SPSTEAMPULSELIVE ANALYTICS
Smogpunk 湮霾之地

Smogpunk 湮霾之地 Steam metadata

CJH Labs | Sep 14, 2018 | game

Released

0players observed · 22 September 2026 - 00:05:13 UTC

ActionAdventureIndieShoot 'Em UpTop-Down ShooterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)742
  • Revenue (VGI)$4,745
  • Review score76% positive

Smogpunk 湮霾之地 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)742
  • Revenue (VGI)$4,745
  • Review score76% positive
  • Total reviews17
  • Release dateSep 14, 2018
  • DeveloperCJH Labs
  • PublisherCJH Labs

Genres: Action, Adventure, Indie

Company pages: Developer: CJH LabsPublisher: CJH Labs

Top Steam chartsTop 100 gamesGame directorySteam Store page

Smogpunk 湮霾之地 Steam metadata

Smogpunk 湮霾之地 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/644150/metadata
Steam Storehttps://store.steampowered.com/app/644150/
Steam Communityhttps://steamcommunity.com/app/644150
PCGamingWiki search
IGDB searchSearch IGDB for Smogpunk 湮霾之地

Reviews, pricing, and metadata

Review summary

Mostly Positive

76% positive, 13 positive, 4 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Co-op, Shared/Split Screen Co-op

Achievements

80

Platform releases
  • Steam 14 September 2018

Latest Steam announcements

  • V 1.00 Release - 24 August 2018

    + Added ending cut-scene when completing the game under roguelike mode. + Added 20 new interesting achievements + Added different colors for different players during local co-op mode for easier identification + Adjusted various weapon parameters to make them distinctive + Adjusted laser aim mechanism to always targeting at the right target + Improved local co-op UIs - Fixed an issue with ice blocks rendering before the smog - Fixed an issue with boss becoming unresponsive after moving onto different stages Now the game is in its final completed state. Hurray!

  • EA V.B019 update - 9 July 2018

    + Overhauled UI + Overhauled Shooting Mechanism + Overhauled Alien Log mechanism + Added Steam Cloud Saves + Added several new skills + Added HP Restore Orbs + Added Statistics in Death Mode + Improved Roguelike Progress indicators + Improved Section Transition Mechanism + Changed Skill usage mechanism, it no longer uses charge but can be gradually restored as time passes. + Adjusted Hero name display in Single-player mode + Adjusted Boss HP - Fixed an issue with ground blade roller - Fixed an issue with sudden spike in sounds - Fixed an issue with peculiar enemy movement

  • EA V0.096 Update - 21 September 2017

    + Added Portal Tracker to estimate the distance to the end-game portal - Fixed a critical movement error with extra-large entities (mostly boss)

  • EA V0.096 Update - 21 September 2017

    + Added Portal Tracker to estimate the distance to the end-game portal - Fixed a critical movement error with extra-large entities (mostly boss)

  • EA V0.095 Update - 15 September 2017

    + Introduced a new selective rendering system for roguelike maps, render speed has increased by up to 50% + Optimized performance of all levels of the last chapter, up to 100% faster. + Optimized all handcrafted maps, render speed has increased by up to 80% + Improved generation algorithm to lower the chance of enclosing regions + Dragonfire from the Guardian of High Hell will now light up the player + Standardize all props to make the game more appropriate for the designated age group + Adjusted narrative texts for the whole game - Calibrated sounds for all roguelike levels - When there's no movement, enemy will stand idly instead of taking steps in air

  • EA V0.095 Update - 15 September 2017

    + Introduced a new selective rendering system for roguelike maps, render speed has increased by up to 50% + Optimized performance of all levels of the last chapter, up to 100% faster. + Optimized all handcrafted maps, render speed has increased by up to 80% + Improved generation algorithm to lower the chance of enclosing regions + Dragonfire from the Guardian of High Hell will now light up the player + Standardize all props to make the game more appropriate for the designated age group + Adjusted narrative texts for the whole game - Calibrated sounds for all roguelike levels - When there's no movement, enemy will stand idly instead of taking steps in air

