SPSTEAMPULSELIVE ANALYTICS
Galactic Junk League

Galactic Junk League Steam metadata

Pixel Federation | Jul 26, 2017 | game

Released

0players observed · 6 October 2026 - 14:14:34 UTC

ActionCasualFree To PlayIndieMassively Multiplayer

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)404,000
  • Revenue (VGI)No data available
  • Review score67% positive

Galactic Junk League metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)404,000
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews1,002
  • Release dateJul 26, 2017
  • DeveloperPixel Federation
  • PublisherPixel Federation

Genres: Action, Casual, Free To Play, Indie, Massively Multiplayer

Company pages: Developer: Pixel FederationPublisher: Pixel Federation

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Galactic Junk League Steam metadata

Galactic Junk League metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/562590/metadata
Steam Communityhttps://steamcommunity.com/app/562590
PCGamingWiki search
IGDB searchSearch IGDB for Galactic Junk League

Reviews, pricing, and metadata

Review summary

Mixed

67% positive, 670 positive, 332 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac

Categories

Multi-player, Online PvP, Cross-Platform Multiplayer, Steam Achievements, In-App Purchases, Family Sharing

Achievements

52

Platform releases
  • Steam 17 January 2017

Latest Steam announcements

  • Farewell & thank you for everything! - 28 September 2018

    Dear junkers, first of all, we’d like to say a big THANK YOU for supporting Galactic Junk League. Unfortunately, our space battle has come to an end and we sadly have to announce that the game will be deactivated in 90 days which also includes the option of contacting customer support. Please note, that in-game payments have already been disabled. Fighting with you in the space arena has been an epic experience and together we have built many magnificent ships. However, these kinds of decisions are sometimes inevitable, even in post-apocalyptic worlds. Once again, thank you very much for your support and and we hope to see you all later, maybe in some other Pixel Federation game! Best wishes, Galactic Junk League Devs

  • Patch 0.1.1173 - Bugfixes - 9 August 2017

    Hello Galactic Captains! We’re here with a bugfix and polish patch that irons out some issues that have come up after the full release. Bugfixes Fixed a bug that caused the Team Power-up not to display in the minimap once it spawned. Fixed a bug that caused global messages (such as ‘A team powerup has spawned’) during a match not to display properly. Several ability combination issues have been addressed (i.e for the Tactical Jump, Defensive Mode, Graviton Beam, Mark Target, Stasis Bubble). Fixed a bug, which caused the Generator Overload ability to remain available even after the block was destroyed. Fixed a bug that caused players who load into a match later not to see the correct status of Point Captures in the top UI panel. Fixed a bug that sometimes displayed the team with less points in a match as the winner. Fixed a bug that caused the number of ship likes not to display properly…

  • Galactic Conquest - Full Release Changelog - 26 July 2017

    After months of preparations the full release is finally here! Whether you’re a newcomer or a regular player, this changelog will guide you through the changes. For players, who returned after a longer time, we’ve also included a summary of major updates since the release in January. New Game Mode - Galactic Conquest The main feature of this patch is the Galactic Conquest game mode. Prepare for tactical combat that will test your pilot skills and team cooperation! This mode combines well known mechanics, such as capturing points, with unique ones like Team Powerups and Capture point upgrades. Read a detailed description of the mode in the latest Dev Diary. Galactic Conquest is now the main game mode in the Team Battle mode which awards Xp and Junk. Three maps are available in the matchmaking rotation. All Galactic Conquest battles will be 5v5. Team Deathmatch maps are still available in…

