SPSTEAMPULSELIVE ANALYTICS
Code: Terraform

Code: Terraform Steam metadata

AppsMafia | Sep 9, 2026 | game

Released

94players observed · 8 October 2026 - 13:20:16 UTC

CasualIndieSimulationStrategyEarly AccessSteam Store

  • Latest observed players94 · 8 October 2026 - 13:20:16 UTC
  • SteamPulse tracked peak94
  • Units sold (VGI)17,187
  • Revenue (VGI)$160,000
  • Review scoreNot available

Code: Terraform metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players94 · 8 October 2026 - 13:20:16 UTC
  • SteamPulse tracked peak94
  • Units sold (VGI)17,187
  • Revenue (VGI)$160,000
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 9, 2026
  • DeveloperAppsMafia
  • PublisherAppsMafia

Genres: Casual, Indie, Simulation, Strategy, Early Access

Company pages: Developer: AppsMafiaPublisher: AppsMafia

Top Steam chartsTop 100 gamesGame directorySteam Store page

Code: Terraform Steam metadata

Code: Terraform metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/868160/metadata
Steam Storehttps://store.steampowered.com/app/868160/
Steam Communityhttps://steamcommunity.com/app/868160
PCGamingWiki search
IGDB searchSearch IGDB for Code: Terraform

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$14.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

100

Platform releases
  • Steam 9 September 2026

Latest Steam announcements

  • 8 New Languages to Test: 简体中文, 日本語, 한국어, Русский and More - 30 September 2026

    Code: Terraform can now be played in eight more languages. They are on the experimental branch today, and before they come to the main version for everyone, I would love native speakers to try them and tell me how they read. The new languages 简体中文 (Simplified Chinese) 日本語 (Japanese) 한국어 (Korean) Русский (Russian) Deutsch (German) Français (French) Español de España (Spanish, Spain) Português do Brasil (Portuguese, Brazil) Everything you read in the game is translated: menus, machines, research, transmissions, achievements, DOCS and the Code Lab lessons. Your code stays the same in every language. Python keywords, function names and the game's API don't change, so a script you write or share works for everyone. To switch, open Settings > Language and pick one. The game doesn't follow your Steam language on its own. The change takes effect straight away: on the main menu the game reloads…

  • Update 0.1.28: Titanium Sooner, 49 New Code Lab Lessons and a Faster Game - 24 September 2026

    This update brings titanium within reach much earlier, a whole new set of Code Lab lessons, and a faster, smoother game throughout. Titanium now arrives much sooner. The Wide Sonar that finds it and the Industrial Drill that mines it both unlock far earlier, right in your early steam progression. I have been listening to all the forum and Discord and feedback posts that you have made about it and hopefully this is going to feel like a more refined and smooth progression. The Code Lab gains a Concepts half: 49 short lessons that explain the language step by step and how it works inside the game, from how get_component hands you a machine to scripts that run for as long as your colony does. Every lesson comes with examples you can run on the spot, and the first eight practice lessons now start you off with the shape of the solution, so you fill in the key detail. Big colonies autosave smo…

  • Retail v0.1.23 - 15 September 2026

    v0.1.23 Fixed every save failing once a breakpoint was set from an external editor. Fixed saves that took minutes to finish, and stopped the game rescanning your scripts folder after its own writes. Fixed a black screen on startup caused by recovery files the game was not allowed to write. A save that cannot be read is now listed and explained instead of quietly vanishing from the list(e.x. the very rare situation that the OS temporarily blocks it (like AV scanning). The save list now appears immediately instead of looking frozen on a folder of long playthroughs. Hardened the pause menu so it can never write an incomplete save over a good one. Fixed Bluetooth audio on Linux going silent or stopping after a few seconds. Restored the game's desktop icon and name on Linux under Wayland. VS Code setup now explains what went wrong when it cannot finish, and Settings carries the manual steps.…

