SPSTEAMPULSELIVE ANALYTICS
Golem Gates

Golem Gates Steam metadata

Laser Guided Games, LLC | Mar 28, 2018 | game

Released

0players observed · 24 September 2026 - 06:46:33 UTC

StrategyDeckbuildingCard BattlerRTSCard GameSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)4,051
  • Revenue (VGI)$75,769
  • Review score83% positive

Golem Gates metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)4,051
  • Revenue (VGI)$75,769
  • Review score83% positive
  • Total reviews120
  • Release dateMar 28, 2018
  • DeveloperLaser Guided Games, LLC
  • PublisherLaser Guided Games, LLC

Genres: Strategy

Company pages: Developer: Laser Guided Games, LLCPublisher: Laser Guided Games, LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Golem Gates Steam metadata

Golem Gates metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/575970/metadata
Steam Storehttps://store.steampowered.com/app/575970/
Steam Communityhttps://steamcommunity.com/app/575970
PCGamingWiki search
IGDB searchSearch IGDB for Golem Gates

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 99 positive, 21 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

26

Platform releases
  • Steam 28 March 2018
  • Xbox 31 May 2019
  • PlayStation 27 May 2019

Latest Steam announcements

  • Update Notes 7/1/2019 - 1 July 2019

    In Survival on Normal or Hard difficulty, certain enemy structures may now appear Structures are more likely on Hard difficulty or when playing in co-op On Hard, structures will also be placed in more advantageous positions for the enemy Improved performance in Campaign Chapter 7 and Chapter 9 Fixed some objectives displaying the wrong number of controlled points in certain cases Fixed an issue that caused Chapter 5 to be more difficult than intended Fixed an issue that caused some dialogue lines in Chapter 15 to not be translated when playing in languages other than English In controller mode, fixed damage/buff/debuff Glyphs not automatically hovering a valid target if the player has insufficient Energy Increased range of the shifted (fast) camera speed option Added a tutorial message when creating a public Survival match clarifying that join-in-progress is supported for that mode When…

  • Update Notes 5/30/2019 - 30 May 2019

    Fixed a rare issue where the next campaign chapter might not unlock after winning when saving and reloading multiple times Fixed a rare issue in multiplayer custom or survival games where client players might not realize the game is paused Fixed an issue where if a player has all Glyphs unlocked and also almost all alternate art variants, sometimes the collection would not display all the variants that were available Fixed a crash that could occur if a player disconnects their PC from the Internet while loading into a multiplayer game Fixed some networking error edge cases where the game returned to the main menu without displaying an error message Fixed misc minor issues with controller input Fixed various localization issues

  • Update Notes 11/16/2018 - 16 November 2018

    We've added support for additional languages and controller mode in addition to a host of performance and quality of life improvements. Enjoy the holidays! New Features Added support for French, Italian, German, and Spanish. Added full controller support. Note: Currently Xbox button icons will be displayed regardless of the connected controller. Added 6 new achievements. Fixes and Improvements Drastically improved performance on low detail settings. Improved light and shadow quality in various levels on high detail settings. Reduced startup time. Reduced the size of campaign saves. Improved text scaling, particularly at 720p and at certain nonstandard resolutions. Improved unit pathing in cases where a stationary unit is obstructing moving units. Improved unit behavior when many units are attacking a single enemy. After playing or cancelling a Glyph, units that were selected previously…

  • Update Notes 5/26/2018 - 26 May 2018

    Fixes/Enhancements Clicking on unit/structure/trap Glyphs in the Forge will now display a preview. Added an explicit UI button to view models in the Archive/Forge. (Clicking on the background still works as well) Adding units to a squad that isn't controllable will no longer cause the squad to restart its path from the beginning. Fixed effects that grant a Glyph copy on death not consistently working on Decaying Horde. Spider Master's minion stats are now displayed wherever unit or Glyph stats are displayed. In the trial "Huddled Together" friendly units will now properly engage enemies encountered while idle if they are within sight granted by structures or the Harbinger. Fixed a bug where attempting to join a friend in-game when the game wasn't currently running would launch the game but not join their session. Improved bot usage of clear vision granted from special sources (buffs, ma…

