SPSTEAMPULSELIVE ANALYTICS
Bomb Bay

Bomb Bay Steam metadata

Jake Waggoner | Feb 11, 2018 | game

Released

0players observed · 6 October 2026 - 17:22:11 UTC

ViolentActionCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)135
  • Revenue (VGI)$730
  • Review score67% positive

Bomb Bay metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)135
  • Revenue (VGI)$730
  • Review score67% positive
  • Total reviews3
  • Release dateFeb 11, 2018
  • DeveloperJake Waggoner
  • PublisherJake Waggoner

Genres: Violent, Action, Casual, Indie, Early Access

Company pages: Developer: Jake WaggonerPublisher: Jake Waggoner

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bomb Bay Steam metadata

Bomb Bay metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/786170/metadata
Steam Storehttps://store.steampowered.com/app/786170/
Steam Communityhttps://steamcommunity.com/app/786170
PCGamingWiki search
IGDB searchSearch IGDB for Bomb Bay

Reviews, pricing, and metadata

Review summary

3 user reviews

67% positive, 2 positive, 1 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

22

Platform releases
  • Steam 11 February 2018

Latest Steam announcements

  • Delay - 19 July 2018

    Hello everyone, sorry about the delay on the Freighter mission. I dont have my PC workstation/setup currently running so I cannot do anything until about late August. I apologize for the inconvenience and hopefully i can have the level out as fast as possible. Thank you for your understanding! And as always, thanks for playing and have a great day!

  • Price Drop - 14 May 2018

    Hello all! I hope everything has been going great. I am letting you know that, due to a successful sale event, I have reduced the price of Bomb Bay from $6.99 USD to $4.99 USD. I believe this seems reasonable but I will be conducting more research in the future to try to pinpoint the perfect price. I have been working on the Freighter mission. I think I could get it done around early June, at least that is what I am hoping! As always, have a good day and thanks for playing!

  • Sale and Level News - 17 April 2018

    Hello all! I hope everything is going well. I have decided to put the game on a special promotion 40% sale, which effectively makes the game a low price of $4.19! This special offer only lasts two weeks, so get it while you can! I have some updates on the new level i am currently working on as well. Frieghter -The new level is set in on a Docked cargo freighter. Your objective will be to arm bombs on certain shipments. It is during dusk and has no adverse weather. I will be uploading some teaser images of the level in the near future. I am not sure exactly when this level will be up and running yet, as I have been quite busy with things in my personal life. But nonetheless, i am optimistic and hoping for it to be out by early or mid May. As always, please let me know what you think in the feedback forums and thanks for playing!

  • Bug Fixes and Difficulty Changes - 24 March 2018

    Hello all, I hope you are doing great. I have patched some bugs and updated the difficulty a bit. Here are the details: Patch Notes -The rocket launcher Ai's were not aiming correctly and were bending over backwards instead of aiming at the player. This bug should be fixed now. -The optional objective and its corresponding achievement on the Airfield was not working, now it should be up and running correctly. -I noticed some weapons on the tutorial were not spawning in, so I updated their spawn time so they should spawn every 10 seconds once picked up. Difficulty Changes -Now, if you complete the game on the hardest difficulty, it will give you the achievement for all the rest. And same with subsequent ones. if you beat it on a harder difficulty, you will get the easier achievements as well. -The AI now has increased visibility due to difficulty. The higher the difficulty, the farther t…

  • Bug Fixes and Difficulty Changes - 24 March 2018

    Hello all, I hope you are doing great. I have patched some bugs and updated the difficulty a bit. Here are the details: Patch Notes -The rocket launcher Ai's were not aiming correctly and were bending over backwards instead of aiming at the player. This bug should be fixed now. -The optional objective and its corresponding achievement on the Airfield was not working, now it should be up and running correctly. -I noticed some weapons on the tutorial were not spawning in, so I updated their spawn time so they should spawn every 10 seconds once picked up. Difficulty Changes -Now, if you complete the game on the hardest difficulty, it will give you the achievement for all the rest. And same with subsequent ones. if you beat it on a harder difficulty, you will get the easier achievements as well. -The AI now has increased visibility due to difficulty. The higher the difficulty, the farther t…

  • Small Update and Future Info - 23 March 2018

    Hello everyone! I have issued a small update that fixed some materials on the mountains on the airfield and did some minor AI tweaks, to be more specific, in the form of their cover settings. The AI will now take cover closer to you and can move more often if they feel like their position is compromised. I also want to let you know about what my plans are for the future of the game. Add a defense mode This is something I think would be really cool to see implemented into the game. Having you, the player, arm the bomb on a spot uncontested, then having to defend that spot for a few waves fighting off countless enemies. That is what I have been working on recently, it is still in the very early planning period but that is what my next goal to reach is. As always, thanks for playing and have a great day!

