and lowered amount of RAM that is needed for the game to run Fixed a couple of crashes related to pavement and patios Optimized villager change of…
- Continuing Game Development & Improvements! (1.1.6634) - 19 April 2018
Hey, villagers! As always, we are continuously - and passionately - working hard on the development and overall improvements of Forest Village for you guys to enjoy (we enjoy doing it, too!) As we progress, we’re making sure to squash any bugs that may arise, and taking any opportunity to improve the performance, which are the two features in today’s patch! Check out what’s included below. Patch notes (ver. 1.1.6634): Bug Fixes and Optimizations: Multi-threaded calculation support improved, which should increase the performance of the game A couple of AI navigation bug fixes Save file deletion has been reworked (several crashes eliminated) Game saving process fixed and optimized Improved camera brightness adaptation system Slightly optimized and lowered amount of RAM that is needed for the game to run Fixed a couple of crashes related to pavement and patios Optimized villager change of…
- Bigger Map and Optimizations (1.1.6611) - 22 March 2018
Hey, villagers! We’d like to share our happiness with you - our many optimizations has made it possible to now play maps that are 4x times larger! We’re looking forward to see what kind of towns your villages evolve into on these vast lands! Patch notes (ver. 1.1.6611): New features and tweaks: You can now start a new game on a map that is 4x times bigger Added notification icons about the lack of food/tools and also diseases and fires You can now see icons of all buildings when pressing the Tab button You can now rename your village and villagers You can now define your own hotkeys in the settings Some models and textures have been improved/reworked A few balance tweaks for schools and hospitals Bug fixes and optimizations: Significantly optimized AI pathfinding code - in some cases performance can be 5-10x better! Optimized and fixed a couple of bugs in the lighting system Optimized g…
- Bigger Map and Optimizations (1.1.6611) - 22 March 2018
Hey, villagers! We’d like to share our happiness with you - our many optimizations has made it possible to now play maps that are 4x times larger! We’re looking forward to see what kind of towns your villages evolve into on these vast lands! Patch notes (ver. 1.1.6611): New features and tweaks: You can now start a new game on a map that is 4x times bigger Added notification icons about the lack of food/tools and also diseases and fires You can now see icons of all buildings when pressing the Tab button You can now rename your village and villagers You can now define your own hotkeys in the settings Some models and textures have been improved/reworked A few balance tweaks for schools and hospitals Bug fixes and optimizations: Significantly optimized AI pathfinding code - in some cases performance can be 5-10x better! Optimized and fixed a couple of bugs in the lighting system Optimized g…
- Pavement, Patios, Steel and more (1.1.6452) - 22 December 2017
Hey, villagers! Along with some Christmas content we’ve decided to add a bunch of REAL reasons to play the game during the holidays! Pavement, patios, steel and a large amount of gameplay tweaks, visual additions and modding support. Happy holidays and we hope you’ll like it! Patch notes (ver. 1.1.6452): New features and tweaks: Added Pavement that can be constructed by your villagers to turn your village into a city! Bloomery for steel creation Added steel and steel tools Each tool in your villager’s hands have a separate distinctive model now Some Christmas content has been added to the game Figures of 9999 are turned into 10k in the inventory screen Added some loading screen visuals Added an antialiasing setting. The graphics settings window is divided in two parts now. Added some new functions for modders Increased the quality of some textures Tooltips are more informative now Tweak…
- Pavement, Patios, Steel and more (1.1.6452) - 22 December 2017
Hey, villagers! Along with some Christmas content we’ve decided to add a bunch of REAL reasons to play the game during the holidays! Pavement, patios, steel and a large amount of gameplay tweaks, visual additions and modding support. Happy holidays and we hope you’ll like it! Patch notes (ver. 1.1.6452): New features and tweaks: Added Pavement that can be constructed by your villagers to turn your village into a city! Bloomery for steel creation Added steel and steel tools Each tool in your villager’s hands have a separate distinctive model now Some Christmas content has been added to the game Figures of 9999 are turned into 10k in the inventory screen Added some loading screen visuals Added an antialiasing setting. The graphics settings window is divided in two parts now. Added some new functions for modders Increased the quality of some textures Tooltips are more informative now Tweak…
- Gameplay quality boost (1.1.6379) - 20 October 2017
