SPSTEAMPULSELIVE ANALYTICS
Eye in the Sky

Eye in the Sky Steam metadata

VinLia Games | Dec 5, 2017 | game

Released

0players observed · 21 September 2026 - 21:35:12 UTC

CasualIndieStrategyLocal Co-OpVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)3,900
  • Revenue (VGI)$30,905
  • Review score87% positive

Eye in the Sky metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)3,900
  • Revenue (VGI)$30,905
  • Review score87% positive
  • Total reviews108
  • Release dateDec 5, 2017
  • DeveloperVinLia Games
  • PublisherVinLia Games

Genres: Casual, Indie, Strategy

Company pages: Developer: VinLia GamesPublisher: VinLia Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Eye in the Sky Steam metadata

Eye in the Sky metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/566700/metadata
Steam Storehttps://store.steampowered.com/app/566700/
Steam Communityhttps://steamcommunity.com/app/566700
PCGamingWiki search
IGDB searchSearch IGDB for Eye in the Sky

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 94 positive, 14 negative

Price and discount

$9.99

Platforms

Windows

Categories

Multi-player, Co-op, Shared/Split Screen Co-op, Steam Achievements, Tracked Controller Support, VR Only

Achievements

10

Platform releases
  • Steam 5 December 2017

Latest Steam announcements

  • Remote Play is here! - 4 December 2019

    Hey everyone! We're glad to announce that Eye in the Sky now supports Steam Remote Play Together (SRPT)! With SRPT you can easily play Eye in the Sky and many other co-op games with all your favorite humans around the world. They don't even need a copy of the game! All you need to do is start up your VR headset and the game, then right click a friend on your steam friendslist and invite them to play together! Remember, Eye in the Sky is heavily focussed on communication, so make sure to grab a microphone and boot up your favorite Voice Chat service ːsteamhappyː

  • Patchnotes v1.1 - Bonus Levels! - 14 February 2018

    Hey everyone, we're back with another patch! And this one is a big one, so let the download roll in, or turn on auto-updates if you didn't receive it yet! Bonus Levels We have added a new feature in the menu! The Bonus Levels window allows us to add new levels to Eye in the Sky when we think we've come up with something cool in our spare time! BL_Amazing Added the bonus level "Amazing" (obviously) developer's note: "Amazing" is an attempt at making something a bit different. It's less escape-roomy like most levels in the campaign and more to the point with only one or two main puzzles. The main goal for me was to make sure both VR and PC would have to communicate a lot to get through this, and I think it definitely works. Can you make it through without losing a single Light to the invisible lasers? :) Muahaha! Sewers_2 Added a sign to make sure people read the symbols from left to righ…

  • Patchnotes v1.1 - Bonus Levels! - 14 February 2018

    Hey everyone, we're back with another patch! And this one is a big one, so let the download roll in, or turn on auto-updates if you didn't receive it yet! Bonus Levels We have added a new feature in the menu! The Bonus Levels window allows us to add new levels to Eye in the Sky when we think we've come up with something cool in our spare time! BL_Amazing Added the bonus level "Amazing" (obviously) developer's note: "Amazing" is an attempt at making something a bit different. It's less escape-roomy like most levels in the campaign and more to the point with only one or two main puzzles. The main goal for me was to make sure both VR and PC would have to communicate a lot to get through this, and I think it definitely works. Can you make it through without losing a single Light to the invisible lasers? :) Muahaha! Sewers_2 Added a sign to make sure people read the symbols from left to righ…

  • Patchnotes v1.0.2 - 14 January 2018

    Hey all, just another couple of fixes headed your way! InnerCity_1 Fixed an issue which would cause huge framerate spikes when moving an item through a laser receptor Fixed an issue in which the pc player could move through the containment unit Added an invisible wall so pc players won't prematurely enter the side room The password squares should now properly reset Improved the password hint note Made the big barrel jumps for the pc player easier Tweaked a few textures which were outdated As always a huge thanks for playing our game and we hope you're having fun with it! Don't forget to poke us on the community hub if you run into any issues! ~ the VinLia Games team

  • Patchnotes v1.0.2 - 14 January 2018

    Hey all, just another couple of fixes headed your way! InnerCity_1 Fixed an issue which would cause huge framerate spikes when moving an item through a laser receptor Fixed an issue in which the pc player could move through the containment unit Added an invisible wall so pc players won't prematurely enter the side room The password squares should now properly reset Improved the password hint note Made the big barrel jumps for the pc player easier Tweaked a few textures which were outdated As always a huge thanks for playing our game and we hope you're having fun with it! Don't forget to poke us on the community hub if you run into any issues! ~ the VinLia Games team

