SPSTEAMPULSELIVE ANALYTICS
Cobalt WASD

Cobalt WASD Steam metadata

Oxeye Game Studio | Nov 30, 2017 | game

Released

0players observed · 22 September 2026 - 19:35:31 UTC

ActionIndieMultiplayer2DShooterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)7,983
  • Revenue (VGI)$27,632
  • Review score86% positive

Cobalt WASD metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)7,983
  • Revenue (VGI)$27,632
  • Review score86% positive
  • Total reviews208
  • Release dateNov 30, 2017
  • DeveloperOxeye Game Studio
  • PublisherMojang

Genres: Action, Indie

Company pages: Developer: Oxeye Game StudioPublisher: Mojang

Top Steam chartsTop 100 gamesGame directorySteam Store page

Cobalt WASD Steam metadata

Cobalt WASD metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/590720/metadata
Steam Storehttps://store.steampowered.com/app/590720/
Steam Communityhttps://steamcommunity.com/app/590720
PCGamingWiki search
IGDB searchSearch IGDB for Cobalt WASD

Reviews, pricing, and metadata

Review summary

Very Positive

86% positive, 179 positive, 29 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Family Sharing

Achievements

Not available

Platform releases
  • Steam 1 December 2017

Latest Steam announcements

  • v266 Change Log & New Server Types - 13 February 2018

    Bug Fixes Fixed muzzle flash and sounds effects not playing when a host player shoots a weapons with just 1 ammo. Fixed possible crash for when heat/gamma/health/chrono exceeds network limits Fixed possible crash in when playing online due to exceeding MAX PACKET SIZE. Other Added two new command line options for dedicated server: -min_level X //Locks the server to players above a certain level -max_level X //Locks the server to players below a certain level Servers Added "Beginner Friendly" Servers, where the max level is 10, max buy time is 33% longer, and bots are easier. Added "No Bots" Servers, where bot fill is 25% (meaning they will disappear when there are two players present), and warmup is infinite (to allow better syncing of match start).

  • v266 Change Log & New Server Types - 13 February 2018

    Bug Fixes Fixed muzzle flash and sounds effects not playing when a host player shoots a weapons with just 1 ammo. Fixed possible crash for when heat/gamma/health/chrono exceeds network limits Fixed possible crash in when playing online due to exceeding MAX PACKET SIZE. Other Added two new command line options for dedicated server: -min_level X //Locks the server to players above a certain level -max_level X //Locks the server to players below a certain level Servers Added "Beginner Friendly" Servers, where the max level is 10, max buy time is 33% longer, and bots are easier. Added "No Bots" Servers, where bot fill is 25% (meaning they will disappear when there are two players present), and warmup is infinite (to allow better syncing of match start).

  • v265 - 24 January 2018

    Other: Added a max matchmaking ping that now defaults to 250. When searching for an online game, you will start out at max 100 ping, and gradually increase to your configured max ping. The current max ping will be displayed in the status window. Bug Fixes: Fixed kill-icon missing for grenades in certain conditions. Fixed network field bug related to removing many network objects at the same time (like at end of warmup) Fixed Box Generator beeping forever if dropped as armed when destroyed. Adjusted the history ping formula used for melee hit detection

  • v265 - 24 January 2018

    Other: Added a max matchmaking ping that now defaults to 250. When searching for an online game, you will start out at max 100 ping, and gradually increase to your configured max ping. The current max ping will be displayed in the status window. Bug Fixes: Fixed kill-icon missing for grenades in certain conditions. Fixed network field bug related to removing many network objects at the same time (like at end of warmup) Fixed Box Generator beeping forever if dropped as armed when destroyed. Adjusted the history ping formula used for melee hit detection

  • v264 Changelog - 22 January 2018

    Bug Fixes: Fixed crash in menu related to playing offline and searching for online games at the same time. Fixed crash related to sliding door in multiplayer Fixed bug where a player would sometimes just slide around instead of moving synced.d Maybe fixed ghost actors. Will need testing. Improved accuracy of melee attacks when lag is involved. Especially in cases when you are hunting another player.

  • v264 Changelog - 22 January 2018

    Bug Fixes: Fixed crash in menu related to playing offline and searching for online games at the same time. Fixed crash related to sliding door in multiplayer Fixed bug where a player would sometimes just slide around instead of moving synced.d Maybe fixed ghost actors. Will need testing. Improved accuracy of melee attacks when lag is involved. Especially in cases when you are hunting another player.

  • v263 Changelog - 19 January 2018

    Gameplay: Adjusted dance feedback to be more related to beat and beat-groupings. Bug Fixes: Fixed menu music playing after level switch in online. Maybe fixed a rare network data disconnect case. Fixed rare blaster crash. Fixed dance issues with more than 2 clients. Recoded inventory sync code - will take a bit more bandwidth at start of round, but is more robust. Hopefully fixes some inventory de-sync issues. Fixed certain values in stage settings not reverting to preset default when restoring default. Revert to default asterisk removed for the global bots values. You can still revert them to default, but the ui will at least not keep nagging. Fixed a couple of cases in the network sync that could lead to ghost actors. Other: Removed peer network connection error message since it should now have a workaround.