  • Dev Diary #29 - Introducing the New Game Mode - 18 July 2017

    Hello Galactic Captains! After weeks of preparations we’re ready to reveal the upcoming changes for the next major update. In this first part we’ll talk about our new game mode - Galactic Conquest! Galactic Conquest Game Mode The new game mode has three main objectives: Capturing Points Upgrading Capture Points Collecting Team Power-ups The first one - Capturing Points - is most important to victory. Owning Capture Points generates Team Score over time. The team that reaches the limit of 1200 Team Score first, wins the match. Each of our current maps has 3 Capture Points. We expect each match to last around 12 minutes depending on how evenly matched the teams are. Once your team captures Points it may upgrade them by collecting Point Upgrades. These are collectible items spread around the map. Collecting a Point Upgrade grants a Capture Point one of three upgrades in this order: Minefie…

  • Patch 0.1.1152 – Introducing JunkBots! - 14 June 2017

    Hey there Galactic Captains! We’re here with another exciting patch. This time, the major change is the addition of bots into matches. There are also some balance changes and bugfixes. Bots JunkBots have been added to complement matchmaking matches. We have created several skill profiles for bots to create an adequate challenge for both early and late-game players. The skill and ship power rating of bots is determined based on the average power rating of human-controlled ships in a match. Matchmaking waiting times have been lowered for players across all levels, most significantly for new Rookie ship players, who will get a match almost immediately. For late-game players waiting times have also been reduced, while still leaving time for enough human players to assemble. The basic rule is this: The higher the level of a ship, the longer the waiting time and the higher the proportion of h…

  • 3rd SHIP BUILDING CONTEST! - 5 June 2017

    Enter our 3rd ship building contest and win cool and comfy galactic T-Shirts and Hoodies! (check them here: https://shop.pixelfederation.com/shop/?orderby=date ) The theme is: ALIENS 👽 Post a screenshot of your ship design to our Facebook page and don’t forget to mention what your inspiration was (a book/ movie/ game etc…). Also, please send us only 1 screenshot per ship. Galactic Facebook: https://www.facebook.com/galacticjunkleague/ On Thursday, June 15th, we'll reveal the winners. This time, the devs will choose who won.

  • Patch 0.1.1146 – Stickerz - 30 May 2017

    Ahoy Captains! We’re here with another update. This time we’ve included a brand new feature for all ship-builders: Ship Stickerz (Beta)! Other than that you can look forward to some balance changes and bugfixes. Stickerz 16 new Stickerz have been added to the ingame Shop based on WW2 bomber nose art. In the Shop they are available in the Stickerz tab in 8 packs of 2 sticker visuals each - some cost SC and others Junk. Each Sticker is available in 4 skin variations to account for various placement situations and sizes (a large one connectable from the back side, a large one connectable from the bottom and small variations connectable from the back side and bottom). Functionally, Stickerz have the same attributes as Addons: no colliders, don’t block weapon fire, are part of the Free Addons counter. With the Stickerz feature, we want to give ship builders an easy-to use and cheap option to…

  • GAME OUTAGE! - 26 May 2017

    Dear Junkers, due to the current errors in the game, there will be a 3-hour outage until approximately 18:00 GMT. The game will be reverted to the previous version afterwards. This means that all the new content (added in today's patch) will be temporarily removed from the game. Thank you for your patience! GJL Devs

  • Patch 0.1.1138 - Hotfix patch - 17 May 2017

    Hello, we're here with a small hotfix patch. If fixes to following issues: Fixed a bug, that caused weapon sounds not to play every time (fixed with client patch 0.1.1139). Fixed a bug, that caused the self-destruct option to activate when typing 'K' in the in-match chat. Fixed a bug, that caused the position of the Cyber Mega Armor 3D model to not match with the block's functional position.

