SPSTEAMPULSELIVE ANALYTICS
TetraLogical

TetraLogical Steam metadata

Japster's Cavern | Mar 4, 2019 | game

Released

0players observed · 4 October 2026 - 13:37:32 UTC

CasualIndieStrategyPuzzleEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)669
  • Revenue (VGI)$2,566
  • Review score95% positive

TetraLogical metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)669
  • Revenue (VGI)$2,566
  • Review score95% positive
  • Total reviews20
  • Release dateMar 4, 2019
  • DeveloperJapster's Cavern
  • PublisherJapster's Cavern

Genres: Casual, Indie, Strategy

Company pages: Developer: Japster's CavernPublisher: Japster's Cavern

Top Steam chartsTop 100 gamesGame directorySteam Store page

TetraLogical Steam metadata

TetraLogical metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/814420/metadata
Steam Storehttps://store.steampowered.com/app/814420/
Steam Communityhttps://steamcommunity.com/app/814420
PCGamingWiki search
IGDB searchSearch IGDB for TetraLogical

Reviews, pricing, and metadata

Review summary

Positive

95% positive, 19 positive, 1 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen, Steam Achievements

Achievements

100

Platform releases
  • Steam 4 March 2019

Latest Steam announcements

  • PUZZLE KINGS CHALLENGE - HOT New Feature Now LIVE! - 5 June 2020

    HUGE new update to TetraLogical! LOTS of work done, including the following! The biggest by far, is the HOT new "PUZZLE KINGS CHALLENGE" mode! You'll notice a new "PUZZLE KINGS CHALLENGE" button on the left of the screen, and this will be enabled and select-able once the entire GLOBAL and FRIENDS Leaderboards for ALL levels, from Steam have been synchronised (just takes a couple of seconds generally!). The new CHALLENGES INFO panel beneath this new button will show any CROWNS LOST, HELD, or WON / GAINED, once synchronised! (These will be counted and tallied up for the current session, UNLESS you switch from FRIENDS to GLOBAL at any point, as this simply resets the WON / LOST' since last shown, notification!) For example, if you were KING on any Puzzle Level, and have been beaten on it since last played, the game will let you know WHO beat you, and what their best time is. :D ....You can…

  • Small-ish, but nice update! - 17 April 2020

    A small-ish update! By request! - I've added a new Windowed mode resolution options and movement control! 1) You can now switch between Full Screen and Windowed modes that are smaller than the Windows resolution. You'll now see an extra area in the Settings Menu, giving a choice of Window sizes to run TetraLogical in, for when you are NOT running in Full Screen - You can select any size offered, and de-selecting Full Screen will run the game in a window of that size - it's dynamically selectable without having to restart... :) 2) I've also added a 'ghosted' title bar window dragging control (which becomes visible when hovered over, at the very top of the window!), so if you are in Windowed mode, you can click, hold and drag the TetraLogical game window around to wherever you'd prefer it! 3) Also added a couple of fixes to my new levels - whoops! - I'd not checked they were fully Puzzle…

  • UPDATE Released - Cloud Saves, New Levels and more! - 13 April 2020

    *NEW!* - A brand new updated release for all of my TetraLogical fans! - Grab it now! - it's got:- CLOUD SAVES - TetraLogical now saves to the CLOUD also! - ALL progress, plus your current progress / saves states for ALL Puzzle Mode levels... Fire up TetraLogical from any of your Steam Client PC's - Desktop / Gaming PC / Laptop etc, and play where you left off! :D NEW LEVELS! - 12 additional levels have been added, ALL Puzzle Mode compatible too! - Have fun beating them / setting your best solved time! Some small but helpful bug fixes - Including a couple of corrected level names, some text positioning (Level Editor Screen, and "Optimising Pieces" now display correctly again! - ...and another where previews were causing problems. If anybody was affected by that last one, I'd be grateful to know if it's now resolved! As always, have fun! Many thanks for the support, Den / Japster

  • Update Available! - 4 April 2020

    *NEW* build now LIVE, with enhancements and a couple of fixes! FULL list of changes - many thanks to Marco, for most of these suggestions!:- 1) GREAT new feature for PUZZLE MODE! - Now, hovering over a level in Puzzle Mode will show you who (globally!) has the best time to beat, and what time to beat! - Here's hoping it motivates some of you to attack each other's best times! ;) 2) Puzzle Mode - Same easily-identifiable noise when placing pieces as normal mode. 3) Puzzle Mode - NO delay between tiles destroyed animation and giving a new piece. Makes the game more fluid, and potentially faster to complete levels, based on skill! - Go for it! 4) Changed "Scroll" references to "Mouse Wheel" throughout game - makes more sense!... 5) Puzzle Mode Level Previews - new feature:- Hovering over these will now get the best time and player! - You'll know what (and who!) to beat... 6) Hopefully fixe…

