SPSTEAMPULSELIVE ANALYTICS
Frontier VR

Frontier VR Steam metadata

Gaugepunk Games | Mar 16, 2017 | game

Released

0players observed · 5 October 2026 - 20:17:34 UTC

AdventureCasualPhysicsVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)690
  • Revenue (VGI)$1,938
  • Review score47% positive

Frontier VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)690
  • Revenue (VGI)$1,938
  • Review score47% positive
  • Total reviews15
  • Release dateMar 16, 2017
  • DeveloperGaugepunk Games
  • PublisherGaugepunk Games

Genres: Adventure, Casual

Company pages: Developer: Gaugepunk GamesPublisher: Gaugepunk Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Frontier VR Steam metadata

Frontier VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/608190/metadata
Steam Storehttps://store.steampowered.com/app/608190/
Steam Communityhttps://steamcommunity.com/app/608190
PCGamingWiki search
IGDB searchSearch IGDB for Frontier VR

Reviews, pricing, and metadata

Review summary

Mixed

47% positive, 7 positive, 8 negative

Price and discount

$2.49 (50% off from $4.99)

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 17 March 2017

Latest Steam announcements

  • 60% off to celebrate Rolling Line's release! - 27 April 2018

    After over 6 months of development, I've just released my latest game, Rolling Line! It's a model train game for PC and VR, with custom track building and a big New Zealand theme. https://store.steampowered.com/app/754150/Rolling_Line/ Frontier is the first VR game (and Steam game) I ever made, and if you played it back on release, then I can't thank you enough for helping support my game development, and I could have never made it to this stage without your early support! If you enjoy the style of my games, then you might also enjoy the game I made after Frontier, Echo Grotto: https://store.steampowered.com/app/705870/Echo_Grotto/

  • 40% off to celebrate the launch of Echo Grotto! - 20 September 2017

    Our next commercial game has just been released! It's called 'Echo Grotto' and its a cave system exploring game with a similar art style to Frontier. You can find Echo Grotto on steam here: http://store.steampowered.com/app/705870/Echo_Grotto/ And to celebrate the launch of this game Frontier will be 40% off for the next week! Enjoy!

  • 40% off to celebrate the launch of Echo Grotto! - 20 September 2017

    Our next commercial game has just been released! It's called 'Echo Grotto' and its a cave system exploring game with a similar art style to Frontier. You can find Echo Grotto on steam here: http://store.steampowered.com/app/705870/Echo_Grotto/ And to celebrate the launch of this game Frontier will be 40% off for the next week! Enjoy!

  • Tiny Update: Easter's over + tweaks - 22 April 2017

    Today's update simply removes the Easter content from startup, but you can still play the Easter mode by shooting the egg on the menu then loading up a scene! Some other tweaks in this update are: - physics object movement is more fine tuned. - your position and rotation is automatically set when you load a scene (much like in the tutorial, but now it's in every scene!) Enjoy!

  • Tiny Update: Easter's over + tweaks - 22 April 2017

    Today's update simply removes the Easter content from startup, but you can still play the Easter mode by shooting the egg on the menu then loading up a scene! Some other tweaks in this update are: - physics object movement is more fine tuned. - your position and rotation is automatically set when you load a scene (much like in the tutorial, but now it's in every scene!) Enjoy!

  • Easter update! Easter egg hunt mode - 15 April 2017

    Happy Easter! Today's update adds a bunch of colorful Easter eggs to all of the scenes! Most are just scattered around but some are a bit more hidden. Cracking the eggs will spawn in a little surprise! Easter mode will be on automatically when you launch the game during Easter weekend, but you can play as normal by simply going back to the menu scene and shooting any of the location signs. you can also re-enable Easter mode by shooting the egg on the menu scene. Enjoy!

  • Easter update! Easter egg hunt mode - 15 April 2017

    Happy Easter! Today's update adds a bunch of colorful Easter eggs to all of the scenes! Most are just scattered around but some are a bit more hidden. Cracking the eggs will spawn in a little surprise! Easter mode will be on automatically when you launch the game during Easter weekend, but you can play as normal by simply going back to the menu scene and shooting any of the location signs. you can also re-enable Easter mode by shooting the egg on the menu scene. Enjoy!