  • EA V0.093 Update - 27 August 2017

    + Fine-tunes the DeepWake features to make the waking process more evenly distributed in the timeline + Tweaked settings to allow further performance fine-tuning + Increased overall foliage render speed by 20%+ ++ New "Render Quality" options to let player choose different tiers of render details ++ Changing shadow quality now will also change the way light interacts with objects + Battle UIs are no longer affected by motion blur effects + Tyrantium now spins while dropping from enemy + Tyrantium drops from enemies head wherever possible + Changed behavior of ground tentacles - their attacks now also harm enemies + Changed some background narratives - Enemy no longer wanders off the map - Enemy no longer gets stuck in the game world - When shooting projectiles, enemies no longer slides around; - Enemy spawning no longer produces error - Calibrated controller selection issue in graphics…

  • EA V0.093 Update - 27 August 2017

    + Fine-tunes the DeepWake features to make the waking process more evenly distributed in the timeline + Tweaked settings to allow further performance fine-tuning + Increased overall foliage render speed by 20%+ ++ New "Render Quality" options to let player choose different tiers of render details ++ Changing shadow quality now will also change the way light interacts with objects + Battle UIs are no longer affected by motion blur effects + Tyrantium now spins while dropping from enemy + Tyrantium drops from enemies head wherever possible + Changed behavior of ground tentacles - their attacks now also harm enemies + Changed some background narratives - Enemy no longer wanders off the map - Enemy no longer gets stuck in the game world - When shooting projectiles, enemies no longer slides around; - Enemy spawning no longer produces error - Calibrated controller selection issue in graphics…

  • EA V0.092 Update - 25 August 2017

    + Added Motion Blur option to simulate fast movement as recorded by cameras + Added Natural Lens option to further stylize the game view + Added shadow for explosion debris for more realistic visuals + Improved main menu loading speed + Adopted a new optimization architecture + Added IntruderWake: enemies in roguelike maps will detect the presence of a player and all enemies will come to attack the player after a certain amount of time - AI no longer floats in the sky. - Fixed all unlock related issues + Improved boss defeat banner text, it no longer blocks to eyes. - In roguelike mode, scores are no longer calculated, since roguelike levels are randomly generated and the total amount of scores are inconsistent across different sessions. - Improved game level unlock mechanism - now players in Smogbreaker & SmogSiege mode can only unlock levels within the stage they've previously reached…

  • EA V0.092 Update - 25 August 2017

    + Added Motion Blur option to simulate fast movement as recorded by cameras + Added Natural Lens option to further stylize the game view + Added shadow for explosion debris for more realistic visuals + Improved main menu loading speed + Adopted a new optimization architecture + Added IntruderWake: enemies in roguelike maps will detect the presence of a player and all enemies will come to attack the player after a certain amount of time - AI no longer floats in the sky. - Fixed all unlock related issues + Improved boss defeat banner text, it no longer blocks to eyes. - In roguelike mode, scores are no longer calculated, since roguelike levels are randomly generated and the total amount of scores are inconsistent across different sessions. - Improved game level unlock mechanism - now players in Smogbreaker & SmogSiege mode can only unlock levels within the stage they've previously reached…

  • EA V0.090 Update - Roguelike Mode On - 23 August 2017

    + Added Roguelike Mode across all 6 worlds (Preliminary) + Added Boss - Guardian of High Hell + Added Boss - Timespace Worm + Added Boss - Sky Watcher + Added Boss - Sentry Null + Added 3 new types of minions + Improved unlock mechanism + Improved damage detection mechanism ++ Increased accuracy in melee weapon detection ++ Increased accuracy in bullet detection ++ Increased accuracy in explosive detection + Improved homing bullet tracing mechanism, now bullets traces more accurately + Heroes stuck on air will be teleported to a nearby spot + Revamped overall lighting mechanism + Allocated more threads for foliage management + Standardized foliage generation behaviors across lands in the same biome + Dynamic Terrains for all roguelike worlds + Procedural biome-based foliage generation + Improved ice stones visual at ground zero - Fixed occlusion errors with the first boss level - Update…