  • Content Update 5/1/2018 - 2 May 2018

    We've added a little something for everyone, with new Trials, Versus maps and a Survival challenge as well. New cosmetic skins and a large list of improvements and fixes round it all out. Have fun! New Features and Content Added 2 new Versus maps. These maps are suitable for either 2 or 4 players and have a new center map objective point that attacks the enemy while it is held. Added 3 new Trials. The new Trials are difficult but offer alternate Glyph skins as rewards. Added a Survival version of Vision with unique enemy spawn mechanics where enemies can appear over more and more of the map as the game progresses. The Glyph Draw Rate setting for Skirmish games (both online and AI) now has a "Pickups" option. When this option is selected, players do not draw from a timer but instead pickups appear all over the level that must be touched by friendly units to draw Glyphs. Added many more c…

  • Update Notes 4/13/2018 - 14 April 2018

    We've made various fixes and improvements to the game as well as a few balance changes. We're planning to have a content update near the end of April with more stuff! Fixes/Enhancements Improved functionality while paused via the Pause key to allow more camera control and to continue to draw unit paths. Adjusted the tutorial to improve flow and fix a few minor issues. Fixed camera position bindings not being saved correctly. Fixed Techswallower (Energy Collectors) heal not consistently working. Corrected the material on the back of the Bannermen when using the alternate art. Fixed case where bots would use scry techs on a location they can already see. Fixed various rare edge cases where units would be summoned under the level. Fixed some aspects of alternate art units not being displayed correctly in the Archive. Fixed a bug that caused crowd control effects to stack duration. The dura…

  • Update Notes 3/31/2018 - 1 April 2018

    We've made some improvements and fixes based on player reports in the first week. Thanks for playing! We'll be at PAX next week but more updates to come after that. Fixes/Enhancements Fixed a bug that caused the tutorial to stop giving direction after discovering the enemy Harbinger. Fixed an issue that prevented the lava bursts in Perdition from appearing consistently. Fixed an issue where matchmaking could get stuck on "Finding best game server" Fixed a bug that prevented some alternate art Glyphs from dropping. Fixed the music volume setting not affecting all music. Fixed the campaign 100% completion achievement not unlocking under the correct conditions. If the correct conditions have already been achieved it will unlock at startup. In the Trial "Big Boned" the enemy will no longer use Glyphs that create squads of more than 4 units. In "Into the Box" fixed a bug where the Gatekeeper…

  • Update Notes 3/31/2018 - 1 April 2018

    We've made some improvements and fixes based on player reports in the first week. Thanks for playing! We'll be at PAX next week but more updates to come after that. Fixes/Enhancements Fixed a bug that caused the tutorial to stop giving direction after discovering the enemy Harbinger. Fixed an issue that prevented the lava bursts in Perdition from appearing consistently. Fixed an issue where matchmaking could get stuck on "Finding best game server" Fixed a bug that prevented some alternate art Glyphs from dropping. Fixed the music volume setting not affecting all music. Fixed the campaign 100% completion achievement not unlocking under the correct conditions. If the correct conditions have already been achieved it will unlock at startup. In the Trial "Big Boned" the enemy will no longer use Glyphs that create squads of more than 4 units. In "Into the Box" fixed a bug where the Gatekeeper…

  • Release Version Update Notes - 28 March 2018

    The completed game is now available! Early Access will end around 12pm EST. Enjoy the completed Campaign, a large selection of Trials, skirmish, multiplayer and more! New Content and Features Added Book 3 of the campaign with the final 5 campaign missions. Various aspects of the previous campaign missions have been polished with additional art and dialogue lines. Increased the brightness of most maps. Added 10 new Trials. Added additional alternate art/skin Glyphs. Added a new Survival map. Added cyclones to the Desert Survival map that drag in and throw units to random map locations. Fixes/Enhancements Improved unit pathing in various cases, particularly when ordering multiple squads at once. Adjusted the timeline for Survival to have less dead time in the middle section. Fixed an issue with the auto activation logic for the Mimic transformation special that prevented it from targeting…

  • Release Version Update Notes - 28 March 2018

    The completed game is now available! Early Access will end around 12pm EST. Enjoy the completed Campaign, a large selection of Trials, skirmish, multiplayer and more! New Content and Features Added Book 3 of the campaign with the final 5 campaign missions. Various aspects of the previous campaign missions have been polished with additional art and dialogue lines. Increased the brightness of most maps. Added 10 new Trials. Added additional alternate art/skin Glyphs. Added a new Survival map. Added cyclones to the Desert Survival map that drag in and throw units to random map locations. Fixes/Enhancements Improved unit pathing in various cases, particularly when ordering multiple squads at once. Adjusted the timeline for Survival to have less dead time in the middle section. Fixed an issue with the auto activation logic for the Mimic transformation special that prevented it from targeting…

  • Golem Gates Will Be At PAX East! - 9 March 2018

    We will be showing the game at PAX East April 5th through 8th as part of the Indie Megabooth! http://indiemegabooth.com/indie-megabooth-pax-east-2018-lineup-revealed/ If you're going to be at PAX East make sure to visit us to play and talk about the game!