  • Update! Demo mode + icon signs + interaction update - 13 April 2017

    Today’s update features a few minor fixes and tweaks (mainly around interaction) as well as a new ‘demo mode’ option on the menu scene. Demo mode will allow you to play through all of the scenes in an endless loop (removes the ability to go to the menu scene, and instead each scene has two signs leading to the other two scenes). This game mode is designed for public demos but is also great for showing someone the game (as they can freely visit each scene in any order, and can’t accidently end up on the menu). If you want to leave demo mode you can either shoot yourself in the head (yes) or just reload the game. Also included in the update are icons for the scene signs instead of text, makes them a lot more subtle. In terms of interaction tweaks, physics should be a lot more snappy now. Guns also now have a bit of kickback when you shoot them. You also now have physics on your empty hand…

  • Update! Demo mode + icon signs + interaction update - 13 April 2017

    Today’s update features a few minor fixes and tweaks (mainly around interaction) as well as a new ‘demo mode’ option on the menu scene. Demo mode will allow you to play through all of the scenes in an endless loop (removes the ability to go to the menu scene, and instead each scene has two signs leading to the other two scenes). This game mode is designed for public demos but is also great for showing someone the game (as they can freely visit each scene in any order, and can’t accidently end up on the menu). If you want to leave demo mode you can either shoot yourself in the head (yes) or just reload the game. Also included in the update are icons for the scene signs instead of text, makes them a lot more subtle. In terms of interaction tweaks, physics should be a lot more snappy now. Guns also now have a bit of kickback when you shoot them. You also now have physics on your empty hand…

  • Update - Hunting rewards - 3 April 2017

    Today’s small update adds a few cosmetic rewards to each scene for shooting certain animals e.g. shoot deer for deer antlers, bison for horns, snakes for snake skin etc. There are also a few fixes to the debug player from the last update.

  • Update - Hunting rewards - 3 April 2017

    Today’s small update adds a few cosmetic rewards to each scene for shooting certain animals e.g. shoot deer for deer antlers, bison for horns, snakes for snake skin etc. There are also a few fixes to the debug player from the last update.

  • Update! Tutorial and keyboard + mouse debug controls - 30 March 2017

    Today’s update adds a proper tutorial to Frontier! Now when you launch the game you can choose to play a tutorial that will guide you through the basic controls and the different input modes. You can set whether the tutorial splash screen shows on startup with a new sign on the main menu scene. If you turn off the splash screen you will simply show up in the desert as before when launching the game! This update also includes debug player control using the keyboard and mouse. If you don’t have your vive connected you can press Enter/Return (or zero) in the game to play with simple first person mouse movement. Use left and right mouse in this mode to interact with things. You can also change your position much like before by shooting the ‘cheats’ bucket and pressing T (instead of the menu button on the vive controllers). This debug player is more for development purposes, but it’s still p…

  • Update! Tutorial and keyboard + mouse debug controls - 30 March 2017

    Today’s update adds a proper tutorial to Frontier! Now when you launch the game you can choose to play a tutorial that will guide you through the basic controls and the different input modes. You can set whether the tutorial splash screen shows on startup with a new sign on the main menu scene. If you turn off the splash screen you will simply show up in the desert as before when launching the game! This update also includes debug player control using the keyboard and mouse. If you don’t have your vive connected you can press Enter/Return (or zero) in the game to play with simple first person mouse movement. Use left and right mouse in this mode to interact with things. You can also change your position much like before by shooting the ‘cheats’ bucket and pressing T (instead of the menu button on the vive controllers). This debug player is more for development purposes, but it’s still p…

  • Update! Dynamic day/night cycle - 29 March 2017

    Today’s update brings in a full day/night cycle to Frontier! Time will now naturally progress, and there’s a new setting sign on the menu for the time progression speed. If you set the time progression to “Still” then the sun will behave much like the old system, where the sky will stay at a set time. You can still shoot the sun/moon to switch between time of day! This update also includes a few minor fixes and optimizations. Hope you enjoy the new update, and thank you to all of you for playing and supporting the game!

  • Update! Dynamic day/night cycle - 29 March 2017

    Today’s update brings in a full day/night cycle to Frontier! Time will now naturally progress, and there’s a new setting sign on the menu for the time progression speed. If you set the time progression to “Still” then the sun will behave much like the old system, where the sky will stay at a set time. You can still shoot the sun/moon to switch between time of day! This update also includes a few minor fixes and optimizations. Hope you enjoy the new update, and thank you to all of you for playing and supporting the game!