  • Small Update and Future Info - 23 March 2018

    Hello everyone! I have issued a small update that fixed some materials on the mountains on the airfield and did some minor AI tweaks, to be more specific, in the form of their cover settings. The AI will now take cover closer to you and can move more often if they feel like their position is compromised. I also want to let you know about what my plans are for the future of the game. Add a defense mode This is something I think would be really cool to see implemented into the game. Having you, the player, arm the bomb on a spot uncontested, then having to defend that spot for a few waves fighting off countless enemies. That is what I have been working on recently, it is still in the very early planning period but that is what my next goal to reach is. As always, thanks for playing and have a great day!

  • Sprint Update and AI Patch - 9 March 2018

    Hello everyone, I hope everything is well! I have been working on getting this update out due to some feedback from players and from bugs I have noticed. So here are the details: Sprint Recharge -Sprint now recharges after 2 seconds of inactivity. You no longer have to deplete the whole bar to have the sprint recharge. Just wait a second or two and it will start to fill back up! AI patches -I noticed some of the AI were shooting what seemed likes blank rounds. I have fixed this so that shouldnt happen anymore. I also noticed some of the AI's awareness is a little off. What I mean is that if one enemy shoots, it would never alert the friendlies around them. From now on, they should be reacting to shots fired by their teammates. Player Accuracy -I have also seen some feedback regarding the ADS and Accuracy, making it seem as though ADS does not actually increase the accuracy of your weapo…

  • Sprint Update and AI Patch - 9 March 2018

    Hello everyone, I hope everything is well! I have been working on getting this update out due to some feedback from players and from bugs I have noticed. So here are the details: Sprint Recharge -Sprint now recharges after 2 seconds of inactivity. You no longer have to deplete the whole bar to have the sprint recharge. Just wait a second or two and it will start to fill back up! AI patches -I noticed some of the AI were shooting what seemed likes blank rounds. I have fixed this so that shouldnt happen anymore. I also noticed some of the AI's awareness is a little off. What I mean is that if one enemy shoots, it would never alert the friendlies around them. From now on, they should be reacting to shots fired by their teammates. Player Accuracy -I have also seen some feedback regarding the ADS and Accuracy, making it seem as though ADS does not actually increase the accuracy of your weapo…

  • New AI Update and More! - 2 March 2018

    Hello everybody! The new AI update is now live! This announcement serves to show what the update includes. So here it is: Smarter AI The enemies are now quite different (in a good way). The AI now focus on avoiding damage by taking cover behind various objects. If the enemies dont see any cover near by, they will just try to strafe towards you and overwhelm you in that fashion. There is a new type of AI too, one that weilds a Rocket Launcher. The LMG AI has been replaced in favor of an SMG weilding one instead. The enemies still have the same amount of health, but are better at avoiding damage. The total AI count is 5: Assualt Rifle SMG Rocket Launcher Sniper Shotgun The AI can also hear your shots from a much farther distance as well. Every enemy can also melee you too, so try to keep your distance. The enemies also shoot actual projectiles that you can see as well, which means you can…

  • New AI Update and More! - 2 March 2018

    Hello everybody! The new AI update is now live! This announcement serves to show what the update includes. So here it is: Smarter AI The enemies are now quite different (in a good way). The AI now focus on avoiding damage by taking cover behind various objects. If the enemies dont see any cover near by, they will just try to strafe towards you and overwhelm you in that fashion. There is a new type of AI too, one that weilds a Rocket Launcher. The LMG AI has been replaced in favor of an SMG weilding one instead. The enemies still have the same amount of health, but are better at avoiding damage. The total AI count is 5: Assualt Rifle SMG Rocket Launcher Sniper Shotgun The AI can also hear your shots from a much farther distance as well. Every enemy can also melee you too, so try to keep your distance. The enemies also shoot actual projectiles that you can see as well, which means you can…

  • Weekly Update #2 - 25 February 2018

    Hello everybody, I hope you all are doing well. I want to keep you updated on what i have been doing and working on. What you can expect on this next update (which hopefully will be out no later than Friday) will be a brand new AI system, some UI changes (such as an audio slider), balancing out the oil refinery, which really means taking away redundant AI, and fixing some minor things on the Treasury map. I have implemented the AI onto 3 of the 5 maps so far, I should be able to get the other two done by Sunday/Monday Night depending on how much time i have. Then adding some random fixes and upgrades could take a few extra days. I will post once the update rolls out to go more in depth on what the update has to offer! As always, thanks for playing and have a wonderful day!