  • Patchnotes v1.0.1 - small batch of fixes - 10 December 2017

    Hey everyone, here's a small patch fixing some issues which we found thanks to player feedback! Thanks for helping, and don't be shy to let us know if you walk into problems with Eye in the Sky! As always be sure to have auto updates on, and if it's not updating just close and reopen Steam to download the latest patch. Patchnotes v1.0.1 Fixed the Bucket in Tutorial, which wasn't always accepting your cube offerings Added a short audio notification upon completing Tutorial Fixed the visual effects of the Buttons in Junkyard_4 The goo showers in Junkyard_5 will kill the Light now, as was intended Improved the pathing of jumps in Sewers_1 Changed the light puzzle in Sewers_1 to avoid trial and erroring. The camera of the Light should now clip less while walking through the Sewer tunnels Other small issues resolved like sound adjustments, water shader fix, invisible wall changes

  • Patchnotes v1.0.1 - small batch of fixes - 10 December 2017

    Hey everyone, here's a small patch fixing some issues which we found thanks to player feedback! Thanks for helping, and don't be shy to let us know if you walk into problems with Eye in the Sky! As always be sure to have auto updates on, and if it's not updating just close and reopen Steam to download the latest patch. Patchnotes v1.0.1 Fixed the Bucket in Tutorial, which wasn't always accepting your cube offerings Added a short audio notification upon completing Tutorial Fixed the visual effects of the Buttons in Junkyard_4 The goo showers in Junkyard_5 will kill the Light now, as was intended Improved the pathing of jumps in Sewers_1 Changed the light puzzle in Sewers_1 to avoid trial and erroring. The camera of the Light should now clip less while walking through the Sewer tunnels Other small issues resolved like sound adjustments, water shader fix, invisible wall changes

  • Patchnotes v1.0 - Oculus Support, New levels, Leaving Early Access - 5 December 2017

    Oh goody, it's here! As always be sure to have auto updates on, and if it's not updating just close and reopen Steam to download the latest patch. Oculus Rift We've been testing the game thoroughly and the answer is clear; Eye in the Sky finally is officially playable with the Oculus Rift + Touch! Trigger is for picking up objects Press the joystick to use your pointers General improvements Small story bits are implemented to make the world a little more alive Slightly increased the Eye's reach Slightly improved accessibility of some puzzles for shorter humans playing as the Eye Minor improvements in all levels like hint notes, more props should help avoid getting stuck too long Buttons now interact with cubes from a bit further away; this should help Eye players avoid cubes flying away because of them being pressed through the button Removed disclaimer Level changes Tutorial Brand new…

  • Patchnotes v1.0 - Oculus Support, New levels, Leaving Early Access - 5 December 2017

    Oh goody, it's here! As always be sure to have auto updates on, and if it's not updating just close and reopen Steam to download the latest patch. Oculus Rift We've been testing the game thoroughly and the answer is clear; Eye in the Sky finally is officially playable with the Oculus Rift + Touch! Trigger is for picking up objects Press the joystick to use your pointers General improvements Small story bits are implemented to make the world a little more alive Slightly increased the Eye's reach Slightly improved accessibility of some puzzles for shorter humans playing as the Eye Minor improvements in all levels like hint notes, more props should help avoid getting stuck too long Buttons now interact with cubes from a bit further away; this should help Eye players avoid cubes flying away because of them being pressed through the button Removed disclaimer Level changes Tutorial Brand new…

  • An Eye in the future #3 - Release imminent - 3 December 2017

    Greetings humans! It has been a while but we're nearly there. It's already night time here in the Netherlands, but we're working hard to prep for release! The next big patch should drop within a week! We've crunched the numbers and there is a 99% chance Eye in the Sky's next big patch drops, well, within 24 hours from now! This next big patch will bring two new levels, a heap of optimization and bugfixes, and we've retouched some of the levels to make sure they feel slightly more balanced out for both the VR and PC their gameplay. We're also testing the game with Oculus Rift as we speak! There's still some things to iron out (cool new controller models are being created as I type this specially for the Rift Touch controllers!) but we're pretty sure official Rift support through SteamVR is making the cut tomorrow. Keep an eye out for the patchnotes following soon, and we'll talk more abo…