  • v263 Changelog - 19 January 2018

    Gameplay: Adjusted dance feedback to be more related to beat and beat-groupings. Bug Fixes: Fixed menu music playing after level switch in online. Maybe fixed a rare network data disconnect case. Fixed rare blaster crash. Fixed dance issues with more than 2 clients. Recoded inventory sync code - will take a bit more bandwidth at start of round, but is more robust. Hopefully fixes some inventory de-sync issues. Fixed certain values in stage settings not reverting to preset default when restoring default. Revert to default asterisk removed for the global bots values. You can still revert them to default, but the ui will at least not keep nagging. Fixed a couple of cases in the network sync that could lead to ghost actors. Other: Removed peer network connection error message since it should now have a workaround.

  • v262 Update Now Live - 19 December 2017

    Gameplay: Dancing is now synced across the network which means the boulevard disco works can be used to dance. Successfully leveling up dancing close to enemies will shoot them with “disco-bolts” which stun them similar to hack grenade. Increased Stun Gun push effect on enemies a bit. Raised Stun Gun damage to 25, was 15. It still has no critical hit multipliers, which means 2 hits to destroy an unarmored, 4 hits with armor, and 12 hits for a heavy. Bug Fixes: Fixed Steam Lobby privacy setting not working correctly! Fixed possible crash in network code. Fixed homepage link in overlay. Fixed spelling mistake in end credits. Fixed Chrono splash attacks being absorbed by bullet deflector shield. Fixed Stun Gun effect disable working bad sometimes. Fixed Stun Gun not deflecting correctly on the bullet deflector. Fixed floating camera in Trunkopolis Enclave. Fixed one-way hatches sometimes g…

  • v262 Update Now Live - 19 December 2017

    Gameplay: Dancing is now synced across the network which means the boulevard disco works can be used to dance. Successfully leveling up dancing close to enemies will shoot them with “disco-bolts” which stun them similar to hack grenade. Increased Stun Gun push effect on enemies a bit. Raised Stun Gun damage to 25, was 15. It still has no critical hit multipliers, which means 2 hits to destroy an unarmored, 4 hits with armor, and 12 hits for a heavy. Bug Fixes: Fixed Steam Lobby privacy setting not working correctly! Fixed possible crash in network code. Fixed homepage link in overlay. Fixed spelling mistake in end credits. Fixed Chrono splash attacks being absorbed by bullet deflector shield. Fixed Stun Gun effect disable working bad sometimes. Fixed Stun Gun not deflecting correctly on the bullet deflector. Fixed floating camera in Trunkopolis Enclave. Fixed one-way hatches sometimes g…

  • v261 Update Now Live - 11 December 2017

    V261 Gameplay: Raised hook wrecking ball mode speed threshold from 5 to 15 speed. This makes the wrecking ball mode give you away less when stealthing, and it makes it a bit less sensitive in the low speeds. Reduced the protective surface limit of the Energy Shield. It now protects 8 pixels less in the upwards direction and 4 pixels less in the downwards direction. This new limit more accurately matches the graphics. The old surface size was 55, the new is 43, so a reduction in size of 22%. Energy Shield now has proper feedback when hit online, both visual and audio. Energy Coil now has correctly synced feedback when hitting targets.Also Energy Coil push force increased by 25%. Energy Coil mass factor reduced by 50% (meaning is will be even stronger) Energy Coil gripless amount (the amount of control-loss for the target) now ignores mass. Made the disable abilities effect on Stun Gun mo…

  • v261 Update Now Live - 11 December 2017

    V261 Gameplay: Raised hook wrecking ball mode speed threshold from 5 to 15 speed. This makes the wrecking ball mode give you away less when stealthing, and it makes it a bit less sensitive in the low speeds. Reduced the protective surface limit of the Energy Shield. It now protects 8 pixels less in the upwards direction and 4 pixels less in the downwards direction. This new limit more accurately matches the graphics. The old surface size was 55, the new is 43, so a reduction in size of 22%. Energy Shield now has proper feedback when hit online, both visual and audio. Energy Coil now has correctly synced feedback when hitting targets.Also Energy Coil push force increased by 25%. Energy Coil mass factor reduced by 50% (meaning is will be even stronger) Energy Coil gripless amount (the amount of control-loss for the target) now ignores mass. Made the disable abilities effect on Stun Gun mo…

