Murnatan news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score64% positive
- Total reviews118
- Release dateMar 24, 2018
- DeveloperAAAGAMES
- PublisherAAAGAMES
Genres: Action, Indie, Free To Play, Early Access
Company pages: Developer: AAAGAMESPublisher: AAAGAMES
Murnatan Steam news
Murnatan news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update: 0.1.595 (server master list url updated) - 11 December 2021
Changes: - server master list url updated to a https (http stopped working)
- Update: 0.1.594 (Server browser replaced) - 29 May 2019
Changes: - new server browser (removed big lag when you display the server browser screen) - removed 2018 notice from main menu
- New server 24/7 - 15 January 2019
Right now a new server named "Start Server" has been created. You can try the game or play it without creating your own server.
- Update: 0.1.593 (Turret fix) - 18 October 2018
Changes: - fixed Turret (not) shooting - added credits page
- Update: 0.1.592 (Engine update 4.18) - 30 May 2018
Changes: - updated Unreal Engine from 4.15 to 4.18 Side effects: - server printing error message in log, but that is no problem - mouse cursor can sometime disappear on linux - aliens furs are little buggy Note: There are no other changes. We need to test if server still crashing on same bug.
- Update: 0.1.580 (Rotcannon) - 6 May 2018
Changes: - fixed wrong values for aliens (mainly walk speed): Grabit-, Adv Grabit-, Granger-, Narbatucker+, Adv Narbatucker+, Pitin-, Pum+, Adv Pum-, Tyrant- - server scripts does not need to update with every release - logs are allowed again - increased volume of Granger sniffing - fixed calling weapon equip for aliens - fixed building Reactor/Overmind when another is already in construcing state - decreased vote time - fixed pushing players by Turret ghost structure - fixed server crash (energy provider) - adjusted player animations to match better with speeds - increased size for objectives (UI) - added additional human taunts (numeric block keys: 0, 1, 2, 3) - fixed server crash (IsStructureInState) - added beta map Rotcannon - added testing map SimpleTest
- Update: 0.1.577 (Team balancing) - 8 April 2018
Changes: - fixed wrong teamkill/teamdestroy messages - spectator can fly through structures - added team balancing - fixed aliens can build when Overmind not fully constructed yet - removed resolution scale from graphic settings - fixed crashing when changing custom graphic settings - added mouse invert into settings - added mission objectives info - temporary disabled server logging output - fixed counter at end game screen (Next map in -01) - fixed spectator slowdown - fixed collisions in center of rotating doors for structures - classes in scoreboard are visible only for teammates and spectators - sniffing effect duration was extended from 1 to 10 seconds - grenade is less bouncy - temporarily turned on friendly buildable fire off - fixed base is powered when RC/OM is not fully built - added flood filter into chat - fixed Tube playing attack animation when OM is deconstructed while T…
- Update: 0.1.577 (Team balancing) - 8 April 2018
Changes: - fixed wrong teamkill/teamdestroy messages - spectator can fly through structures - added team balancing - fixed aliens can build when Overmind not fully constructed yet - removed resolution scale from graphic settings - fixed crashing when changing custom graphic settings - added mouse invert into settings - added mission objectives info - temporary disabled server logging output - fixed counter at end game screen (Next map in -01) - fixed spectator slowdown - fixed collisions in center of rotating doors for structures - classes in scoreboard are visible only for teammates and spectators - sniffing effect duration was extended from 1 to 10 seconds - grenade is less bouncy - temporarily turned on friendly buildable fire off - fixed base is powered when RC/OM is not fully built - added flood filter into chat - fixed Tube playing attack animation when OM is deconstructed while T…
- Update: 0.1.575 (Player counts) - 1 April 2018
Changes: - server browser contains also player counts, map name and server version - increased weight and air control for Narbatucker, Adv Narbatucker, Pum - increased Adv Pum weight - end table records are read only - smaller Turret collision - removed pushing players by Turret rotation - moved Turret shooting source more to center (now can shoot aliens on top of Turret) - increased human jump (possibility to jump over Turret) - fixed grammar in main menu text - decreased step height for all aliens (can't walk over Turret) - Grabit's acid bomb is less bouncy - increased pounce hit volume - fixed Pum not pouncing some buildings - lowered camera for Pum, Adv Pum - longer Pum pounce range - Pum and Adv Pum can pounce in way of looking (not only in way of moving + looking) - default screenmode is fullscreen windowed - only Boxfield and Tension maps are in rotation - fixed client crash take…
- Update: 0.1.575 (Player counts) - 1 April 2018
Changes: - server browser contains also player counts, map name and server version - increased weight and air control for Narbatucker, Adv Narbatucker, Pum - increased Adv Pum weight - end table records are read only - smaller Turret collision - removed pushing players by Turret rotation - moved Turret shooting source more to center (now can shoot aliens on top of Turret) - increased human jump (possibility to jump over Turret) - fixed grammar in main menu text - decreased step height for all aliens (can't walk over Turret) - Grabit's acid bomb is less bouncy - increased pounce hit volume - fixed Pum not pouncing some buildings - lowered camera for Pum, Adv Pum - longer Pum pounce range - Pum and Adv Pum can pounce in way of looking (not only in way of moving + looking) - default screenmode is fullscreen windowed - only Boxfield and Tension maps are in rotation - fixed client crash take…
- Update: 0.1.565 (Armoury menu, crashes) - 25 March 2018
Changes: - fixed glitched armoury/build/evolve menu - fixed client crash ckit texture - fixed client crash equipment - fixed server crash pounce damage - fixed server crash player join - fixed server crash pool - faster Sniper Rifle zoom - mouse smoothing turned off - reduced shadow quality by default - linux server scripts converted to unix format - fixed Mur/Adv Mur instakills in Boxfield - fixed Mur self hit possibility - fixed HP access for dead body - fixed wall, ceiling and elevator kills in Tension map - locked doors in PraeGelidus map - fixed broken collision in PraeGelidus map
- Update: 0.1.565 (Armoury menu, crashes) - 25 March 2018
Changes: - fixed glitched armoury/build/evolve menu - fixed client crash ckit texture - fixed client crash equipment - fixed server crash pounce damage - fixed server crash player join - fixed server crash pool - faster Sniper Rifle zoom - mouse smoothing turned off - reduced shadow quality by default - linux server scripts converted to unix format - fixed Mur/Adv Mur instakills in Boxfield - fixed Mur self hit possibility - fixed HP access for dead body - fixed wall, ceiling and elevator kills in Tension map - locked doors in PraeGelidus map - fixed broken collision in PraeGelidus map
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 11 December 2021 | Update: 0.1.595 (server master list url updated) | 4224936849658405314 |
| 2 | 29 May 2019 | Update: 0.1.594 (Server browser replaced) | 2400895196202096317 |
| 3 | 8 April 2018 | Update: 0.1.577 (Team balancing) | 4249665521687496461 |
| 4 | 1 April 2018 | Update: 0.1.575 (Player counts) | 4249665521687496577 |
| 5 | 25 March 2018 | Update: 0.1.565 (Armoury menu, crashes) | 4249665521687496698 |
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