Hey, villagers! We’re staying true to our word and are continuing the development and improvement of our game. In today’s patch, we’ve added some goodies that should improve your overall gameplay and modding experience! Patch notes (ver. 1.1.6379): New features and tweaks: Minimap improved. You can now see where are sides of the world, icons of disasters, fires and plagues. Statistics improved. Implemented heatmap visualization of created/consumed resources. You can now pick starting location by yourself. You can choose an option to start with minimum of buildings. You can put residential buildings on pause now. Villagers will not move into those houses. Implemented a Fish Farm building with an increased fishing range in the distant sea. Added a bit of Halloween content here and there Overall modding experience improved Bug fixes: A LOT of minor and small bugfixes -The team
- Gameplay quality boost (1.1.6379) - 20 October 2017
Hey, villagers! We’re staying true to our word and are continuing the development and improvement of our game. In today’s patch, we’ve added some goodies that should improve your overall gameplay and modding experience! Patch notes (ver. 1.1.6379): New features and tweaks: Minimap improved. You can now see where are sides of the world, icons of disasters, fires and plagues. Statistics improved. Implemented heatmap visualization of created/consumed resources. You can now pick starting location by yourself. You can choose an option to start with minimum of buildings. You can put residential buildings on pause now. Villagers will not move into those houses. Implemented a Fish Farm building with an increased fishing range in the distant sea. Added a bit of Halloween content here and there Overall modding experience improved Bug fixes: A LOT of minor and small bugfixes -The team
- Raiders and more villagers Inc.! (1.1.6322) - 15 September 2017
Hey, villagers! Prepare to see some new faces in this major patch. Some of those faces will be friendly new faces of your villagers, but some of them will not be that friendly. Those will be Raiders! Make sure to build enough fortifications and towers to fend them off! We have significantly overhauled many internal systems of the game, including rendering. Check out some of the new or reworked eye candy (PBR, DOF, HDR, Bloom). Patch notes (ver. 1.1.6322): New features and tweaks: New Disaster added: Raiders! Implemented a random face generation algorithm for villagers. No villagers will look alike anymore. Increased the quality of villagers’ models, textures and animations Visual render tweaks and improvements: implemented PBR, DOF, improved HDR, Bloom and grass rendering is also improved. Completely reworked the statistics system Tweaked and improved the GUI significantly. Make sure to…
- Raiders and more villagers Inc.! (1.1.6322) - 15 September 2017
Hey, villagers! Prepare to see some new faces in this major patch. Some of those faces will be friendly new faces of your villagers, but some of them will not be that friendly. Those will be Raiders! Make sure to build enough fortifications and towers to fend them off! We have significantly overhauled many internal systems of the game, including rendering. Check out some of the new or reworked eye candy (PBR, DOF, HDR, Bloom). Patch notes (ver. 1.1.6322): New features and tweaks: New Disaster added: Raiders! Implemented a random face generation algorithm for villagers. No villagers will look alike anymore. Increased the quality of villagers’ models, textures and animations Visual render tweaks and improvements: implemented PBR, DOF, improved HDR, Bloom and grass rendering is also improved. Completely reworked the statistics system Tweaked and improved the GUI significantly. Make sure to…
- First major update since release! (1.0.6285) - 27 July 2017
Hey, villagers! We have been hard at work on improvements and new features and as you can see we have been very busy for such a small team. We hope you enjoy these improvements to stability, the visual quality, effects and improvements to gameplay. Many good things still to come in future updates. Patch notes (ver. 1.0.6285): New features and tweaks: Completely new grass system, much higher quality and looks great. also, grass trampling and the growing system was repaired and is working now Made terraforming tool more informative and user-friendly Improved and optimized water and sky rendering - improved lighting, especially at night, and bloom Many-many new modding features and possibilities Some new buildings that increase happiness are added Implemented a new school upgrade New tutorial elements Game UI slightly redesigned to be more comfortable on extremely low resolutions (like 102…
- First major update since release! (1.0.6285) - 27 July 2017