  • EA V0.090 Update - Roguelike Mode On - 23 August 2017

    + Added Roguelike Mode across all 6 worlds (Preliminary) + Added Boss - Guardian of High Hell + Added Boss - Timespace Worm + Added Boss - Sky Watcher + Added Boss - Sentry Null + Added 3 new types of minions + Improved unlock mechanism + Improved damage detection mechanism ++ Increased accuracy in melee weapon detection ++ Increased accuracy in bullet detection ++ Increased accuracy in explosive detection + Improved homing bullet tracing mechanism, now bullets traces more accurately + Heroes stuck on air will be teleported to a nearby spot + Revamped overall lighting mechanism + Allocated more threads for foliage management + Standardized foliage generation behaviors across lands in the same biome + Dynamic Terrains for all roguelike worlds + Procedural biome-based foliage generation + Improved ice stones visual at ground zero - Fixed occlusion errors with the first boss level - Update…

  • EA V0.035 Update - 29 July 2017

    + Improved Boss 1: Chained Titan + Added Preliminary Boss 2: The Venom Ent + Added laser pointer for guns + Improved Boss Level Banner + Improved Boss Level Portal Effects + Sharpened hero management view

  • EA V0.035 Update - 29 July 2017

    + Improved Boss 1: Chained Titan + Added Preliminary Boss 2: The Venom Ent + Added laser pointer for guns + Improved Boss Level Banner + Improved Boss Level Portal Effects + Sharpened hero management view

  • EA V0.033 Update - 25 July 2017

    + Preliminary addition of Boss 1 + Entropy Gun's damage will increase as it passes through more targets + Add back view of heroes + Further calibrated sunlight - Further improved explosion over-exposure issues - All heroes should emit particles properly now - Skill key and right mouse key can cast skills properly now - During sector transition hero is invincible - Trap optimiser scripts no longer produce error - Fixed an error with keyboard assignment issue - After switching heroes, all skills should update correctly now

  • EA V0.033 Update - 25 July 2017

    + Preliminary addition of Boss 1 + Entropy Gun's damage will increase as it passes through more targets + Add back view of heroes + Further calibrated sunlight - Further improved explosion over-exposure issues - All heroes should emit particles properly now - Skill key and right mouse key can cast skills properly now - During sector transition hero is invincible - Trap optimiser scripts no longer produce error - Fixed an error with keyboard assignment issue - After switching heroes, all skills should update correctly now

  • EA V0.031 Update - 22 July 2017

    + Added hero - Butcher No.40927 + Added hero - Style-21 FaceTree + Added hero - Zone-53 Subhuman + Added some new weapons + All heroes can use all weapons except Zone-53 Subhuman, who is weapon-bound and can't use regular weapon + Improved damage text mechanism + Improved hero background stories + Improved weapon background stories + Improved unlock mechanism - if both heroes and weapons can be unlocked, there's a 42% chance to unlock hero first. If the chance misses, hero and weapon will be put in the same pool for random selection again. + Improved move particles effect + Added some more tutorial boards + Further optimized hero management scene - Fixed an issue where new unlocks cannot be used - Weapon type description no longer overflows - Mouse now selects heroes correctly during hero management scene - It's now much easier to use mouse to select weapons during hero management scene…

  • EA V0.031 Update - 22 July 2017

    + Added hero - Butcher No.40927 + Added hero - Style-21 FaceTree + Added hero - Zone-53 Subhuman + Added some new weapons + All heroes can use all weapons except Zone-53 Subhuman, who is weapon-bound and can't use regular weapon + Improved damage text mechanism + Improved hero background stories + Improved weapon background stories + Improved unlock mechanism - if both heroes and weapons can be unlocked, there's a 42% chance to unlock hero first. If the chance misses, hero and weapon will be put in the same pool for random selection again. + Improved move particles effect + Added some more tutorial boards + Further optimized hero management scene - Fixed an issue where new unlocks cannot be used - Weapon type description no longer overflows - Mouse now selects heroes correctly during hero management scene - It's now much easier to use mouse to select weapons during hero management scene…

