Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 634070 |
| Live current players | 0 |
| SteamPulse tracked peak | 3 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Mar 24, 2018 |
| Developer | AAAGAMES |
| Publisher | AAAGAMES |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 50,000 |
| SteamSpy owner estimate maximum | 100,000 |
| Review type | Mixed |
| Positive review percent | 64% |
| Positive reviews | 75 |
| Negative reviews | 43 |
| Total reviews | 118 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/634070/ |
Short description
Humans VS Aliens FPS shooter combined with RTS.
About this game
Join Humans or Aliens in the fight for survival. Build your own, masterfully thought-out base, destroy the enemy spawns or base in organized attacks, hunt down your enemies and emerge victorious! Pro tip: Do not attack all by yourself, especially as a human! Game mechanics This game contains numerous in-game mechanics, and therefore, for the sake of keeping it short but informational, not everything is going to be described. Both teams are COMPLETELY different from each other and thus require to field different tactics in order to defeat their enemies. Humans Humans have a stamina system. Stamina is depleted by sprinting or jumping. Every human has one medikit (bind key: F) and a new one is added to your inventory once fully healed by a Medi. Damage system: human body is divided into three parts: head/body/legs, with each part sustaining different damage values. Note: Flamer can change flame to diesel style! Aliens Aliens do not have a stamina system, therefore they can run and jump freely to their hearts’ content. Any tissue damage inflicted to an alien is regenerated on its own. Certain aliens are capable of wall-climbing. Damage system: Their body is a SINGLE damage system, thus damage to the head and to its legs does not differ. Note: Growing furs! Stage Both teams begin at Stage 1. Higher Stages (2 & 3) allow both teams to field more advanced weaponry/aliens and to build strong and useful structures. Higher stages are achieved by killing a certain amount of enemies – the more players present in your team, the more kills are required. Credits Humans gain credits by killing enemies (a stronger enemy killed gives you higher rewards), by destroying enemy spawns/the "Overmind" as well as with 2 minutes passed in-game. Credits can be used to buy weapons, armor and other equipment in the buildable structure called "Armoury". Evos Aliens gain evos by killing enemies, by destroying enemy spawns/the "Reactor" as well as with every 2 minutes that pass. Evos are used to evolve into a "higher" Alien ONLY . Buildable structures Players can build structures only with spare build points (BP) to use and only prior to Sudden Death (SD makes it impossible to build an…
Supported languages
English * * languages with full audio support