  • 10,000+ Units Sold ! 68,000 Wishlists ! First PATCH LIVE - 13 September 2026

    Hello everybody, the game has now surpassed 10.000 units being sold! Thank you so much, I have no words. There are also 68,000 wishlists as well, absolutely crazy. Thank you so much for the amazing interest you have shown in the game. I'm gonna do my best to make it better and better. I read each and every feedback and bug report. I have just released the first update to the game which fixes a lot of issues, including audio issues that some people had on Linux, graphics issues with FPS, and other issues of that sort. If you have any issues of any kind or any feedback to give me, please do. I take everything very seriously and act on it. I have spent pretty much the whole weekend making a ton of fixes and additions to the game, so here is the list of the new things that you will see right now when you update the game: ==== Added Feed Maker Mk II and faster depot-handling upgrades. Reduce…

  • Updated Retail Build 0.1.22 - 13 September 2026

    Added Feed Maker Mk II and faster depot-handling upgrades. Reduced several late-game order requirements and the Loaded Up achievement target. Fixed Biology machines getting stuck with full outputs and improved their input/output displays. Fixed Harvester collection and deliveries to completed Plant Terraformers. Fixed outpost biomes, vehicle servicing and Waste Processor readouts. Sonar now explains blocked discoveries, and surveyed inert contacts appear in the Journal. Expanded scripting support for component types, build versions and upcoming orders, and fixed marker arguments. Fixed large script operations, generator handling and shared-data updates. Made console errors clearer and fixed script filtering and boot-script output. Improved editor performance, type analysis, autocomplete and docstring formatting. Improved detached editors, variants, library deployment and Vim controls. A…

  • 40,000 Wishlists ! 🚀 Code: Terraform launches Tomorrow ! - 8 September 2026

    Code: Terraform launches in Early Access on September 9, 2026 at 10:00 AM Pacific. The game will be available on Windows and Linux for $14.99 USD, with a 10% launch discount for the first seven days. More than 40,000 of you wishlisted this game before it was even out. I didn't expect anything close to that when I started, and I'm genuinely grateful. Thank you. If you play the game, an honest Steam review helps a lot in the first days. I'll be around on Discord to help with any questions you may have, come join us! If you hit a bug, get stuck somewhere, or your script does something you can't explain, come and tell me. I read everything, and I'll be fixing things fast. See you tomorrow.

  • 🚀 Code: Terraform launches in Early Access on September 9! - 29 August 2026

    The date is set! Code: Terraform launches in Early Access on September 9, 2026 at 10:00 AM Pacific The administrative transition I mentioned previously is complete. The Steam store page and game build have both been reviewed and approved, and everything is now in place for release. Code: Terraform will launch on Windows and Linux for $14.99 USD, with a 10% launch discount for the first seven days. The additional time has been put to good use. Private playtesting is underway (our playtesters have been doing amazing work), and I’ll continue fixing bugs, refining balance, and polishing the game right up to release. One day after launch, Code: Terraform will also participate in Steam Programming Fest, running September 10-14. Thank you again for the patience, and for more than 22,000 wishlists. I’m excited to finally share the game with you. Wishlist Code: Terraform to receive a notificatio…

  • Release Date Update - 25 July 2026

    Due to some logistics related issues with my setup I will unfortunately have to delay the release of the game. There is some administrative work on my side that needs to be finished before the game can go live, so I have set the release date to Coming Soon rather than hold on to a date I cannot promise. I will post the new date once everything is confirmed, and that one will be final. Nothing is wrong with the game and nothing is being cut. It is paperwork, not development. What this does buy is time, and I am going to use it. Two things: More testing. The extra runway goes into play testing and balance, especially the later systems where a rough edge costs the most. The final game is very complex and includes vehicles, drones, factory lines with fabricators and smelters, weather, events, fulfilling Earth orders, and a lot more. The extra testing will go a long way to make sure that thi…