  • New In-Game Achievements Summary Screen! - 28 January 2020

    IN-GAME ACHIEVEMENTS ARE NOW AVAILABLE ...I've added a fancy screen to tot up and show, inside the game, how you're doing with regards to completing the game's many achievements!... :) (EDIT:- Players NO LONGER need to edit any STEAM settings to see these! - they should just work and display fine for everyone!) If STEAM has successfully loaded, then STEAM will send the current player's achievements data to my game and the TROPHY ROOM button will be active, and press-able once the game has synchronised achievements data (generally takes just a couple of seconds!):- Simply use the UP/DOWN/LEFT/RIGHT Cursor keys, OR Left-Click the mouse anywhere in the Achievements window or drag up or down, to scroll faster or slower.... :) You can then browse your achievements in-game, to easily see which ones you're missing, or have been awarded (I'll also add stats soon, so you can see how close you ar…

  • Just to let you all know that I'm now working on the ONLINE MULTI-PLAYER! - 18 January 2020

    ONLINE (STEAM) MULTIPLAYER! Just a quick announcement to say that after a while adding all of the other features and promised (and then some!) modes, we're now tackling adding the promised ONLINE MULTIPLAYER functionality for TetraLogical! It's a *BIG* update in terms of work required, as we're having to re-write the turns logic, game logic, achievements recognition, etc to also work with remote players, but it's moving along smoothly, albeit slowly (to get it right and not break anything - LOTS of testing to do too!), at present! (BTW - We know that some people are managing to play the game in valve's GREAT new couch sharing multiplayer mode, and fair play to them! - but that relies on a great connection, plus, all players control the mouse in this mode, hence it's a little awkward to play, so adding dedicated online lobby based matchmaking and multiplayer should make for the best expe…

  • Some Festive feels! - 16 December 2019

    It will be active from now until just after the new year, so play a game and see what you think! - Just a bit of fun! If you prefer the normal look and feel of TetraLogical, then just tap 'S' to disable or enable the festive atmosphere, any time whilst playing a game! ;) As always, thanks for the support, and enjoy the game! Den.

  • TETRALOGICAL's Workshop / User-Created Levels Submission area is now LIVE!!! - 22 November 2019

    The NEW User-Created Levels Submission is NOW included inside TetraLogical! If you fancy creating any levels for submission in TetraLogical's updates, then you can now simply click the new UPLOAD button found in the Level Editor! Once successfully uploaded, you should hear a confirmation sound (and will be adding confirmation prompts to the game in the next update), and your new level should appear on Steam's Workshop area in a matter of minutes, for other players to vote on for inclusion in the regular (and of course, FREE) levels updates for TetraLogical! You can even head on over to the Workshop and edit the descriptions for your creations if you prefer to add more info! (The next patch should be out in a week or so, so you could even have your own level(s) in by then, community votes pending!) https://steamcommunity.com/app/814420/workshop/ Here's hoping that fans' combined creativi…

  • New DELETE USER LEVEL button, and a couple of new levels / Puzzles! - 20 November 2019

    Well, I've been steadily beavering away on the latest (admittedly small but useful!) update to the game for the last few days, and I've now got the logic in for user levels deletion / maintenance! There's now a new DELETE LEVEL icon in the EDITOR screen, which will become active/bright red if on a USER created level. I've also added a whole lot more functionality behind the scenes, to make adding levels even easier, including auto-sorting of the levels displayed, cleaning up of files for deleted levels, and lots more! I've tested it in pretty much every scenario, and I'm satisfied that it definitely keeps user levels and data safe, while removing all redundant files to ensure no issues occur with old level data, saves, previews etc... NOTE:- As this DELETE button will INSTANTLY delete a user created level, I want you to be SURE you meant to do it!... :D ...hence, a simple mouse click wi…