  • Update! Passive mode + more quality settings - 22 March 2017

    We’ve released a small update today, mainly focused on the menu scene. This update includes: - Passive mode added: from the menu scene you can now play ‘passive mode’ which lets you play through the game without the ability to kill any animals. You won’t be able to find any of the usual guns, but instead you will get a special wooden toy gun, which can be used to shoot signs/fire etc but cannot harm animals! This is perfect for letting younger children play! - Large animal ragdolls now despawn once out of view. - More diverse settings: you can now choose between a lot more options for shadow quality and maximum objects. - New texture quality setting: you can now change the texture resolution for foliage. Note that both shadow quality and texture settings will take effect once you move to a new scene! - Menu scene signs re-make: most of the signposts on the menu have been re-made. Hope y…

  • Update! Passive mode + more quality settings - 22 March 2017

    We’ve released a small update today, mainly focused on the menu scene. This update includes: - Passive mode added: from the menu scene you can now play ‘passive mode’ which lets you play through the game without the ability to kill any animals. You won’t be able to find any of the usual guns, but instead you will get a special wooden toy gun, which can be used to shoot signs/fire etc but cannot harm animals! This is perfect for letting younger children play! - Large animal ragdolls now despawn once out of view. - More diverse settings: you can now choose between a lot more options for shadow quality and maximum objects. - New texture quality setting: you can now change the texture resolution for foliage. Note that both shadow quality and texture settings will take effect once you move to a new scene! - Menu scene signs re-make: most of the signposts on the menu have been re-made. Hope y…

  • Update! - campfire, bunny ai, revive animals and more! - 21 March 2017

    Thank you for all of your feedback so far! We’ve added a bunch of new features in today's update: - Kindle the campfire: you can now light the fires in each scene by shooting them, and can stoke the fire by throwing in a stick (which are littered throughout the scene). Fires will die out over time, but you can always just shoot them again if it goes out! (and you can re-use sticks after a small wait). - Revive animals: if you drop a ragdoll into the campfire (when it’s lit) you will bring it back to life! - Ragdolls are persistent: ragdolls stay in the scene (until you kill enough enough animals of the same type, at which point ragdolls will be re-used, you can change the maximum amount on the main menu using the “maximum objects” option). - More bunny animations: bunnies now turn around and have more idle animations. - Mirrored “hands”, to represent left and right. - Various other smal…

  • Update! - campfire, bunny ai, revive animals and more! - 21 March 2017

    Thank you for all of your feedback so far! We’ve added a bunch of new features in today's update: - Kindle the campfire: you can now light the fires in each scene by shooting them, and can stoke the fire by throwing in a stick (which are littered throughout the scene). Fires will die out over time, but you can always just shoot them again if it goes out! (and you can re-use sticks after a small wait). - Revive animals: if you drop a ragdoll into the campfire (when it’s lit) you will bring it back to life! - Ragdolls are persistent: ragdolls stay in the scene (until you kill enough enough animals of the same type, at which point ragdolls will be re-used, you can change the maximum amount on the main menu using the “maximum objects” option). - More bunny animations: bunnies now turn around and have more idle animations. - Mirrored “hands”, to represent left and right. - Various other smal…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID608190
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.49 (50% off from $4.99)
Free to playNo
Discount50%
Original price USD$4.99
Current price USD$2.49
Release dateMar 16, 2017
DeveloperGaugepunk Games
PublisherGaugepunk Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent47%
Positive reviews7
Negative reviews8
Total reviews15
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/608190/

Short description

Frontier is a room-scale sandbox where you can enjoy a simple, colorful and immersive visit to the wild west! Play with guns and animals in three stylized environments in virtual reality.