Hey, villagers! We have been hard at work on improvements and new features and as you can see we have been very busy for such a small team. We hope you enjoy these improvements to stability, the visual quality, effects and improvements to gameplay. Many good things still to come in future updates. Patch notes (ver. 1.0.6285): New features and tweaks: Completely new grass system, much higher quality and looks great. also, grass trampling and the growing system was repaired and is working now Made terraforming tool more informative and user-friendly Improved and optimized water and sky rendering - improved lighting, especially at night, and bloom Many-many new modding features and possibilities Some new buildings that increase happiness are added Implemented a new school upgrade New tutorial elements Game UI slightly redesigned to be more comfortable on extremely low resolutions (like 102…
- Steam Achievements and Comparison with the Other Game (1.0.6205) - 29 May 2017
Hey, villagers! Firstly we would like to announce that Steam Achievements are implemented now. We accidentally seemed to overlook them in the initial release! We also wanted to answer multiple topics and reviews that compare us with another game that was ‘banished’ from development a long time ago. It is true that we were inspired by that game, but we firmly believe there are many key differences, new features and more gameplay options that make the game stand out: We did not abandon our development and, of course, do not plan to! First person view mechanics, which can turn into a whole new gameplay option or simply an interesting way to get up close to, and wander around, the village you’ve created or hunt wild animals Terraforming for additional complexity and variety of your gameplay Better graphics Wild predators wolves that threaten your cattle and foxes that raids your coops More…
- Steam Achievements and Comparison with the Other Game (1.0.6205) - 29 May 2017
Hey, villagers! Firstly we would like to announce that Steam Achievements are implemented now. We accidentally seemed to overlook them in the initial release! We also wanted to answer multiple topics and reviews that compare us with another game that was ‘banished’ from development a long time ago. It is true that we were inspired by that game, but we firmly believe there are many key differences, new features and more gameplay options that make the game stand out: We did not abandon our development and, of course, do not plan to! First person view mechanics, which can turn into a whole new gameplay option or simply an interesting way to get up close to, and wander around, the village you’ve created or hunt wild animals Terraforming for additional complexity and variety of your gameplay Better graphics Wild predators wolves that threaten your cattle and foxes that raids your coops More…
- Now Available on Steam - Life is Feudal: Forest Village - 26 May 2017
Life is Feudal: Forest Village is Now Available on Steam! LiF:Forest Village is a city builder with survival aspects in a realistic harsh medieval world. Shape, build and expand your settlement, grow various food to prevent your villagers from avitaminosis and starvation. Possess them for additional micromanagement or simply to wander around.
- Release! (with long awaited Steam Workshop support) (1.0.6191) - 26 May 2017
Hooray, villagers! After a busy early access schedule and many improvements, the long awaited release of the game - along with Steam Workshop support - is here! Feel free to play the wonderful game with all the new features added and share your awesome mods with the community! Be sure to check out our new trailer on the Steam store page! We want to also assure you, that release of the game is not the end of its development. You can expect more new features and bug fixing in the future from us. We encourage you to suggest new features or balance tweaks on our Suggestions page! Patch notes (ver. 1.0.6191): New features and tweaks: Implemented and enabled Steam Workshop support. Modding API updated You can hunt with a bow now Added an entirely new music soundtrack along with many new ingame sounds Improved quality and performance of our rendering engine Implemented Castle Keep. We have fut…
- Release! (with long awaited Steam Workshop support) (1.0.6191) - 26 May 2017
Hooray, villagers! After a busy early access schedule and many improvements, the long awaited release of the game - along with Steam Workshop support - is here! Feel free to play the wonderful game with all the new features added and share your awesome mods with the community! Be sure to check out our new trailer on the Steam store page! We want to also assure you, that release of the game is not the end of its development. You can expect more new features and bug fixing in the future from us. We encourage you to suggest new features or balance tweaks on our Suggestions page! Patch notes (ver. 1.0.6191): New features and tweaks: Implemented and enabled Steam Workshop support. Modding API updated You can hunt with a bow now Added an entirely new music soundtrack along with many new ingame sounds Improved quality and performance of our rendering engine Implemented Castle Keep. We have fut…