  • An overdue update! - 21 October 2019

    Hi guys! Apologies that it's been a while since my last update... I've been sorting out a hectic life, and managing to de-clutter it so that I can devote more time to game development (I've also been slowly selling off my 100's of old retro computer systems, and it made for a very busy life, impacting my available game development time) - I've now passed them all on in one fell swoop, to free up much-needed Dev hours!... :D So now, I'll soon be in a good place to be attacking that promised online multi-player, and given that Valve's got something up it's sleeve which might help with that, I'm even more excited!... I'm also by request, adding a tutorial mode, to make it easier for newer players to get the gist of the game... :) ...obviously, more levels will be coming along in the next update, and as I playtest less than I'd like, if I don't see particular Puzzle levels being completed b…

  • PUZZLE MODE SAVE STATES ARE NOW *LIVE*! - Have fun! - 26 July 2019

    I've now implemented PUZZLE MODE PROGRESS SAVING! ...complete with a message on the level previews to show those levels with games in progress/saved, if TetraLogical finds a save state for the previewed level and difficulty settings! (ie. Puzzle Mode, Hard, Level 14, etc) So, NOW, if you've placed at least ONE piece and started your game, then the QUIT button will become a SAVE AND EXIT button, and you'll find that exiting from an unfinished puzzle game by either pressing this button, or by clicking the CLOSE icon at the top right of the screen, will now create a save state/snapshot for it. Going back in to try any SAVED puzzle again will automatically reload it at the exact point where you left it! ie. If you only have 5-10 minutes to play, you can still have a blast at progressing a particular level, then whenever you play a move, it will update the save state, ready to continue next…

  • PUZZLE MODE Automated SAVE/CONTINUE almost ready for release!... - 25 July 2019

    Ultimately, ALL play modes will feature automated progress saving for the current level, mode, and game settings, ...but, I had a few days spare before I take a break with my family, so.... ...I've nearly implemented PUZZLE MODE PROGRESS SAVING! ...complete with icons on the level previews to show those levels with games in progress/saved, if TetraLogical finds a save state for the previewed level and difficulty settings! (ie. Puzzle Mode, Hard, Level 14, etc) So, when the update is released (hopefully tomorrow!) you'll find that exiting from an unfinished puzzle game will now create a save state/snapshot for it, then going back in to try that puzzle again will automatically reload it at the exact point where you left it! ie. If you only have 5-10 minutes to play, you can still have a blast at progressing a particular level, then whenever you play a move, it will update the save state,…

  • FINALLY! - Update released! - Go grab it! - 19 July 2019

    ENHANCED HELP IN PUZZLE MODE is now *LIVE*!! In SOLO PUZZLE MODE, The CPU will now attempt to help you with the best pieces, from up to 40 tiles (up to 10 moves) away from a solution! If you reach 7 moves and haven't broken the current puzzle, then you're pretty much assured of getting the correct 7 pieces to finish the puzzle, although WHERE to place them may not be readily apparent! Try it and let me know what you think, guys! - I think it makes PUZZLE MODE a LOT fairer, and more enjoyable as a result! ADDED A BRAND NEW AUDIO TRACK! SKAVEN has very kindly allowed me to include one of his latest, SUPERB audio tracks in the latest update, and it's a cracker - you can now choose "GAMMA KATANA" from the jukebox, and I'm loving it! As always, if you love TETRALOGICAL's music, please feel free to visit SKAVEN's Soundcloud and check out his other fantastic FREE music at https://soundcloud.co…

  • Overdue update! - 14 July 2019

    Hi All! - Hope you're enjoying TetraLogical! Just a quick update to say that whilst I've been slowly (very slowly! :( ) implementing this new pieces logic, I've also been adding other requested features... So, once I get this trickier update out with better end game puzzle mode pieces help, you will shortly afterwards have:- 1) PER LEVEL SAVE STATES / SNAPSHOTS!:- Simply, on EVERY level, if you exit your game, it will SAVE (or update) your progress on that level - effectively letting you tackle ANY level when you have a few minutes to chip away at it! - Like some of the larger challenges! Note:- The save game format and SAVING logic is pretty much sorted, I just need to restore saved games and set up the game to continue from it, which I'm currently working on. Using this, you will be able to resume ANY game type, for ANY level, at any point! (Solo, Vs, Standard, Blitz, Puzzle, etc!). O…

  • Better help for Puzzle Mode endgame, plus some other fixes, almost ready for release! - 23 June 2019

