SPSTEAMPULSELIVE ANALYTICS
GI Racing 2.0

GI Racing 2.0 Steam metadata

TGI Game Studio | Jul 22, 2016 | game

Released

0players observed · 5 October 2026 - 23:26:12 UTC

IndieRacingSimulationSportsEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)3,285
  • Revenue (VGI)$15,598
  • Review score84% positive

GI Racing 2.0 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)3,285
  • Revenue (VGI)$15,598
  • Review score84% positive
  • Total reviews73
  • Release dateJul 22, 2016
  • DeveloperTGI Game Studio
  • PublisherThe Game Institute

Genres: Indie, Racing, Simulation, Sports, Early Access

Company pages: Developer: TGI Game StudioPublisher: The Game Institute

Top Steam chartsTop 100 gamesGame directorySteam Store page

GI Racing 2.0 Steam metadata

GI Racing 2.0 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/500750/metadata
Steam Storehttps://store.steampowered.com/app/500750/
Steam Communityhttps://steamcommunity.com/app/500750
PCGamingWiki search
IGDB searchSearch IGDB for GI Racing 2.0

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 61 positive, 12 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 23 July 2016

Latest Steam announcements

  • GI Racing 2.0 Status - 7 January 2017

    Hey Guys, First of all, let me apologize for the very slow response and the lack of recent updates. I'll have more to say on that in a moment, but let me also state right upfront that, despite appearances, this is not a dead or abandoned project. We have already put a fair amount of work into it after our last set of updates and we very much want to continue working on it. Here's the basic situation. When we went into early access, we were hoping for a little more initial funding than we got out of the gate. Having never done this before, we really were not sure what to expect or the best way to go about promoting it. We gave out lots of free keys to people promising to do reviews and promote the game, but with one or two exceptions, we got nothing back in return. I guess we got scammed for some keys :) Oh well, it turns out this is a more common phenomena than we knew about, but such i…

  • GI Racing 2.0 Status - 7 January 2017

    Hey Guys, First of all, let me apologize for the very slow response and the lack of recent updates. I'll have more to say on that in a moment, but let me also state right upfront that, despite appearances, this is not a dead or abandoned project. We have already put a fair amount of work into it after our last set of updates and we very much want to continue working on it. Here's the basic situation. When we went into early access, we were hoping for a little more initial funding than we got out of the gate. Having never done this before, we really were not sure what to expect or the best way to go about promoting it. We gave out lots of free keys to people promising to do reviews and promote the game, but with one or two exceptions, we got nothing back in return. I guess we got scammed for some keys :) Oh well, it turns out this is a more common phenomena than we knew about, but such i…

  • Brand New Build - Important Features and Fixes - 9 August 2016

    Hi All, We just uploaded the latest build of the game and it's filled with a number of new community requested features along with a bunch of squashed bugs as well. This is quite a significant update actually because it really gives a lot more control to the player over how they prefer to experience the game. For example, messing around with the sensitivity controls can dramatically affect the feel of the game. The new damage controls also provide for a more forgiving experience if you just want to whip around at high speeds and not have to worry too much about the consequences. You'll find these new controls on the Game tab in the in-game menu. Anyway, here's the complete list: • Added User Control - Joypad/Joystick Sensitivity • Added User Control - Virtual Camera/Cockpit Sensitivity • Added System Damage enable/disable (incl. during race) • Added Body Damage enable/disable (incl. dur…

  • Brand New Build - Important Features and Fixes - 9 August 2016

    Hi All, We just uploaded the latest build of the game and it's filled with a number of new community requested features along with a bunch of squashed bugs as well. This is quite a significant update actually because it really gives a lot more control to the player over how they prefer to experience the game. For example, messing around with the sensitivity controls can dramatically affect the feel of the game. The new damage controls also provide for a more forgiving experience if you just want to whip around at high speeds and not have to worry too much about the consequences. You'll find these new controls on the Game tab in the in-game menu. Anyway, here's the complete list: • Added User Control - Joypad/Joystick Sensitivity • Added User Control - Virtual Camera/Cockpit Sensitivity • Added System Damage enable/disable (incl. during race) • Added Body Damage enable/disable (incl. dur…

  • Brand New Build - Major Features and Fixes - 9 August 2016

    Hi All, We just uploaded the latest build of the game and it's filled with a number of new community requested features along with a bunch of squashed bugs as well. This is quite a significant update actually because it really gives a lot more control to the player over how they prefer to experience the game. For example, messing around with the sensitivity controls can dramatically affect the feel of the game. The new damage controls also provide for a more forgiving experience if you just want to whip around at high speeds and not have to worry too much about the consequences. You'll find these new controls on the Game tab in the in-game menu. Anyway, here's the complete list: • Added User Control - Joypad/Joystick Sensitivity • Added User Control - Virtual Camera/Cockpit Sensitivity • Added System Damage enable/disable (incl. during race) • Added Body Damage enable/disable (incl. dur…