  • Dev Diary #28 - Roadmap Q2 - 16 May 2017

    Hey there Junker Captains! We’re already working hard to bring you the next major update for Galactic Junk League! The preliminary release date is set for late July. In this roadmap we’ll reveal new features you can look forward to with the major update as well as in the smaller updates in the meantime. The major update will feature three huge new features: New game mode with new maps Class system rewamp Competitive play Smaller patches in the meantime will include: AI Bots Stickers and decals Improved minimap and team communication options Shop improvements New game mode with new maps We’ll be introducing the Galactic Junk Match as our main game mode for matchmaking. This game mode will combine familiar mechanics from other games (such as capture points) with some unique to GJL (team power-ups, capture point junk upgrades). More details will be revealed in a few weeks, since now we’re…

  • BE THE WEEKEND CHAMP! - 12 May 2017

    We are here with the first ever weekend tournament event. Kill the most enemies and become the best Pilot Hunter! You can track your standing in the Hall of Fame. Oh, and at the end, the best players will receive cool rewards: TOP 1 -> 1000 Space Credits TOP 2 -> 750 Space Credits TOP 3 -> 500 Space Credits TOP 4-50 -> 10x Space Whisky TOP 51-100 -> 6x Space Whisky TOP 101+ -> 3x Space Whisky So get those engines running, load your weapons and may the best hunter win!

  • Patch 0.1.1133 – Maintenance and bug fixes - 10 May 2017

    Hey there Galactic Captains! We’re here with a maintenance patch, which fixes issues brought up by the community and some under-the-hood stuff. Currently we’re also working on a major update. The complete roadmap for the next few months will be released this week on May 15 (Friday). On Friday, you can also look forward to a weekend-long event. Changes The project has upgraded to Unity 5.6. This may cause some unexpected issues as well as performance improvements, so let us know if you find something. The achievement database logging has been optimised. Analytical tracking of new features and the US server has been added. The display of controls in the tutorial has been changed. In the match the name of the player you’ve destroyed now displays along with a killstreak message (i.e. 3-player killstreak). Bugfixes A bug that caused the Hall of Fame and Player Profile to display inconsistent…

  • SERVER MAINTENANCE! - 4 May 2017

    Hey there, junker pilots! We will be performing a maintenance of our servers. You may experience connectivity issues or be unable to play the game in these times: May 4th, 2017 from 10:00 PM to 2:00 AM (GMT) We apologize for the inconvenience and hope you will hop into your junker right after the maintenance is over! Best regards, GJL Team

  • SUPERMASSIVE CYBERPUNK UPDATE – new abilities, skins, player profiles, US servers and more! - 12 April 2017

    Hey there, galactic captains! We’re here with a huuuge update with lots of content and new features. Whether you’re newcomer or a regular player, this changelog will guide through the changes. For players, who returned after a longer time we’ve also included a summary of major updates since the release in January. New Abilities This is how one of the new abilities (Bang!) works. Combat is about to get a lot more dynamic and tactical with 7 new abilities - one or two for each class and a one shared among classes. With each ability we wanted to open up new gameplay possibilities or compensate previous weaknesses. All new abilities are available at low class levels, so they’re available for all players. Here's a list of new abilities: Bang! (All Classes) - Self-destructs your ship damaging all nearby enemies for a % of their HP. Tactical Swap (Frigate) - Swaps your position with another sh…

  • SOMETHING NEW IS COMING! - 11 April 2017

    Hey, pilots! Who likes surprises? Tune in tomorrow for more information!

  • Dev Diary #27 - Events - 31 March 2017

    Hey there, Galactic Junkers! My nickname is Palky and I am a new game designer in the Galactic Junk League team. I work at Pixel Federation for almost 5 years. I will be responsible for designing events in our game. As you might have noticed, we’ve already launched several smaller events (Pilot Licence weekends, Ship-building contests, Ship sales, etc.). And a big one called Irish Madness (around St. Patrick’s Day). Today, I wanna write about 2 new types of events, which we’re planning to create in the future and make the classic gameplay more rich and pleasant for you. Types of events We will create two types of events in Galactic Junk League – weekend events and special events. Both of these events will be time-limited and you will always be properly informed about their starting and ending dates. Each event will be connected with a certain type of rewards for both the winners and the…

  • Patch v. 0.1.1129 – Core Change, Daily Quests #2, Builder improvements - 23 March 2017