  • Weekly Update #2 - 25 February 2018

    Hello everybody, I hope you all are doing well. I want to keep you updated on what i have been doing and working on. What you can expect on this next update (which hopefully will be out no later than Friday) will be a brand new AI system, some UI changes (such as an audio slider), balancing out the oil refinery, which really means taking away redundant AI, and fixing some minor things on the Treasury map. I have implemented the AI onto 3 of the 5 maps so far, I should be able to get the other two done by Sunday/Monday Night depending on how much time i have. Then adding some random fixes and upgrades could take a few extra days. I will post once the update rolls out to go more in depth on what the update has to offer! As always, thanks for playing and have a wonderful day!

  • Weekly Update - 17 February 2018

    Hello everyone! I hope you all are doing great! I am writing this just to keep you up to date on what I have been doing. As I said in my previous announcement, I am currently working on implementing a new AI system. So far it is going pretty well and it is a lot more advanced than my previous system. It makes the game much more challenging even on the easiest difficulty. To give some insight on this new system, the AI will no longer just run straight at the player (unless specifically commanded to), they can now melee, there is an enemy that wields a rocket launcher, they can take cover, and are just overall a lot smarter! It is very exciting to be working on this, however, I am not sure when this will be done since it is pretty complex. But dont worry, i am working diligently on it and trying to get it out as soon as it is ready! Thanks for playing and have a great day!

  • Weekly Update - 17 February 2018

    Hello everyone! I hope you all are doing great! I am writing this just to keep you up to date on what I have been doing. As I said in my previous announcement, I am currently working on implementing a new AI system. So far it is going pretty well and it is a lot more advanced than my previous system. It makes the game much more challenging even on the easiest difficulty. To give some insight on this new system, the AI will no longer just run straight at the player (unless specifically commanded to), they can now melee, there is an enemy that wields a rocket launcher, they can take cover, and are just overall a lot smarter! It is very exciting to be working on this, however, I am not sure when this will be done since it is pretty complex. But dont worry, i am working diligently on it and trying to get it out as soon as it is ready! Thanks for playing and have a great day!

  • Release Update - 13 February 2018

    Hello All! I hope you are doing well. I have updated the game fixing some minor issues and bugs. I also am working on implementing a new AI system, how exciting! Here is the list of changes coming in this update: -ADS on m4 has been improved -ADS on machine gun has been improved -Consistent shadows on the airfield has been added -A new icon appears when you are in a hiding spot alerting you so you know you are hidden -General UI fixes Thank you for the feedback and thanks for playing! Have a great day!

  • Release Update - 13 February 2018

    Hello All! I hope you are doing well. I have updated the game fixing some minor issues and bugs. I also am working on implementing a new AI system, how exciting! Here is the list of changes coming in this update: -ADS on m4 has been improved -ADS on machine gun has been improved -Consistent shadows on the airfield has been added -A new icon appears when you are in a hiding spot alerting you so you know you are hidden -General UI fixes Thank you for the feedback and thanks for playing! Have a great day!

  • Early Release and Side Notes - 11 February 2018

    Hello all! I decided to release the game a day ahead of schedule. It is out now, and is on sale at 10% off, effectively making it $6.29! Since the game is in early access, I am relying heavily on the community (that means you ;) ) to give feedback on what needs to be added, changed, removed, or fixed. I will try my best to consider everyone's feedback and do what is best for the game and for the community. Please leave all feedback in the 'Feedback & Additions' forum so I can have it all in one easy to access place. Thanks for playing and giving the game a chance! Have a good day and most importantly have fun!