  • An Eye in the future #3 - Release imminent - 3 December 2017

    Greetings humans! It has been a while but we're nearly there. It's already night time here in the Netherlands, but we're working hard to prep for release! The next big patch should drop within a week! We've crunched the numbers and there is a 99% chance Eye in the Sky's next big patch drops, well, within 24 hours from now! This next big patch will bring two new levels, a heap of optimization and bugfixes, and we've retouched some of the levels to make sure they feel slightly more balanced out for both the VR and PC their gameplay. We're also testing the game with Oculus Rift as we speak! There's still some things to iron out (cool new controller models are being created as I type this specially for the Rift Touch controllers!) but we're pretty sure official Rift support through SteamVR is making the cut tomorrow. Keep an eye out for the patchnotes following soon, and we'll talk more abo…

  • An Eye in the future #2 - full release planning and price reduction - 9 September 2017

    Hey everyone. It has been a while since we've posted an update, and while that was partly due to summer holidays, there's also been happening a lot behind the scenes which we felt obliged to update you on. While it has certainly been enjoyable to work on the Eye in the Sky project, it was very hard to sell this project to the public. You see, VR is already a small market, and then to aim for a niche market within a niche market (the local co-op department) was both a daring and perhaps not the smartest thing to do if part of our group expected to gain atleast enough profit to pay the rent. With already one person in our team having a fulltime job and the rest finding and applying for new jobs, Eye in the Sky got less and less attention as we simply struggled to find the time. We are still committed to finish the Eye in the Sky content we're currently working on, but as we're running sho…

  • An Eye in the future #2 - full release planning and price reduction - 9 September 2017

    Hey everyone. It has been a while since we've posted an update, and while that was partly due to summer holidays, there's also been happening a lot behind the scenes which we felt obliged to update you on. While it has certainly been enjoyable to work on the Eye in the Sky project, it was very hard to sell this project to the public. You see, VR is already a small market, and then to aim for a niche market within a niche market (the local co-op department) was both a daring and perhaps not the smartest thing to do if part of our group expected to gain atleast enough profit to pay the rent. With already one person in our team having a fulltime job and the rest finding and applying for new jobs, Eye in the Sky got less and less attention as we simply struggled to find the time. We are still committed to finish the Eye in the Sky content we're currently working on, but as we're running sho…

  • An Eye in the future #1 - 21 June 2017

    As we aproach the two month mark of our early access release we felt it was time to share our thoughts with you on what we're planning for Eye in the Sky. Behold! The Inner City. A huge contrast compared to the Junkyard. This is just a glimpse of some of the eye candy we're going to offer you in the next set of levels! What makes every puzzle game better? Lasers. You're going to explore a high-tech facility with lasers, touch screens and a bunch of the puzzle elements you've already encountered! The Inner City is a direct gameplay and story follow up on the levels that are already in the game. We're also planning to implement more story content. The "how and why" the Light and Eye team up to solve puzzles and work their way into the robot city will unfold in a "tutorial" level. While the new batch of content is still in development, we hope this little sneakpeak will help ease the wait!…

  • An Eye in the future #1 - 21 June 2017

    As we aproach the two month mark of our early access release we felt it was time to share our thoughts with you on what we're planning for Eye in the Sky. Behold! The Inner City. A huge contrast compared to the Junkyard. This is just a glimpse of some of the eye candy we're going to offer you in the next set of levels! What makes every puzzle game better? Lasers. You're going to explore a high-tech facility with lasers, touch screens and a bunch of the puzzle elements you've already encountered! The Inner City is a direct gameplay and story follow up on the levels that are already in the game. We're also planning to implement more story content. The "how and why" the Light and Eye team up to solve puzzles and work their way into the robot city will unfold in a "tutorial" level. While the new batch of content is still in development, we hope this little sneakpeak will help ease the wait!…

  • Patchnotes Eye in the Sky v0.2.4 - 20 June 2017

    Hey all. Here's a quick patch trying to get some stability in before summer gets too crazy! General Disclaimer adjusted to automatically dissapear when the loading of the game is complete "Restart Level" should now properly restart a level even if the game failed to load the level the first time Single Player Single Player has been removed We're sorry to announce single player is being shelved. This was originally put in to see what people would think of at least having the oppertunity to play Eye in the Sky when none of their friends were around. However, these singleplayer levels lacked polish and the gameplay we so carefully designed for 2 players wasn't compelling enough in a single player setting in our eyes. We quickly noticed the majority of people did not enjoy these levels and even worse, some lost appetite to try out co-op - which is what we intended as the main game content f…

  • Patchnotes Eye in the Sky v0.2.4 - 20 June 2017

    Hey all. Here's a quick patch trying to get some stability in before summer gets too crazy! General Disclaimer adjusted to automatically dissapear when the loading of the game is complete "Restart Level" should now properly restart a level even if the game failed to load the level the first time Single Player Single Player has been removed We're sorry to announce single player is being shelved. This was originally put in to see what people would think of at least having the oppertunity to play Eye in the Sky when none of their friends were around. However, these singleplayer levels lacked polish and the gameplay we so carefully designed for 2 players wasn't compelling enough in a single player setting in our eyes. We quickly noticed the majority of people did not enjoy these levels and even worse, some lost appetite to try out co-op - which is what we intended as the main game content f…