  • Golem Gates Will Be At PAX East! - 9 March 2018

    We will be showing the game at PAX East April 5th through 8th as part of the Indie Megabooth! http://indiemegabooth.com/indie-megabooth-pax-east-2018-lineup-revealed/ If you're going to be at PAX East make sure to visit us to play and talk about the game!

  • Update Notes 3/7/2018 - 7 March 2018

    Fixes/Enhancements Added voice for Tetra. Improved the Chapter 10 ending cinematic. Fixed a bug in Chapter 7 that sometimes caused the enemy to become inactive for long periods. Fixed a bug in Chapter 8 that sometimes caused the enemy to fixate on the center objective even if the sides were left undefended. Slightly increased the difficulty of Chapter 10. Fixed an AI bug on Colossus where the AI would assign military strength to the force fields and therefore be hesitant to attack the right hand side of the map. Bots retreat more consistently when their units are unable to attack due to targeting restrictions (e.g. Arcanists when there are only buildings nearby) Bots are more aware of being scried, particularly when they know the enemy has long ranged attacks. Fixed issues with Spymaster Skill usage when it is set to Auto. Fixed Perfect Golem pathing issues. Added an alternate explosion…

  • Update Notes 3/7/2018 - 7 March 2018

    Fixes/Enhancements Added voice for Tetra. Improved the Chapter 10 ending cinematic. Fixed a bug in Chapter 7 that sometimes caused the enemy to become inactive for long periods. Fixed a bug in Chapter 8 that sometimes caused the enemy to fixate on the center objective even if the sides were left undefended. Slightly increased the difficulty of Chapter 10. Fixed an AI bug on Colossus where the AI would assign military strength to the force fields and therefore be hesitant to attack the right hand side of the map. Bots retreat more consistently when their units are unable to attack due to targeting restrictions (e.g. Arcanists when there are only buildings nearby) Bots are more aware of being scried, particularly when they know the enemy has long ranged attacks. Fixed issues with Spymaster Skill usage when it is set to Auto. Fixed Perfect Golem pathing issues. Added an alternate explosion…

  • Content Update 2/28/2018 - 28 February 2018

    The second major content release has arrived! Enjoy the second part of the campaign, new Trials and more! The conclusion of the campaign and the remainder of the single player content will release when the game exits Early Access on March 28. New Content and Features Added Book II of the campaign with 5 new missions. Added 10 new Trials. Added 3 new Glyphs - 1 unit and 2 Techs. Added alternate art/skin variants for several Glyphs. Added a new Survival map and a new 1v1 Versus map. When forces are under attack that have not recently been viewed, there is now a minimap animation and voice alert. Fixes/Enhancements Improved unit pathing near team-coded force fields as well as near large buildings. Improved the targeting AI for healer units and units that have conditional attack effects (e.g. Cipher) Capture points that have a delayed start timer no longer count down during prematch. Fixed…

  • Content Update 2/28/2018 - 28 February 2018

    The second major content release has arrived! Enjoy the second part of the campaign, new Trials and more! The conclusion of the campaign and the remainder of the single player content will release when the game exits Early Access on March 28. New Content and Features Added Book II of the campaign with 5 new missions. Added 10 new Trials. Added 3 new Glyphs - 1 unit and 2 Techs. Added alternate art/skin variants for several Glyphs. Added a new Survival map and a new 1v1 Versus map. When forces are under attack that have not recently been viewed, there is now a minimap animation and voice alert. Fixes/Enhancements Improved unit pathing near team-coded force fields as well as near large buildings. Improved the targeting AI for healer units and units that have conditional attack effects (e.g. Cipher) Capture points that have a delayed start timer no longer count down during prematch. Fixed…

