SPSTEAMPULSELIVE ANALYTICS
Roguebreaker

Roguebreaker Steam metadata

The World Outside | Jul 10, 2018 | game

Released

0players observed · 3 October 2026 - 12:31:33 UTC

ActionCasualIndieAction RoguelikeArcadeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,376
  • Revenue (VGI)$3,182
  • Review score84% positive

Roguebreaker metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,376
  • Revenue (VGI)$3,182
  • Review score84% positive
  • Total reviews38
  • Release dateJul 10, 2018
  • DeveloperThe World Outside
  • PublisherThe World Outside

Genres: Action, Casual, Indie

Company pages: Developer: The World OutsidePublisher: The World Outside

Top Steam chartsTop 100 gamesGame directorySteam Store page

Roguebreaker Steam metadata

Roguebreaker metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/731420/metadata
Steam Storehttps://store.steampowered.com/app/731420/
Steam Communityhttps://steamcommunity.com/app/731420
PCGamingWiki search
IGDB searchSearch IGDB for Roguebreaker

Reviews, pricing, and metadata

Review summary

Positive

84% positive, 32 positive, 6 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Workshop, Steam Cloud, Stats, Steam Leaderboards

Achievements

15

Platform releases
  • Steam 10 July 2018

Latest Steam announcements

  • I've started working on Magnolia, a strategy/tactics game, where you are in control of everything! - 25 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32987154%2F39b118616020d19b5d8dfe7eb41a21d2effb4b94.png You can wishlist it here, and check out more screenshots! https://store.steampowered.com/app/977780/Magnolia/ The game is dealing with the consequences of your decisions, with a very detailed combat system. You'll be choosing between killing a unit or having everyone starve, saving a civilian or looting their lifeless body. I'm really excited because the project is so much bigger than anything I've done, and I hope you'll all come by and check it out! It's very early so the game's quickly evolving, so any feedback you'd like to give is amazing! I know it's a huge departure from the brickbreaker genre, but given how my games before Roguebreaker have gone, I think I'm in a great position to execute on this one properly too! So in short, I'm working on an ambitious new g…

  • New Update! Bumper/ball hitstun is now an option! - 27 December 2018

    Hey! I've made a fairly important change to Roguebreaker's gameplay. It used to be that when you quickly moved the bumper and collided with the ball, I had the game briefly slowdown so as to highlight the impact, along with scaling up the ball-speed growth with it. The idea was that on those high intensity moments as you reach for the ball at the last second you'd really feel the tension. It turns out that it ended up adding more unpredictability than intended, so now it's been made a disabled-by-default option. While I still feel like it's the way to play Roguebreaker, I'm happy to provide a more standard experience! Looking forward to reading your reviews, thanks so much! Enjoy the holidays! :dwayneelf: Added the option to enable bumper/ball hitstun into the Options screen Tweaked hitstun, it is now disabled by default, instead of always-on. Tweaked colors on the leaderboard, so that…

  • New Update! Level editor and music - 21 December 2018

    Hey, happy holidays! This update should resolve the music looping over itself after you die a few times in a row, and adds a Create Level button to the main menu, so that you can more easily create levels to be shared with your friends. Remember that in order to upload the Custom Levels to the Steam Workshop, you must first save the Custom Level, then from Level Select > Custom, you choose your created map, then select Upload to begin silently uploading it to the Steam Workshop, where it will be made public shortly thereafter. If you don't see it show up on the Steam Workshop immediately, make sure you're filtering by your own levels, because sometimes it takes a minute for the Steam Workshop to catch up. If you want to try someone else's levels, it's as easy as subscribing to their Workshop Level through Steam, and then the next time you boot up Roguebreaker, you'll see it in your list…

  • New update: New bricks and music! - 1 October 2018

    This update adds moving bricks, a new music track to jam to, fixes the unresponsive bumper and a few smaller changes. The way the new bricks work is that draw a set of adjacent Rail bricks, and you set a Cart brick along the path, and any number of Cart bricks will randomly select a nearby Rail brick to move to, so long as it's touching. Note that you can get pretty tricky with it, since you can end up with stacked Cart bricks if they move around close enough! I’m happy that I was finally able to resolve the mouse issue, I got lucky and found a laptop that could reproduce the issue. Added ‘cart’ and ‘rails’ bricks to 12 existing maps Added ‘cart’ and ‘rails’ bricks to the level editor (accessible via Custom Levels) Added a new music track by PunchDeck Fixed mouse and bumper being unresponsive for certain people (no longer have to hit M to play the game) Fixed Wide Shoulders and You’ve G…

  • New update: Unbreakable bricks tweaked and crash fixes - 23 August 2018

    A small update to fix some issues with the new maps introduced in the latest of content updates I've been making to Roguebreaker free since release. Added: Five variations of the white-bordered unbreakable bricks. The more you hit them with balls, the more they visually degrade, letting you know it's doing something. Fixed: No longer crash on trying to load Flood map Fixed: "Invader" map no longer has breakable bricks surrounded by breakable bricks Thanks again for trying my game, it would be possible without people (like pasechnikk) giving me feedback in the discussion board here!