  • Early Access Price Reduction - 27 July 2016

    Hey Guys, We decided to drop the price of the Early Access build to $9.99. As this is our first go at this whole Greenlight / Early Access process, we're still feeling our way through what works and what doesn't. Trying to pick a reasonable, fair price that is accessible to more people, while simultaneously trying to target earning enough to fund the remainder of the game's development is still new territory for us. We don't really know what to expect, and there's not an easy formula availale, so we're kind of winging it. To anyone who purchased the Early Access build already at the higher price, we apologize for the abrupt shift, but don't worry, we're more than happy to make up the difference to you and there are a couple of ways we can do that, including PayPal, check, etc. If you're interested, you can alternatively turn your three bucks into a 6 month membership at our pretty darn…

  • Early Access Price Reduction - 27 July 2016

    Hey Guys, We decided to drop the price of the Early Access build to $9.99. As this is our first go at this whole Greenlight / Early Access process, we're still feeling our way through what works and what doesn't. Trying to pick a reasonable, fair price that is accessible to more people, while simultaneously trying to target earning enough to fund the remainder of the game's development is still new territory for us. We don't really know what to expect, and there's not an easy formula availale, so we're kind of winging it. To anyone who purchased the Early Access build already at the higher price, we apologize for the abrupt shift, but don't worry, we're more than happy to make up the difference to you and there are a couple of ways we can do that, including PayPal, check, etc. If you're interested, you can alternatively turn your three bucks into a 6 month membership at our pretty darn…

  • GI Racing 2.0 New Update - 27 July 2016

    Hey Guys We have now updated both tracks with the visual enhancements. Stay tuned for more exciting updates.

  • GI Racing 2.0 New Update - 27 July 2016

    Hey Guys We have now updated both tracks with the visual enhancements. Stay tuned for more exciting updates.

  • Third Person Camera Update and Visual Enhancements - 26 July 2016

    we just deployed a new build that includes a brand new chase camera that should make for a much more pleasant experience and also makes it way easier to see the track, anticipate corners, and navigate more smoothly and freely. we also started a few small graphics updates and fixed a minor glitch or two along the way, however the main focus was improving the default chase camera experience and some of the associated game physics. we hope you guys like it and please let us know your thoughts.

  • Third Person Camera Update and Visual Enhancements - 26 July 2016

    we just deployed a new build that includes a brand new chase camera that should make for a much more pleasant experience and also makes it way easier to see the track, anticipate corners, and navigate more smoothly and freely. we also started a few small graphics updates and fixed a minor glitch or two along the way, however the main focus was improving the default chase camera experience and some of the associated game physics. we hope you guys like it and please let us know your thoughts.

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID500750
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateJul 22, 2016
DeveloperTGI Game Studio
PublisherThe Game Institute
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent84%
Positive reviews61
Negative reviews12
Total reviews73
Steam recommendationsNot available
AchievementsNot available
Average playtime forever439 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/500750/

Short description

Experience the thrill of GI Racing 2.0! Race your way through career mode collecting trophies and earning contracts with more prestigious racing teams. Unlock and drive new cars with different capabilities, perfect for enjoying the different weather, visibility, day/night and dynamic track conditions.

About this game

A pulse-pounding, arcade-style racer that lets you drive powerful cars on famous tracks from around the world. Enjoy both day and night-time races. Take on different weather and visibility conditions while driving cars with unique handling and responsiveness. Jump into a Quick Race any time or join a racing team and try your luck on the Tournament Circuit. As your skills improve, you’ll be invited to drive for more prestigious racing clubs and access better, faster cars. Arcade racer with a simulation feel that is welcoming to all players Competitive single-player career mode with Tournament Circuit and Trophy Room Quick Race options let you jump right in and customize your racing experience Stunning visuals and lighting provide an immersive and realistic world Race on real-world tracks from a variety of countries Realistic vehicle and cockpit damage make the game more challenging Wheel, peddle, joystick, joypad, game pad, and keyboard support Multiple difficulty settings and Driver AI that adapts to player skill level Multi-GPU support providing accelerated rendering performance Cinematic multi-camera replay system to watch back races frame-by-frame

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbeNot available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: Free
  • Highest observed: Free

GI Racing 2.0's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

GI Racing 2.0's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records GI Racing 2.0 at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-05FreeFreeNo discountSteam Store

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Early Access

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Sports

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Indie

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Simulation

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War Thunder48,4975 October 2026 - 20:26:44 UTC125,317781,076Gaijin Entertainment
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