    More help in PUZZLE MODE!:- We've REALLY optimised the CPU help for the endgame in Puzzle Mode! - The computer will now do it's best to help allocate the best mix of pieces for up to 28 free Tile Slots / SEVEN possible pieces away from the end of a Puzzle completion attempt!... :) ANIMATED CURSOR / 'THINKING...' INDICATOR As it's thinking harder, although it's generally pretty fast (less than 1/4 of a second to 1/2 second, to work those out), due to the random nature of shape placements and calculations for each scenario / board state, it can sometimes take a bit longer - so we've now added a 'BUSY' cursor and message (instead of freezing the cursor!), for those times when it's taking a little longer (generally a second or two, but can possibly be up to 4 or 5 seconds absolute max on rare occasions). Note that while it's calculating the best pieces for you, your GAME CLOCK will be froze…

  • I didn't want to post 2 announcements so close to each other, but I'm really pleased!! - 17 June 2019

    ...as I realised that there was a whole bunch of SOLO gaming effort from players going unrewarded, so I've now added:- SOLO NORMAL PLAY LEADERBOARDS! (1000+ of them!) So, we now have 10 Leaderboards, for EACH built-in level (currently 104), for ALL ranking Efficiency ratings... If you finish a SOLO RELAXED or TIMED MOVES game, and get any of the following Efficiency rankings - 75%, 80%, 85%, 90%, 95%, 96%, 97%, 98%, 99% or a PERFECT 100%, you'll rank on the relevant Leaderboard for the current level! Have fun, and let's see some scores set for myself and Lorna to beat! :D NEXT UP!!! I'll be adding an ACHIEVEMENTS GALLERY, to view in-game, and more importantly (as there are so many of them!), an in-game LEADERBOARDS browser, for any UNLOCKED levels, for the current game mode!! So, once added, if you're looking to play, for example, a bit of BLITZ, just select that mode, navigate the Leve…

  • Quick fix for the Level Creator/Editor... - 17 June 2019

    Hi guys! I've been trying to track down an issue with the level editor using more memory than it should, and I think I've finally fixed it... :) If you've been creating levels, and possibly had the game crash out on you after a while, I'd be very interested to know if you still have the issue after this update! PS - In other news, I've now officially RELEASED TetraLogical as a LIVE release game, given that it's now fully playable, albeit with some tweaks to go in, plus the online multiplayer mode adding. I'm hoping that this will help gain sales, as at the moment, I've literally only got about 40-50 paid supporters (for whom I'm very grateful to of course!), and it's tough to keep motivated when the game just doesn't seem to be selling despite adding loads of game modes and features... :( Thanks as always! Den / Japster

  • Quick update guys! - More Levels, RELEASE status, etc! - 16 June 2019

    MORE NEW LEVELS! Just a quick update! - Firstly, I've just added another bunch of levels to keep you busy guys! - along with some more Leaderboards to attack! You now have 104 levels built-in, to play while I code some more stuff into TetraLogical! Now that I'm happy with the levels count for now, I'll be looking to add more computer help to Puzzle Mode next, to aid in not getting problem pieces before you hit the magic 20 tiles left number... :) I'll also add an option to delete unwanted levels in the Level Editor, for any that you'd like to delete/discard... :) Should help tidy up your install if you've been busy creating levels, or saving as new levels, before renaming... :) MOVE FROM EARLY ACCESS to FULL RELEASE! So, as always, thanks for the support guys! - I now think that given that all game promised modes are in (and more!), it's possibly time to move up from Early Access to a f…

  • Just a quick update! - Volume Controls, better steam connectivity, and some more levels! - 9 June 2019

    Firstly, by request:- VOLUME SETTINGS You now have independent volume controls for both Music and Sound FX... You can set levels, etc in the SETTINGS menu. You can also simply drag either slider all of the way to the left, to turn Music or Sound FX off completely. Settings are saved, so you need only set them once... :D PLUS... I've also added a few more levels, making 90 in total so far. :) Finally, if you've been disconnected from Steam, or unable to connect when you started playing, and you're no longer logged in, the game will now try and log you (again) in once your game is over, in order to still save/post your achievements! Go grab it!