    Ahoy Captains! We’re here with a major update with four significant features: The Core Shield bound to ship HP Improved Daily Quests Free Addons for ships Ship editing is now possible while searching for matches New Feature - Core Shield The ship core is now protected by a regenerating shield, whose HP % is based on the HP % of the whole ship. The shield turns off once the enemy ship’s HP drops below 50 %. Without the shield, the core still has its base HP. If the Core Shield is damaged beyond the proportional HP of the ship, then the shield regenerates after a few seconds. Here are the new core HP and core shield HP stats for each class: Rookie Ship (Core HP: 160/ Shield HP: 960); Frigate (180/1200); Cruiser (300/2000), Destroyer (240/1600), Battleship (375/2500) The goal of this feature is to discourage coring of full HP ships and focus players attention on targeting a ship's vital sy…

  • IRISH MADNESS WEEKEND! - 17 March 2017

    Happy St.Patrick’s Day junkers! Everything is green because the Irish Madness has taken over the whole galaxy! Grab 5 Space Whiskeys for free and enjoy the rest for 50% off! Can you find all of the green changes in the game? :)

  • SHIP BUILDING CONTEST is here again! - 10 March 2017

    This time, your task is to build a Sci-fi themed junker. Send us screenshots of your ship design and don’t forget to mention what your inspiration was (a book/ movie/ game etc…). Also, please send us only 1 entry. On Friday, March 17 we’ll post your entries into an album and 3 most voted players will be rewarded on Monday, March 20. Rewards are following: 1st prize: Pilot License 30 Days + 400 Space Credits 2nd prize: Pilot License 7 Days + 450 Space Credits 3rd prize: Pilot License 7 Days + 350 Space Credits The rewards are definitely worth it so don’t hesitate and build your ship now and share it on our Facebook page: http://pxfd.co/scifijunk !

  • Patch v. 0.1.1124 – Minor Bugfix and Polish - 8 March 2017

    Hello, captains! After two content updates in two weeks, we’re here with a minor bugfix patch. Changes: Fixed a bug, that caused the camera mode to change incorrectly when switching between the edit mode, block storage, research screen and the shop. Fixed issues with Chinese localisation. Fixed issues with Japanese localisation. Fixed a bug, that caused a part of incorrect block placements in mirror mode. Incorrect placements may still occur because of other bugs.

Patch notes and updates

S.noRelease datePatch nameGID number
126 July 2017Galactic Conquest - Full Release Changelog2093463643448648844
217 May 2017Patch 0.1.1138 - Hotfix patch1904306118436524288

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID562590
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateJul 26, 2017
DeveloperPixel Federation
PublisherPixel Federation
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent67%
Positive reviews670
Negative reviews332
Total reviews1,002
Steam recommendations492
Achievements52
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Build anything. Fight anyone. In space. Highly tactical competitive sci-fi combat/building multiplayer free-to-play game. Bit of MOBA, bit of sandbox. Try it out to see for yourself!

About this game

Galactic Junk League is a tactic sci-fi free-to-play shooter arena - a combat game mixed with almost infinite ship building possibilities. Build anything. Fight anyone. In space. What used to be a prosperous universe is now a post-apocalyptic rusty dump full of galactic junk. Savage arenas became the only amusement we have. To fight and destroy, we use all necessary means from super advanced beam weapons to makeshift torpedoes made from a rusty fridge. The most valuable thing here? Your team. Build your junk ships to literally any shapes and sizes and fight against the creations of other players in 7v7 PvP capture arenas across 3 new maps. The more you fight the better ships you can build. Pick one of the classes (Frigate, Cruiser, Battleship and Destroyer) and research all the blocks to build your ultimate junk ship. Every classs has its own role in the team. 4 unlockable classes with unique fighting styles and build options 3 unique multi-level weapon systems (Rockets, Lasers, Gauss) class-specific abilities 3 different maps, each with unique play style infinite number of possible ship designs thanks to vast building options and mirror mode high level of replayability player profiles and top ladders skill-based matchmaking with players from all around the world! New with the full release (compared to Early Access): brand new game mode: Galactic Conquest reworked game mechanics and abilities class system overhaul Tactical Communication Interface revamped game start AI opponents sales and new DLCs