  • New update: A ton of new maps, Mixer stream chat and more! - 21 August 2018

    This latest update brings in a bunch of new maps, can now view controls, adds Mixer chat in-game display, and some minor tweaks. Remember that the maps you play are chosen depending on your stage, where Easy maps are from stages 1-3, Medium are from stages 4-6, Hard are from 7-10 and finally the Boss stage. Bonus maps are unlocked as you level up and can be accessed via Level Select Added: Eight new easy-pool maps Added: Three new medium-pool maps Added: Two new hard-pool maps. Added: One new boss-pool maps Added: Two new bonus-pool maps Added: Mixer chat display, simply add the Mixer channel id and you'll be able to see the mixer chat as you play. Look for the channel ID at https://mixer.com/api/v1/channels/ Added: Display controls from the pause menu to differentiate between mouse and keyboard controls Fixed: Can no longer scroll the leaderboards to show whitespace Fixed: Fixed music…

  • New update: Loadout select and more! - 26 July 2018

    First of all, thanks for all the reviews, it's great to see people are having a good time! This weeks' changes are huge: you can now significantly change how you start the runs. Whether it's kicking off at high speed, starting off with more balls, or even slowing down the bumper for an added challenge it's up to you! Added: Madness loadout: start with three balls and one life. Unlocked by beating a complete 10 stage run. Added: Sludge loadout: the bumper moves slowly but pickups spawn more frequently. Unlocked by completing a 10 stage run without losing a life. Added: Tempo loadout: ball moves incredibly quickly and raise the score multiplier. Unlocked by completing a 10 stage run by raising starting ball speed. Added: Leaderboards show selected loadout (existing scores are migrated) Fixed: Mouse should now be locked to screen at all times Fixed: Roguebreaker should now respect desktop…

  • Patch notes: New SFX, new achievements and game tweaks across the board! - 18 July 2018

    Hey! It's been a blast working on the game through the last week, I'm glad people are enjoying the game. Reading the reviews is always fun, thanks for writing them! This week a lot of work was done on polishing the SFX and some more quality of life changes to make the game that much more juicy to play, including better ball control. Added: Hit Space to start New Game from the main menu Added: Bomb bricks now beep right before they explode Added: Unbreakable bricks now 'ping' instead of silently bounce the ball Added: Optimized Roguebreaker to better handle dozens of balls on screen at once Added: Added level names to prelevel message Added: Added level names to level select, when choosing a level or mousing over it Added: Added tracked stat (and achievement) for playing a Custom Level Added: Added tracked stat (and achievement) for playing a Bonus Level Added: Added tracked stat (and ac…

  • Day 2 Patch notes: Quality of life is the name of the game! - 11 July 2018

    Added a couple of requested things in this build to make gameplay a little smoother. Keep messaging me with some more, it's great to hear what you'd like to see, and it's been a lot of fun to make so far! Added: Keyboard support, use the arrow keys to control the bumper, left click to use mouse instead Added: Hold Shift to move the bumper faster when using the keyboard Added: Can now see total run score below lives while playing, along with showing at the end of the run. Added: Confirm dialog when returning to main menu while playing Added: Confirm dialog when exiting Roguebreaker from the main menu Added: Confirm dialog when exiting Roguebreaker from the pause menu Fixed: fixed leaderboards behaving strangely on high latency connections Fixed: low resolution loading screen has been replaced Fixed: fixed blurry fonts on upgrade selection Fixed: fixed stubby text for upgrade descriptions…

  • Day 1 patch notes! - 11 July 2018

    Just a quick fix: Added background animation for the new background! Add XP progression after game finish Start SFX at 75% volume instead of 0% Start Music at 25% volume instead of 0% Removed prerelease note from options menu Upcoming is keyboard support, more levels, tweaking some levels that turned out to be tougher than intended, new unlocks and more. Stay tuned!

  • And we're live! - 10 July 2018

    Roguebreaker is now officially live for $3.99! Let me know if there's anything you'd like to see in the game, Roguebreaker is always evolving! Make sure to set a resolution if Roguebreaker isn't going fullscreen!

  • Pre-release patch notes! - 8 July 2018

    I've been hard at work getting Roguebreaker fresh for release! You might have noticed this stuff if you've been hanging on the beta branch but here's a partial list of some of the stuff that has been added: New music and SFX Leaderboard is visible after you beat a level Can no longer go slowmo forever, added a cooldown New upgrades, like starting with extra balls Reworked the ui and polished up fonts across the board Fixed the ball getting stuck in the wall Unbreakable bricks are no longer unbreakable. Besides living a lie, they now break after a number of hits, giving you no score. No more getting stuck on an infinite loop. No longer randomly start on the exact same level every time Prettier main menu art Now even the backgrounds are animated Mouse cursor is constrained to the game board, making the bumper more responsive (hit ESC to show cursor) Can now change resolutions and Roguebre…