  • HUGE update to TetraLogical now available!! - Come and get it! - 7 June 2019

    TETRALOGICAL is now LIVE/RELEASED! It's been nearly ready for a while now, but now that all 4 main game modes are in, and the game is fully playable with Leaderboards and Achievements, it's time to make it LIVE, and available via normal Steam store purchasing, while I continue to work on cool new updates, more levels, and features to add for FREE... :D 1) PUZZLE MODE Leaderboards are LIVE!! So, if you manage to solve a puzzle, especially in a record time, you'll be able to see your rankings on the 100 NEW Leaderboards, specifically added for Puzzle Mode! 2) Lots more levels!!! We now have over 100 levels to play with, with 90+ of those also being playable in PUZZLE MODE! 3) PROPER Text entry when renaming modified levels! Took a while, as it was low priority compared to some of the other needed enhancements, but now you can now simply type, and backspace, to name your cool user-generate…

Patch notes and updates

S.noRelease datePatch nameGID number
117 April 2020Small-ish, but nice update!4654976078208477250
213 April 2020UPDATE Released - Cloud Saves, New Levels and more!3112492477900989478
320 November 2019New DELETE USER LEVEL button, and a couple of new levels / Puzzles!2468465044714276838
419 July 2019FINALLY! - Update released! - Go grab it!2413284533094060629

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID814420
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateMar 4, 2019
DeveloperJapster's Cavern
PublisherJapster's Cavern
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typePositive
Positive review percent95%
Positive reviews19
Negative reviews1
Total reviews20
Steam recommendationsNot available
Achievements100
Average playtime forever1,027 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/814420/

Short description

A turn-based slotting in / strategy game with a BIG twist!... Play either Solo, or Versus, against up to 3 CPU *or* Human players. Take turns to place your pieces onto the board, trying to score the maximum points/efficiency score that you can with your current piece.

About this game

A turn-based slotting in / strategy game with a BIG twist! Play either solo (un-timed, or against the clock, or even the addictive new BLITZ!, LIMITED MOVES, and PUZZLE modes!), or against up to 3 CPU *or* Human players. Take turns to place your pieces onto the board, trying to score the maximum points you can with your current piece, each turn. (and in TIMED modes, in as fast a time as you can for bonus points, and be quick! - or you may lose your turn...) BIG points are not the ONLY way to play the game - you can also play sneakily (as well as strategically) too, to stop your opponents from getting a better score, or force the end of the game by blocking potential moves by your opponents! - Once the board is exhausted, if enabled, a one-time DOWNFALL can turn the tide, and create a few more moves! CURRENTLY FEATURES!:- Tetraminos - but used in a never-before-seen way to strategically play / fight for the highest score/best move! A selection of over 100 (so far!) unique board layouts already included to play on already (with more being added, up to the planned limit of nearly 500, including the best from the community!) A built-in Level Editor! - A layout creation editor is already included inside the game, to amend or create up to 500 of your own layouts/levels to play immediately, or even for submission, community rating and incorporation into regular (and of course, *FREE*) extra levels packs coming soon!). Some VERY sneaky CPU opponents - 21 of them, to be exact! ;) VERSUS STANDARD (Human or CPU opponents), RELAXED or TIMED game mode - Try to beat your friends (or the CPU players!) on any given level! SOLO STANDARD RELAXED or TIMED game mode - Try to beat your best efficiency/scores for any given level! SOLO BLITZ MODE! - Try to get the best scores for 1, 2, 3, 4, 5, 6, 8 or 10 minutes on the clock, with more time being awarded for GREAT scoring moves! SOLO LIMITED MOVES MODE! - Try to get the best scores for a starting amount of 10, 20, 30, 40, 50, 60, 80 or 100 MOVES, with free moves being awarded for GREAT scoring moves! *NEW!* SOLO PUZZLE MODE! - Try to completely complete each of the 90+ unique PUZZLE mode layouts, by cleverly placing your al…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
24Shared/Split Screen
22Steam Achievements
30Steam Workshop
23Steam Cloud
15Stats
25Steam Leaderboards
17Includes level editor
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

TetraLogical's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

TetraLogical's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records TetraLogical at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$2.99$2.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,106,1085 October 2026 - 15:00:02 UTC1,818,368
2Dota 2815,1525 October 2026 - 15:00:02 UTC1,291,328
3Wallpaper Engine108,2885 October 2026 - 14:35:13 UTC150,271
4Once Human19,1555 October 2026 - 13:17:49 UTC231,343
5Human Fall Flat5,7705 October 2026 - 14:57:37 UTC127,516
6ICEY1,7665 October 2026 - 13:12:52 UTC3,173
7Battle Teams 24395 October 2026 - 14:33:54 UTC7,966
8MUSYNX465 October 2026 - 04:49:41 UTC157
9Conqueror's Blade3,8975 October 2026 - 13:55:54 UTC18,921