About this game

Frontier is a room-scale sandbox where you can enjoy a simple, colorful and immersive visit to the wild west! Play with guns and animals in three stylized environments in virtual reality. Discover a world bursting with life, from adorable bunnies hopping through the wilderness, to grizzly bears stalking you in the snow. Explore deserts brimming with colour, snowy woodlands with towering pines, and see the dawn of modern civilization in the bison inhabited great plains. You can hunt a wide range of critters, but the wilderness also holds larger animals like deer, bison and grizzly bears! The sky is also dense with hawks, snowy owls and bursts of tiny birds. Every animal on the frontier has fully interactable (and sometimes even pickup-able) rag dolls, which thanks to the amazing quality of the HTC Vive, feel incredibly real. We recommend trying out the night time lighting, as the warm glow of your camp sites lamp mixed with truly dark nights leads to some of the most immersive virtual reality we have experienced to date! Progress through the game, discovering new areas and guns as you hunt and explore, or experience the completed scenes immediately. It's your choice how you experience the world of Frontier. Pulling off impressive aim and speed will reward you with a range of guns inspired by those of the wild west. Looking for a simple set of classic revolvers ? maybe some sawn-off shotguns ? or even a sniper rifle ? Well you can shoot cute little bunnies with all of them! Frontier is room-scale, and is based around locomotion-free interactive scenes. Shooting wooden signs will take you between scenes, and you can always go to an interactive menu by shooting any "Red Rocks" sign post. Some notable things you will find on the menu are: Input: you can choose between a very simple 1-button input (recommended for people new to VR) or a 2-button input, which makes use of the grip buttons. Random: pop into a random scenario, with some special animal encounters. Reset and Continue: when you first launch the game, you will be able to play through the games progression. If you go back to the main menu and continue, you can resume progression. If you instead shoot a de…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $2.49
  • Highest observed: $2.49

Frontier VR's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.49, the highest is $2.49, and the first visible tracked price is $2.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -50%
  • Latest sale window: Oct 5, 2026 to Oct 5, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -50%, with a lowest recorded final price of $2.49 during rows named Steam sale. The latest recorded window starts Oct 5, 2026 and ends Oct 5, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.49, from Oct 5, 2026 through Oct 5, 2026. The latest run records $2.49 for 1 day of uninterrupted daily tracking with a listed discount from $4.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.49
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Frontier VR at $2.49 in USD, with a listed base price of $4.99 and a -50% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.49$4.9950%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.49$2.49No change50% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.49.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$2.49$4.9950% (Steam sale)Steam Store - Steam sale

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS186,0455 October 2026 - 20:18:03 UTC3,236,0272,744,193PUBG Corporation
Valheim162,7865 October 2026 - 18:44:30 UTC498,478533,888Iron Gate AB
Rust129,2455 October 2026 - 18:23:30 UTC259,6461,403,838Facepunch Studios
Apex Legends™121,5895 October 2026 - 16:45:09 UTC624,4731,047,228Respawn
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Baldur's Gate 353,7845 October 2026 - 19:44:24 UTC875,343836,282Larian Studios
Delta Force49,8815 October 2026 - 19:25:12 UTC246,418192,933Team Jade
DayZ45,4185 October 2026 - 19:22:36 UTC78,739460,377Bohemia Interactive
Grand Theft Auto V Enhanced42,3785 October 2026 - 19:40:10 UTC161,805217,159Rockstar North
VRChat42,1345 October 2026 - 19:38:10 UTC74,217269,026VRChat Inc.
Palworld41,9445 October 2026 - 20:06:28 UTC2,101,535451,088Pocketpair

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat168,3655 October 2026 - 18:30:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero58,5325 October 2026 - 19:36:08 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat42,1345 October 2026 - 19:38:10 UTC74,217269,026VRChat Inc.
Deskrawl: Idle ARPG41,1815 October 2026 - 17:41:35 UTC45,587Not availableFirst Day Games
Transport Fever 331,8375 October 2026 - 18:00:03 UTC42,161Not availableUrban Games
How to Fish29,5415 October 2026 - 20:08:27 UTC373,97130,342Dazed Games
The Sims™ 426,2445 October 2026 - 19:55:57 UTC96,185193,399Maxis
Garry's Mod25,4655 October 2026 - 20:13:01 UTC73,7501,258,308Facepunch Studios
Diablo® IV24,7495 October 2026 - 16:27:04 UTC64,51869,242Blizzard Entertainment, Inc.
Dressmaker20,8895 October 2026 - 12:23:18 UTC37,946Not availableelyaradine, raithza, oomsarel
Factorio19,1425 October 2026 - 19:34:07 UTC118,166235,340Wube Software LTD.

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.