  • EA V0.025 Update - 13 July 2017

    + Local Coop - Share Screen (preliminary test, no official support yet) + Added 240Hz Monitor Refresh Rate Cap + Add hero marker to properly identify which hero each player controls + Improved fog mechanism, in the Road of Light the smog is lighter, in Smogland Hunters the smog is denser and permanent + Changed hero's animations + Minor Change to Hero Visuals + Minor Change to Hero Background Stories + Increased text size of skill count in MP Player Status Panel + Unlocked multi-hero equipment change feature for weapon screen + Change weapon feature actually works now - Fixed the issue with equipping weapons ! Known Issue - joystick controller map is not available in the settings, it'll be included in the next update soon

  • EA V0.025 Update - 13 July 2017

    + Local Coop - Share Screen (preliminary test, no official support yet) + Added 240Hz Monitor Refresh Rate Cap + Add hero marker to properly identify which hero each player controls + Improved fog mechanism, in the Road of Light the smog is lighter, in Smogland Hunters the smog is denser and permanent + Changed hero's animations + Minor Change to Hero Visuals + Minor Change to Hero Background Stories + Increased text size of skill count in MP Player Status Panel + Unlocked multi-hero equipment change feature for weapon screen + Change weapon feature actually works now - Fixed the issue with equipping weapons ! Known Issue - joystick controller map is not available in the settings, it'll be included in the next update soon

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2017EA V0.096 Update4249665521687538732
215 September 2017EA V0.095 Update4249665521687538847
327 August 2017EA V0.093 Update4249665521687538972
425 August 2017EA V0.092 Update4249665521687539105
523 August 2017EA V0.090 Update - Roguelike Mode On4249665521687539236
629 July 2017EA V0.035 Update4249665521687539360
725 July 2017EA V0.033 Update4249665521687539476
822 July 2017EA V0.031 Update4249665521687539592
913 July 2017EA V0.025 Update4249665521687539697
1010 July 2017EA V0.021 Update4249665521687539803
1110 July 2017EA V0.020 Update4249665521687539904
127 July 2017EA V0.019 Update4249665521687540020
132 July 2017EA V0.012 Update4249665521687540140
1430 June 2017EA V0.011 Update4249665521687540254
1530 June 2017EA v0.009 Update4249665521687540489
1629 June 2017EA v0.007 Update4249665521687540619

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID644150
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateSep 14, 2018
DeveloperCJH Labs
PublisherCJH Labs
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent76%
Positive reviews13
Negative reviews4
Total reviews17
Steam recommendationsNot available
Achievements80
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/644150/

Short description

The world is engulfed with poisonous gas and deadly monsters. To survive and find truth about the world, welcome to Smogpunk.

About this game

Full Controller Support Use your favorite controller during the entire journey of the game! About the Game The Central Timespace Bureau created the first space-time messenger in 2917 A.D. The moment it's turned on, a repeated message flooded the system: "They triggered the The Great Smog." Soon we understand we live in a reality where the Great Smog was delayed for unknown reasons. Under the collective effort of different realities, the bureau created the "SmogPurge" software, to uplink alternate futures as a means to understand the Great Smog. Pieces of source code were lost in hyperspace transmission, and ended up centuries earlier where bio-engineered dragons and self-conscious military robots were still distant dreams. Roguelike Mode 60 handcrafted levels 6 worlds with distinctive bio-atmosphere 7 Heroes with unique skills 20+ different weapon 30+ different enemies Steam leaderboard Steam achievements

Supported languages

English * , Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
23Steam Cloud
15Stats
25Steam Leaderboards
44Remote Play Together
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Smogpunk 湮霾之地's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Smogpunk 湮霾之地's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Smogpunk 湮霾之地 at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

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