  • Update v260 - 4 December 2017

    A new update has been pushed to Cobalt WASD! The dedicated servers are being automatically updated. V260 Gameplay: Reduced jet ceiling height by 25%. Hook now also turns you into a wrecking ball when swinging that will cause you to deal damage & stun & disable abilities on impact. Stun gun damage hit-multiplier removed. (No eye/head/back shot bonus) Stun gun base damage increased from 13 to 15. Replaced the Print(‘I am sorry’) with I AM SORRY. Bug Fixes: Fixed mods being activated crashing on boot up. Fixed client shortcut icon not working on windows 10. Fixed dedicated server crash when using a mod AND a custom map as command line start parameter. Fixed dedicated server not appearing for people in their tools section. Fixed rare crash in matchmaking. Fixed crash related to birds (Affects cobalt beta) Fixed arm not being attached to the hook when it moves around. Added more feedback to…

  • Update v260 - 4 December 2017

    A new update has been pushed to Cobalt WASD! The dedicated servers are being automatically updated. V260 Gameplay: Reduced jet ceiling height by 25%. Hook now also turns you into a wrecking ball when swinging that will cause you to deal damage & stun & disable abilities on impact. Stun gun damage hit-multiplier removed. (No eye/head/back shot bonus) Stun gun base damage increased from 13 to 15. Replaced the Print(‘I am sorry’) with I AM SORRY. Bug Fixes: Fixed mods being activated crashing on boot up. Fixed client shortcut icon not working on windows 10. Fixed dedicated server crash when using a mod AND a custom map as command line start parameter. Fixed dedicated server not appearing for people in their tools section. Fixed rare crash in matchmaking. Fixed crash related to birds (Affects cobalt beta) Fixed arm not being attached to the hook when it moves around. Added more feedback to…

  • Now Available on Steam - Cobalt WASD - 1 December 2017

    Cobalt WASD is Now Available on Steam! Cobalt WASD is a multiplayer bomb-defusal action platformer with grenades that stop time. Blast your way to the bomb site or repel the assault! Use teleporter guns, grappling hooks, sticky sentry turrets and quick tactical thinking to lead your team to victory! Play online or against AI!

  • Now Available on Steam - Cobalt WASD - 1 December 2017

    Cobalt WASD is Now Available on Steam! Cobalt WASD is a multiplayer bomb-defusal action platformer with grenades that stop time. Blast your way to the bomb site or repel the assault! Use teleporter guns, grappling hooks, sticky sentry turrets and quick tactical thinking to lead your team to victory! Play online or against AI!

Patch notes and updates

S.noRelease datePatch nameGID number
113 February 2018v266 Change Log & New Server Types4249665521687179775
224 January 2018v2654249665521687179853
322 January 2018v264 Changelog4249665521687179920
422 January 2018v264 Changelog2356940080958003010
519 January 2018v263 Changelog4249665521687179981
619 January 2018v263 Changelog2356940080946177713
719 December 2017v262 Update Now Live4249665521687180049
811 December 2017v261 Update Now Live4249665521687180113

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID590720
Live current players0
SteamPulse tracked peak9
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateNov 30, 2017
DeveloperOxeye Game Studio
PublisherMojang
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent86%
Positive reviews179
Negative reviews29
Total reviews208
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/590720/

Short description

Cobalt WASD is a multiplayer bomb-defusal action platformer with grenades that stop time. Blast your way to the bomb site or repel the assault! Use teleporter guns, grappling hooks, sticky sentry turrets and quick tactical thinking to lead your team to victory! Play online or against AI!

About this game

Two teams of adorable murder-bots duke it out over a number of rounds. One side attempts to plant and detonate bombs in their opponents’ base, and the other, quite reasonably, attempts to stop them. Designed for 4-versus-4 players, each round earns money (or "volts") which the teams can spend on outlandish equipment and weaponry. Take a stealth suit, slip past the enemy’s defences and snipe from the shadows, or dive straight into the fray, deflecting incoming shots with the reflector shield. Or toss a time bomb into the mosh-pit and watch as bullets and bots dance in balletic slow-motion! Synchronize with your team to achieve the best strategy and claim ultimate victory! Built especially for PC, with fluid controls tuned for WASD movement and mouse-aim. Cool traversal abilities - dashing, teleportation, jet shoes and grappling hooks. Five unique suits with abilities such as Time Distortion, Time Booster, Bullet Deflector, Cloaking, and Kinetic Absorber! Over 30 different kinds of weapons and tools! Mecha-styled vehicles to bring to the battle! Damage-bonus hit zones including: head, eye and from behind! 10 maps at launch and more to come, plus workshop maps! 4 versus 4 multi-player with dedicated server software! Customizable characters and UI/crosshair settings! Cobalt WASD is a FAIR GAME and a FULL GAME! No pay-to-win! No loot crates! No edition exclusives! No day one DLC!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany12Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Cobalt WASD's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Cobalt WASD's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Cobalt WASD at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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