  • Update Notes 2/9/2018 - 10 February 2018

    New Features Added the ability to invite friends from within the game by clicking on the + button in the top right, on the Survival player list, or by selecting Invite from the Custom Match player options. Added achievements for Campaign and Trials completion. Achievements already earned will be granted retroactively on starting the game. Fixes/Enhancements Improved bot usage of timed buffs to apply them when its forces are closer to combat. Improved bot behavior when it is low on units. Made some improvements to bot deckbuilding. Adjusted the AI for using Artillery (both bot controlled and the "Auto" setting for humans) so that when the player controls multiple copies, they don't all fire simultaneously. Added an additional event to Chapter 5 to make things more interesting. Fixed a rare issue where bots could get stuck attempting to place a Glyph in an invalid location. Fixed a bug in…

  • Update Notes 2/9/2018 - 10 February 2018

    New Features Added the ability to invite friends from within the game by clicking on the + button in the top right, on the Survival player list, or by selecting Invite from the Custom Match player options. Added achievements for Campaign and Trials completion. Achievements already earned will be granted retroactively on starting the game. Fixes/Enhancements Improved bot usage of timed buffs to apply them when its forces are closer to combat. Improved bot behavior when it is low on units. Made some improvements to bot deckbuilding. Adjusted the AI for using Artillery (both bot controlled and the "Auto" setting for humans) so that when the player controls multiple copies, they don't all fire simultaneously. Added an additional event to Chapter 5 to make things more interesting. Fixed a rare issue where bots could get stuck attempting to place a Glyph in an invalid location. Fixed a bug in…

  • Content Update 1/31/2018 - 31 January 2018

    Our first major content update for Early Access is here! The first part of the campaign and additional single player content accompanies a host of improvements. New Content and Features Added Book 1 of the campaign mode featuring 5 missions. Campaign missions support in-mission save and load. Two of the heroes are available to be unlocked in the current missions. If you also unlock the achievement, you will receive an alternate art version. Added Trials mode with 10 trials. Trials are set game scenarios with special rules. Trials have set rewards. Any Glyphs you already own the max of will be converted to Bits when awarded so you can obtain something else. A top score is recorded (completion time or point value depending on the situation) and displayed in the Trial selection screen. As with the campaign, more Trials will be added as we move closer to release. Added a Survival variant of…

  • Content Update 1/31/2018 - 31 January 2018

    Our first major content update for Early Access is here! The first part of the campaign and additional single player content accompanies a host of improvements. New Content and Features Added Book 1 of the campaign mode featuring 5 missions. Campaign missions support in-mission save and load. Two of the heroes are available to be unlocked in the current missions. If you also unlock the achievement, you will receive an alternate art version. Added Trials mode with 10 trials. Trials are set game scenarios with special rules. Trials have set rewards. Any Glyphs you already own the max of will be converted to Bits when awarded so you can obtain something else. A top score is recorded (completion time or point value depending on the situation) and displayed in the Trial selection screen. As with the campaign, more Trials will be added as we move closer to release. Added a Survival variant of…

Patch notes and updates

S.noRelease datePatch nameGID number
11 July 2019Update Notes 7/1/20192436926440582456513
230 May 2019Update Notes 5/30/20192400895196205645818
316 November 2018Update Notes 11/16/20183316234163919191273
41 April 2018Update Notes 3/31/20184249665521687087720
528 March 2018Release Version Update Notes4249665521687087792
67 March 2018Update Notes 3/7/20184249665521687087933
728 February 2018Content Update 2/28/20184249665521687088011
810 February 2018Update Notes 2/9/20184249665521687088080
931 January 2018Content Update 1/31/20184249665521687088155
1023 December 2017Update Notes 12/22/20174249665521687088231
1114 December 2017Update Notes 12/13/20174249665521687088297

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID575970
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateMar 28, 2018
DeveloperLaser Guided Games, LLC
PublisherLaser Guided Games, LLC
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent83%
Positive reviews99
Negative reviews21
Total reviews120
Steam recommendationsNot available
Achievements26
Average playtime forever3,148 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/575970/

Short description

Golem Gates blends elements of real-time strategy (RTS) and card battle. Collect cards (called Glyphs) containing your forces and powers. Strategically weave them into a deck to prepare for battle, then unleash them in streamlined, fast-paced battles.