Related Steam games by tag and genre

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat173,8555 October 2026 - 13:13:50 UTC193,859110,826Marcel Zurawka, Julius Krüger
Wallpaper Engine108,2885 October 2026 - 14:35:13 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero74,5755 October 2026 - 14:46:33 UTC546,13043,714Nugem Studio, Tesseract Studio
How to Fish53,3625 October 2026 - 12:53:50 UTC373,97130,342Dazed Games
Deskrawl: Idle ARPG45,5875 October 2026 - 10:58:55 UTC45,587Not availableFirst Day Games
VRChat43,8955 October 2026 - 12:56:42 UTC74,217269,026VRChat Inc.
Transport Fever 326,7195 October 2026 - 14:42:27 UTC42,161Not availableUrban Games
The Sims™ 424,3805 October 2026 - 14:23:59 UTC96,185193,399Maxis
Diablo® IV24,3065 October 2026 - 12:59:57 UTC64,51869,242Blizzard Entertainment, Inc.
Dressmaker20,8895 October 2026 - 12:23:18 UTC37,946Not availableelyaradine, raithza, oomsarel
Garry's Mod20,6505 October 2026 - 11:53:44 UTC73,7501,258,308Facepunch Studios
Russian Fishing 420,6285 October 2026 - 12:55:06 UTC27,90689,773FishSoft LLC

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat173,8555 October 2026 - 13:13:50 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS143,1945 October 2026 - 14:22:29 UTC399,748Not availableBULKHEAD
Rust118,7065 October 2026 - 14:20:16 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine108,2885 October 2026 - 14:35:13 UTC150,2711,008,495Wallpaper Engine Team
Valheim105,0325 October 2026 - 14:05:25 UTC498,478533,888Iron Gate AB
Slay the Spire 284,8825 October 2026 - 14:25:33 UTC574,638199,438Mega Crit
Stardew Valley82,9375 October 2026 - 13:35:38 UTC236,6141,016,067ConcernedApe
TBH: Task Bar Hero74,5755 October 2026 - 14:46:33 UTC546,13043,714Nugem Studio, Tesseract Studio
The Outlast Trials69,2635 October 2026 - 12:30:38 UTC90,646101,323Red Barrels
Project Zomboid60,9365 October 2026 - 14:43:45 UTC122,811467,999The Indie Stone
Palworld60,4535 October 2026 - 13:57:34 UTC2,101,535451,088Pocketpair
How to Fish53,3625 October 2026 - 12:53:50 UTC373,97130,342Dazed Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2815,1525 October 2026 - 15:00:02 UTC1,291,3282,758,031Valve
Slay the Spire 284,8825 October 2026 - 14:25:33 UTC574,638199,438Mega Crit
Total War: WARHAMMER III58,9335 October 2026 - 14:34:34 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Don't Starve Together49,1495 October 2026 - 14:34:50 UTC122,662531,182Klei Entertainment
Hearts of Iron IV48,6475 October 2026 - 14:25:36 UTC93,196377,014Paradox Development Studio
Baldur's Gate 346,2565 October 2026 - 14:58:59 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI38,8155 October 2026 - 14:38:51 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord34,6935 October 2026 - 14:58:17 UTC248,034297,199TaleWorlds Entertainment
RimWorld32,1475 October 2026 - 14:45:47 UTC95,851239,107Ludeon Studios
Arena Breakout: Infinite31,0945 October 2026 - 13:18:22 UTC65,94478,112Morefun Studios
7 Days to Die29,3095 October 2026 - 14:27:41 UTC124,449401,451The Fun Pimps
Football Manager 2627,8815 October 2026 - 13:17:10 UTC82,75036,155Sports Interactive

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,1945 October 2026 - 14:22:29 UTC399,748Not availableBULKHEAD
Valheim105,0325 October 2026 - 14:05:25 UTC498,478533,888Iron Gate AB
Slay the Spire 284,8825 October 2026 - 14:25:33 UTC574,638199,438Mega Crit
Project Zomboid60,9365 October 2026 - 14:43:45 UTC122,811467,999The Indie Stone
Palworld60,4535 October 2026 - 13:57:34 UTC2,101,535451,088Pocketpair
VRChat43,8955 October 2026 - 12:56:42 UTC74,217269,026VRChat Inc.
Path of Exile 226,4015 October 2026 - 14:44:09 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended25,9505 October 2026 - 14:35:32 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.22,6225 October 2026 - 14:42:36 UTC266,908420,693semiwork
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG
The Isle13,8625 October 2026 - 08:21:59 UTC27,916121,501Afterthought LLC
RuneScape: Dragonwilds9,8675 October 2026 - 11:52:57 UTC39,10324,686Jagex Ltd

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