Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 813170 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $6.66 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $6.66 |
| Current price USD | $6.66 |
| Release date | Apr 19, 2018 |
| Developer | Milkjug Studios |
| Publisher | Milkjug Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | Mostly Negative |
| Positive review percent | 35% |
| Positive reviews | 9 |
| Negative reviews | 17 |
| Total reviews | 26 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/813170/ |
Short description
Don't Pray To Satan is an unforgiving city simulator/strategy game, where you must monitor and prevent your city's inhabitants from praying to Satan and bringing about the end of days.
About this game
YOUR CITY HANGS IN THE BALANCE - YOU MUST SHOW THEM THE WAY Don't Pray To Satan is an unforgiving city simulator/strategy game, where you must monitor and prevent your city's inhabitants from praying to Satan and bringing about the end of days. Feel vexation like never before as the city you just spent 4 hours keeping alive sacrifices themselves to unholy hellfire at their own hands. Monitor each of your citizens for signs of corruption, and try and mitigate the damage the corrupt can do. Call upon a variety of divine powers to stem the flow of Satanism. Recruit citizens to become your Vessel to aid you in your struggle. Prepare daily for the Black Mass - the Satanist's nightly ritual which accelerates them to their goal. A fully-fledged artificial life system: citizens have homes, jobs, hobbies, interests, a daily schedule that varies... and dark secrets they keep from their neighbors. Randomly generated cities: buildings, townsfolk, jobs, businesses, everything: no two cities or its populace will ever be alike. Full day-night cycle: you must carefully monitor your citizens habits during the day, and watch out for those who stay out at night.
Supported languages
English * * languages with full audio support