Supported languages

English * , French, German, Spanish - Spain, Czech, Hungarian, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Japanese, Romanian * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
36Online PvP
27Cross-Platform Multiplayer
22Steam Achievements
35In-App Purchases
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbrpNot available
usk12Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Galactic Junk League's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Galactic Junk League's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Galactic Junk League at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$0.00$0.00No discountSteam Store

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Apex Legends™204,0366 October 2026 - 13:59:23 UTC624,4731,047,228Respawn
Bongo Cat174,6156 October 2026 - 13:20:31 UTC193,859110,826Marcel Zurawka, Julius Krüger
Delta Force122,5246 October 2026 - 14:50:09 UTC246,418192,933Team Jade
War Thunder75,1456 October 2026 - 14:46:34 UTC125,317781,076Gaijin Entertainment
TBH: Task Bar Hero73,3866 October 2026 - 14:40:33 UTC546,13043,714Nugem Studio, Tesseract Studio
Team Fortress 265,8666 October 2026 - 12:00:35 UTC253,2251,230,475Valve
Overwatch®58,2606 October 2026 - 04:35:05 UTC164,636420,984Blizzard Entertainment, Inc.
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
NARAKA: BLADEPOINT54,2616 October 2026 - 14:47:36 UTC385,770302,33024 Entertainment

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat174,6156 October 2026 - 13:20:31 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS129,2006 October 2026 - 13:41:41 UTC399,748Not availableBULKHEAD
Wallpaper Engine99,6566 October 2026 - 12:06:58 UTC150,2711,008,495Wallpaper Engine Team
Valheim99,5486 October 2026 - 13:57:25 UTC498,478533,888Iron Gate AB
The Outlast Trials93,8916 October 2026 - 13:35:07 UTC93,891101,323Red Barrels
Slay the Spire 285,7536 October 2026 - 14:22:17 UTC574,638199,438Mega Crit
Stardew Valley79,8676 October 2026 - 13:21:55 UTC236,6141,016,067ConcernedApe
TBH: Task Bar Hero73,3866 October 2026 - 14:40:33 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust64,5566 October 2026 - 08:38:29 UTC259,6461,403,838Facepunch Studios
Project Zomboid59,8596 October 2026 - 14:21:56 UTC122,811467,999The Indie Stone
Palworld56,3866 October 2026 - 13:10:15 UTC2,101,535451,088Pocketpair
Don't Starve Together48,5266 October 2026 - 14:53:43 UTC122,662531,182Klei Entertainment

Massively Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS597,5706 October 2026 - 14:54:02 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat174,6156 October 2026 - 13:20:31 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS129,2006 October 2026 - 13:41:41 UTC399,748Not availableBULKHEAD
Delta Force122,5246 October 2026 - 14:50:09 UTC246,418192,933Team Jade
War Thunder75,1456 October 2026 - 14:46:34 UTC125,317781,076Gaijin Entertainment
Rust64,5566 October 2026 - 08:38:29 UTC259,6461,403,838Facepunch Studios
NARAKA: BLADEPOINT54,2616 October 2026 - 14:47:36 UTC385,770302,33024 Entertainment
VRChat53,0796 October 2026 - 14:37:57 UTC74,217269,026VRChat Inc.
DayZ33,8756 October 2026 - 14:28:15 UTC78,739460,377Bohemia Interactive
Arena Breakout: Infinite33,6486 October 2026 - 14:36:06 UTC65,94478,112Morefun Studios
ARK: Survival Ascended24,7906 October 2026 - 14:39:56 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
Path of Exile 223,5486 October 2026 - 13:55:41 UTC578,562209,717Grinding Gear Games

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