About this game

In a desolate land ravaged by ancient wars, you are the Harbinger, an outcast with the ability to manipulate and command nanites from ‘The Ash’– a leftover power manifesting itself in your barren world’s atmosphere. Ancient warrior machines spawn from Golem Gates while an unseen force compels you to take up arms. Wielding the power hidden within ‘The Ash’, you’ll battle the golems and unravel the mysteries surrounding their long-lost creators. Golem Gates blends elements of real-time strategy (RTS) and card battle. Collect cards (called Glyphs) containing your forces and powers. Strategically weave them into a deck to prepare for battle, then create them on the field to defeat your enemies in fast-paced and highly tactical battles with streamlined management to keep focus on the action. Play singleplayer or multiplayer in local matches with bots, online matches with other players, single and co-op Survival, solo challenge scenarios and a full single player campaign. Dynamic Diversity: 100 Glyphs provide the options for your strategy: Units, buildings, traps, buffs, debuffs, and techs. Create your own unique battle plan and counter your opponents'. Randomized drawing puts a slightly different spin on every battle - eliminating monotonous build sequences, rewarding deckbuilding skill and strategic planning in equal measure. Streamlined Strategy: Build your forces and enhance them with Glyphs; no production or research buildings needed. Capture resources in King of the Hill style without dedicated gathering units. Keep your focus where it belongs: on the battle. Fight Where You Have Sight: Glyphs can be played almost anywhere you have an existing presence. Add more forces to a battle to turn the tide, transform a scouting party into an army, place emergency defenses to respond to the enemy, or hide an outpost in a direction the enemy doesn't expect. The choices are yours, but beware: the enemy will do the same and with the right Glyph your forces can be destroyed as fast as they were created.

Supported languages

English * , French, Italian, German, Spanish - Spain * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
28Full controller support
29Steam Trading Cards
23Steam Cloud
43Remote Play on TV
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbe10Fantasy Violence
usk6Abstract Violence
oflcpgMild Violence Online Interactivity Scary Scenes
nzoflcpgMild Violence Online Interactivity Scary Scenes
kgrballViolence Fear
dejus10Violence
crl16Violence

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

Golem Gates's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Golem Gates's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Golem Gates at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$24.99$24.99No discountSteam Store

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RimWorld20,85824 September 2026 - 05:26:02 UTC95,851239,107Ludeon Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Eternal Return18,46923 September 2026 - 15:56:31 UTC25,74971,991Nimble Neuron
Don't Starve Together17,38124 September 2026 - 06:12:13 UTC122,662531,182Klei Entertainment
Black Desert17,27524 September 2026 - 07:00:26 UTC59,91792,632Pearl Abyss
Age of Empires II: Definitive Edition16,34123 September 2026 - 23:33:41 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Mount & Blade II: Bannerlord16,16924 September 2026 - 07:04:25 UTC248,034297,199TaleWorlds Entertainment

RTS

GameLatest observed playersTracked peakReviewsDeveloper
VRChat40,03424 September 2026 - 01:43:11 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
Rocket League®22,11824 September 2026 - 03:46:27 UTC146,902579,707Psyonix LLC
Russian Fishing 418,51723 September 2026 - 16:47:56 UTC27,90689,773FishSoft LLC
Football Manager 2615,15224 September 2026 - 02:41:42 UTC82,75035,608Sports Interactive
Assetto Corsa13,79923 September 2026 - 18:29:49 UTC20,019169,192Kunos Simulazioni
NBA 2K2712,94623 September 2026 - 11:37:37 UTC31,139Not availableVisual Concepts
Football Manager 20248,55424 September 2026 - 04:37:15 UTC88,89428,373Sports Interactive
NBA 2K267,91224 September 2026 - 05:13:04 UTC52,86321,330Visual Concepts
Forza Horizon 67,78024 September 2026 - 06:59:40 UTC302,64594,239Playground Games
Le Mans Ultimate5,12923 September 2026 - 15:15:50 UTC7,01418,993Studio 397
REMATCH4,77024 September 2026 - 02:23:42 UTC57,36351,620Sloclap

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat149,74024 September 2026 - 01:47:00 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero69,29224 September 2026 - 05:08:38 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim68,33624 September 2026 - 06:52:33 UTC498,478533,888Iron Gate AB
Wallpaper Engine65,06224 September 2026 - 07:10:42 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 250,84224 September 2026 - 05:37:29 UTC574,638199,438Mega Crit
Rust41,52224 September 2026 - 05:51:27 UTC259,6461,359,516Facepunch Studios
Palworld38,08124 September 2026 - 07:13:51 UTC2,101,535451,088Pocketpair
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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