  • Patchnotes Eye in the Sky v0.2.3 - QoL - 13 May 2017

    We're not sitting still, development on the next chapter of levels has started and as always we're squashing bugs left and right! Here's an overview. As always be sure to have auto-update on, or you'll have to start the download manually. General Items grabbed by the Light no longer teleport with it upon dieing and respawning Starting a new co-op savefile no longer clears your singleplayer progress No longer have to deal with Unity's screen settings before booting the game Cranks no longer jitter when rotating them to their maximum rotation Menu Regrouped a lot of settings Resolution settings are now available Sliders now show a percentage Input manager for your key rebinding convenience! All graphical enhancements (like bloom and motion blur) should now work properly Loading screens between levels with clearer hints Co-op campaign Level 6; the Light should now fall into the Sewers auto…

  • Patchnotes Eye in the Sky v0.2.3 - QoL - 13 May 2017

    We're not sitting still, development on the next chapter of levels has started and as always we're squashing bugs left and right! Here's an overview. As always be sure to have auto-update on, or you'll have to start the download manually. General Items grabbed by the Light no longer teleport with it upon dieing and respawning Starting a new co-op savefile no longer clears your singleplayer progress No longer have to deal with Unity's screen settings before booting the game Cranks no longer jitter when rotating them to their maximum rotation Menu Regrouped a lot of settings Resolution settings are now available Sliders now show a percentage Input manager for your key rebinding convenience! All graphical enhancements (like bloom and motion blur) should now work properly Loading screens between levels with clearer hints Co-op campaign Level 6; the Light should now fall into the Sewers auto…

  • Patchnotes Eye in the Sky v0.2b - Achievements! - 1 May 2017

    Another day, another patch. Here's a list of the changes! As always be sure to have auto-updates on, or you'll have to start the download manually. General Added disclaimer to note this is Early Access and Singleplayer is experimental. Added loading screens with hints for the pc player Added tracker to log crashes during level transitioning and quitting the game. If your settings like audio and graphics aren't saved, please help us find out what's causing that and send the log to [email protected]. Logfiles: C:\Program Files (x86)\Steam\logs (or wherever you have Steam installed). Achievements A first batch of achievements is here! Every one of the twelve levels now has its own shiny picture for you to unlock! Co-op Campaign Level 1; Changed the overall puzzle so there is no longer a fail state. comment: Since there isn't a tutorial it seemed a bit too strict to have a fail state, e…

Patch notes and updates

S.noRelease datePatch nameGID number
114 February 2018Patchnotes v1.1 - Bonus Levels!4249665521687039231
214 February 2018Patchnotes v1.1 - Bonus Levels!2363698013322689758
314 January 2018Patchnotes v1.0.24249665521687039289
414 January 2018Patchnotes v1.0.22747626897941819589
510 December 2017Patchnotes v1.0.1 - small batch of fixes4249665521687039350
610 December 2017Patchnotes v1.0.1 - small batch of fixes2163281492529839097
75 December 2017Patchnotes v1.0 - Oculus Support, New levels, Leaving Early Access4249665521687039410
85 December 2017Patchnotes v1.0 - Oculus Support, New levels, Leaving Early Access2152021858915749474
920 June 2017Patchnotes Eye in the Sky v0.2.44249665521687039663
1020 June 2017Patchnotes Eye in the Sky v0.2.43044845282406901307
1113 May 2017Patchnotes Eye in the Sky v0.2.3 - QoL4249665521687039721
1213 May 2017Patchnotes Eye in the Sky v0.2.3 - QoL2423345440413993758
131 May 2017Patchnotes Eye in the Sky v0.2b - Achievements!4249665521687039785
141 May 2017Patchnotes Eye in the Sky v0.2b - Achievements!1858142318043447391
1529 April 2017Patchnotes Eye in the Sky v0.2a4249665521687039842
1629 April 2017Patchnotes Eye in the Sky v0.2a1858142318035101795

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID566700
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateDec 5, 2017
DeveloperVinLia Games
PublisherVinLia Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent87%
Positive reviews94
Negative reviews14
Total reviews108
Steam recommendationsNot available
Achievements10
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/566700/

Short description

Eye in the Sky is an asymmetrical local co-op escape room where a VR player and a Computer player solve puzzles from different perspectives. The goal is to share information from each perspective and overcome the obstacles on a journey to the center of a post-apocalyptic robot planet.