  • Early Release and Side Notes - 11 February 2018

    Hello all! I decided to release the game a day ahead of schedule. It is out now, and is on sale at 10% off, effectively making it $6.29! Since the game is in early access, I am relying heavily on the community (that means you ;) ) to give feedback on what needs to be added, changed, removed, or fixed. I will try my best to consider everyone's feedback and do what is best for the game and for the community. Please leave all feedback in the 'Feedback & Additions' forum so I can have it all in one easy to access place. Thanks for playing and giving the game a chance! Have a good day and most importantly have fun!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID786170
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateFeb 11, 2018
DeveloperJake Waggoner
PublisherJake Waggoner
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type3 user reviews
Positive review percent67%
Positive reviews2
Negative reviews1
Total reviews3
Steam recommendationsNot available
Achievements22
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/786170/

Short description

Bomb Bay is a new single player game that takes the player into many different and unique settings with the task of arming explosive devices on enemy payloads. You are all alone, with nothing but your mind, your weaponry, and your mission.

About this game

Bomb Bay is a new single player game that takes the player into many different and unique settings with the task of arming explosive devices on enemy payloads. You are all alone, with nothing but your mind, your weaponry, and your mission. This game offers hours of fun while giving you a rush of excitement leaving you on the edge of your seat wanting more. As the player, YOU get to decide how you play. You can run and gun, mowing down anyone that gets in your way. Or you can choose a more stealthy approach, leaving havoc in your way and disappearing before they even know what hit them. Players can play many different ways. Whether that be arming the bombs, and heading straight to the EVAC zone. Or doing some snooping around and finding some beneficial equipment to assist on their mission. The possibilities are endless, whatever you can think of doing, you can do it here. Each level brings a new challenge to the player and new strategies to think of. No mission can be played the exact same. Key Features: Arm the three bombs on set locations, all while keeping your health up, completing secondary objectives, planning out strategies, and making fast decisions. Learn the importance of mixing stealth and chaos to beat every situation with maximum proficiency. Take a chance to explore the maps and find ways to assist you in your endeavors. *Free DLC to come in future updates!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Bomb Bay's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Bomb Bay's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bomb Bay at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$4.99$4.99No discountSteam Store

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R.E.P.O.21,7126 October 2026 - 18:16:28 UTC266,908420,693semiwork
The Isle21,6866 October 2026 - 18:02:42 UTC27,916121,501Afterthought LLC
BeamNG.drive19,6676 October 2026 - 14:14:58 UTC44,232392,944BeamNG
RuneScape: Dragonwilds18,4046 October 2026 - 18:40:06 UTC39,10324,686Jagex Ltd

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat167,2176 October 2026 - 18:27:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
Wallpaper Engine65,5726 October 2026 - 18:33:09 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero59,8866 October 2026 - 18:48:45 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat48,2966 October 2026 - 16:54:24 UTC74,217269,026VRChat Inc.
Deskrawl: Idle ARPG46,5096 October 2026 - 15:03:30 UTC46,509Not availableFirst Day Games
How to Fish41,5376 October 2026 - 16:50:54 UTC373,97130,342Dazed Games
Dressmaker30,1196 October 2026 - 17:17:43 UTC37,946Not availableelyaradine, raithza, oomsarel
Transport Fever 329,3666 October 2026 - 18:27:30 UTC42,161Not availableUrban Games
Garry's Mod28,9656 October 2026 - 18:21:55 UTC73,7501,258,308Facepunch Studios
The Sims™ 426,0226 October 2026 - 18:33:16 UTC96,185193,399Maxis
Diablo® IV24,0476 October 2026 - 16:58:07 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

Violent

GameLatest observed playersTracked peakReviewsDeveloper
X-Blades586 October 2026 - 14:29:14 UTC9,9813,202Gaijin Entertainment
Art of War: Red Tides246 October 2026 - 13:36:55 UTC4,0146,954Game Science
Rage Wars136 October 2026 - 07:11:29 UTC2122,151Lemondo Games
Beast Battle Simulator86 October 2026 - 18:31:48 UTC91,289DOG HOGGLER
Vampire: The Masquerade - Redemption76 October 2026 - 18:31:47 UTC20991Nihilistic Software
Welcome to the Game66 October 2026 - 16:39:19 UTC532,534Reflect Studios
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Lone Leader26 October 2026 - 15:12:13 UTC36365SirGoose
Ancestors Legacy Multiplayer Open Beta26 October 2026 - 07:43:57 UTC7877Destructive Creations
DUNGEONS OF CHAOS26 October 2026 - 16:42:34 UTC4180Volker Elzner
CRACKHEAD15 October 2026 - 18:46:59 UTC8941,096Not available
Darkness Assault16 October 2026 - 10:17:29 UTC366674Black Lime Studio

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