  • Roguebreaker's releasing July 10th, 2018! - 30 June 2018

    Thanks to everyone giving feedback, Roguebreaker has come a long way in just a short time! It'll be available to buy July 10th for $3.99, and I can't wait to hear what everyone thinks! I'm happy to announce that the level editor, stats page, leaderboards and workshop support are all now plainly visible within the app for everyone to try, no need to switch to beta branch! It's just the start but I've got thirteen separate stats being tracked, from bricks broken, to the times you've bounced a ball off the bumper, or the amount of extra balls picked up. It was a lot of fun to track 'em so if you've got more, let me know! For the leaderboards, once you've beaten a run, or had a game over, you're now shown your position on the leaderboard relative, and can check out how you stack up compared to your friends and even view the top-scorers in the world! They're wiped and ready to go, so it's ne…

  • New version of the level editor is in beta - 20 June 2018

    Hey! The latest version of the level editor is now in beta. Should be able to import a level from anywhere on your PC and load it up now, and you can give it a cool name. No use for the name yet, but it'll come, I promise! If you've got stuff you'd like to see in the level editor please let me know in the comments below!

  • New features coming in the beta branch! - 18 June 2018

    I've been working on a level editor, that is now available on the beta branch through the Level Select menu > Custom Levels > Import Level. So long as you save the map to the rogueout/maps/custom_levels folder you should be able to select it. It's experimental though, so make sure you back up the maps you make as they might break as I continue to integrate more features. There's new SFX and art in the beta branch, along with some more levels.

  • Upcoming development - 18 June 2018

    Roguebreaker's going to be launching with a ton of levels, achievements and of course a level editor. It's been a ton of fun getting the game ready for release and it's been crazy getting everything in order. If you're interested in testing the game before release, make a post on the discussion boards and we'll get in touch! Thanks everyone for helping out so far!

Patch notes and updates

S.noRelease datePatch nameGID number
127 December 2018New Update! Bumper/ball hitstun is now an option!2417769111307299251
221 December 2018New Update! Level editor and music2417769111286207072
318 July 2018Patch notes: New SFX, new achievements and game tweaks across the board!2412125660631346118
411 July 2018Day 2 Patch notes: Quality of life is the name of the game!2434643023998781221
511 July 2018Day 1 patch notes!2434643023995804139
68 July 2018Pre-release patch notes!2499943313690314667

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID731420
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateJul 10, 2018
DeveloperThe World Outside
PublisherThe World Outside
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent84%
Positive reviews32
Negative reviews6
Total reviews38
Steam recommendationsNot available
Achievements15
Average playtime forever427 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/731420/

Short description

A roguelike twist on Breakout, just like you remember with a thick coat of 80s slathered on top. It

About this game

Growing up, I spent most of my summers indoors playing video games, trying to beat that one final level, trying to get just a bit better and beat my own high score. Roguebreaker is my love letter to that time of my life, when you could just lose yourself in a colorful world for a little bit. Beat a level, unlock a new upgrade, and repeat. It's a small, simple game designed to be played in a short sitting, just long enough to zone out and have a good time for a few minutes and relax . I hope you're able to feel a little bit of that as you play. If not, I'd be happy to hear why and what I could do to make it that much better for you. Thanks so much for giving it a shot! Break enough bricks and you make a choice between two upgrades. Beat 10 levels and you've got a totally different set of upgrades compared than the last run. Each level is randomly chosen from a preset pool, so you have a general understanding of what's next, but you can't be sure. The higher your score, the faster the ball. The more balls you get the more fun you have. It's simple. Restarting a run means totally different handcrafted levels and a unique set of choices to make. Break bricks like nobody's business. Hearty bricks, moving bricks, pickup bricks, innocent bricks, it's got bricks for days. It's got all the pickups you can imagine. Multiballs, extra speed, extra score, extra style, extra fun. Too much fun though and things get hard, be careful. After you beat a level, you choose an upgrade, go slowmo, suck the ball back to the paddle, fire missiles, tilt the board and bounce the ball, it's great. If you game over though, you start from scratch. The more you play, the more you unlock, the more you understand, the better you play. After mastering all 20+ of my handcrafted levels you can start adding your own. Just create a map and drag it into the custom maps folder and you're good to go. Trailer music was generously provided by Dance With The Dead Official workshop support is in progress, but can create and share levels without it! Please don't hesitate to contact me if you're unhappy, I want to make sure you enjoy the game as much as I did making it!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
30Steam Workshop
23Steam Cloud
15Stats
25Steam Leaderboards
17Includes level editor
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 3, 2026 to Oct 3, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Roguebreaker's USD price history spans from Oct 3, 2026 to Oct 3, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Roguebreaker's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Oct 3, 2026 through Oct 3, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Roguebreaker at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-03$0.99$0.99No discountSteam Store

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6Hero's Land45525 September 2026 - 22:38:03 UTC28,133
7Battle Teams 24683 October 2026 - 12:59:01 UTC7,966
8Brotato7,75826 September 2026 - 04:36:40 UTC23,754
9Total Football Online20426 September 2026 - 08:48:00 UTC932

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