About this game

This game requires a VR Headset and a second human (both not included). Only features local co-op. Eye in the Sky is a large asymmetrical local co-op escape room for VR. Take up this challenge of perspectives and communication with a friend (or enemy, we won't judge). Traverse a post-apocalyptic robot world from two different view points and help each other solve the puzzles that lay ahead. The VR Player takes on the form of the "Eye". Interacting with objects in the world from a birds eye view and guiding the "Light" to help find pieces to the puzzles they have to solve. The PC Player will be the "Light". A small robot, seemingly insignificant but essential for the "Eye". Venturing into the nooks and crannies of the world where the "Eye" can't reach, the "Light" can gather information, guide the "Eye" to hidden areas and collect vital parts of each and every puzzle. Key features - Taking full use of VR roomscale feature - All levels are built to fit in a 2m x 2m area (If you can't reach something it's probably the PC players task to get there!) - Two ways to experience and play the game, PC or VR! - A large escape room experience that builds on its complexity the further you and your friends venture into it.

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
9Co-op
39Shared/Split Screen Co-op
22Steam Achievements
52Tracked Controller Support
54VR Only
18Partial Controller Support
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 21, 2026 to Sep 21, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Eye in the Sky's USD price history spans from Sep 21, 2026 to Sep 21, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Eye in the Sky's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 21, 2026 through Sep 21, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Eye in the Sky at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-21$9.99$9.99No discountSteam Store

Related Steam games by tag and genre

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat141,40513 September 2026 - 06:42:49 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero64,22121 September 2026 - 22:00:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine43,78921 September 2026 - 20:59:19 UTC150,2711,008,495Wallpaper Engine Team
VRChat41,05421 September 2026 - 21:43:34 UTC74,217261,953VRChat Inc.
How to Fish29,30313 September 2026 - 00:37:37 UTC373,97110,040Dazed Games
Garry's Mod22,92921 September 2026 - 21:19:17 UTC73,7501,258,308Facepunch Studios
The Sims™ 418,83613 September 2026 - 07:07:57 UTC96,185193,399Maxis
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Factorio18,41621 September 2026 - 20:54:33 UTC118,166233,918Wube Software LTD.
Unturned13,55421 September 2026 - 21:12:48 UTC112,648564,603Smartly Dressed Games
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn12,79813 September 2026 - 07:23:47 UTC21,01828,570Lavaflame2

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS267,89021 September 2026 - 21:59:15 UTC399,748Not availableBULKHEAD
Bongo Cat141,40513 September 2026 - 06:42:49 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim138,40513 September 2026 - 06:02:15 UTC498,478533,888Iron Gate AB
Rust70,62121 September 2026 - 22:08:08 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero64,22121 September 2026 - 22:00:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid63,61013 September 2026 - 04:30:21 UTC122,811467,999The Indie Stone
Stardew Valley56,43413 September 2026 - 04:58:50 UTC236,6141,016,067ConcernedApe
Palworld49,71621 September 2026 - 21:40:58 UTC2,101,535451,088Pocketpair
Wallpaper Engine43,78921 September 2026 - 20:59:19 UTC150,2711,008,495Wallpaper Engine Team
Don't Starve Together43,20513 September 2026 - 08:03:19 UTC122,662531,182Klei Entertainment
Slay the Spire 241,42021 September 2026 - 22:09:54 UTC574,638199,438Mega Crit
Geometry Dash39,08621 September 2026 - 21:06:27 UTC108,707590,977RobTop Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2461,57521 September 2026 - 22:22:26 UTC1,291,3282,758,031Valve
Baldur's Gate 346,27821 September 2026 - 21:50:39 UTC875,343836,282Larian Studios
Don't Starve Together43,20513 September 2026 - 08:03:19 UTC122,662531,182Klei Entertainment
Slay the Spire 241,42021 September 2026 - 22:09:54 UTC574,638199,438Mega Crit
Sid Meier’s Civilization® VI33,36313 September 2026 - 03:54:27 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV27,93721 September 2026 - 21:42:15 UTC93,196366,107Paradox Development Studio
Football Manager 2626,25621 September 2026 - 22:17:35 UTC82,75035,608Sports Interactive
Total War: WARHAMMER III23,78813 September 2026 - 05:22:18 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
RimWorld22,38321 September 2026 - 21:56:22 UTC95,851239,107Ludeon Studios
Once Human19,31321 September 2026 - 22:05:27 UTC231,343179,110Starry Studio
Black Desert18,48813 September 2026 - 04:52:53 UTC59,91792,632Pearl Abyss
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.