  • 10,000 wishlists - Release in 2 weeks ! - 13 July 2026

    Hey everyone, 20 days ago I posted about Code: Terraform passing 5,000 wishlists. Today, the game passed 10,000 wishlists and the game is getting more daily wishlists than ever. 🎉 Saying thank you is obviously not enough, but I am really glad that more and more people are interested in the game. What I can promise is that I have done my best to make something worth your time. For anyone landing here for the first time: 🪐 Code: Terraform is a programming game. The planet is dead, you have a code editor, and nothing moves until you make it move. Drills, power, pipes, atmosphere, biology, all of it runs on scripts you write in a friendly Python-like language. There is no button that says "do the thing." You decide what the thing is and you write the code for it. The game releases in two weeks. If any of that sounds like your idea of fun: ⭐ Wishlist it, it's the single biggest thing that…

  • 5,000 wishlists - A MASSIVE Thank You All ! - 25 June 2026

    Hey everyone, Code: Terraform just passed 5,000 wishlists. 🎉 I'm a little stunned, honestly. When I started building this, I wasn't even sure that this concept would resonate with people.I did hope that people would agree with my vision of making an automation/programming game where all systems can be fully programmed by players, allowing for a ton of different interactions that even I, who develop the game, cannot fathom. So sincerely, thank you. I can only promise that if you have already played the demo, the full game is not going to disappoint you. It's packed with carefully curated content, and a ton of systems that are going to keep you busy for some time while you terraform Nocturna. New here, or one of the 5,000? Code: Terraform is a programming game. You land on a barren planet and revive it by automating everything. Mining, logistics, power, atmosphere, biology, in a friendly…

  • We're in Steam Next Fest — welcome, and what's coming next 👋 - 17 June 2026

    Hey everyone ! Code: Terraform is part of Steam Next Fest right now, and the free demo is live too. A bunch of you just discovered the game this week, welcome aboard. Hope you are having fun ! The response to Steam Fest this week has genuinely blown me away, thank you! Seeing this many of you dive in, and send real feedback is exactly why I'm making this game. New here? The 20-second pitch: Code: Terraform is an automation game where you don't click to do things, you write code to do them. Real Python-like scripts, a full in-game editor, console, and docs. Script a rover to survey and mine. Write the policy that runs your power grid. Your scripts keep running while you plan the next one. The more you automate, the more the planet, and the story, responds. Worth trying in the demo: Get your first solar tracker following the sun in a few lines of code. Send a rover out to scan the map, th…

  • Hotfix for latest Demo Build - 25 May 2026

    I read ALL your feedback and act on it asap ! Here are hotfixes based on the feedback I got in the demo that I uploaded earlier today.Demo Hotfix out v.0.1.12BioLab automation works on a fresh save (Manage/Run no longer fails silently)Steam Linux launches on NVIDIA + Wayland setupsWeb demo saves no longer get wiped under storage pressureConsole CLEAR actually clears errors tooInactive editor tabs are readable across themes Polish Sensor cards show phase progression as a segmented stripe; hover the phase badge for the ladderCheaper early BioLab reagents (Alkaline Buffer 1cr, Cryo-Solvent 2cr)Outpost map icons easier to clickDebugger shows shallow previews of containers and objectsNew clock.real_seconds_per_hour() for planet-aware sleeps; sleep docs clarified Old saves load cleanly through the new format. No player data is touched.

  • New Windows Demo Build + Linux Build ! - 24 May 2026

    New demo build v.0.1.9 is out Demo Patch Changelog (v0.1.9) New features: Added Biology Lab: collect creature fragments across the planet, identify them at the Lab, extract reagents, and ship them to Earth contractors. Full Frozen-biome subsystem with 16 species and 10 authored Bio Orders.Added Field Dossier — discovered species reference card with biome notes, fragment locations, and recipe hints.Added Bio Orders board for the new Earth biology contracts, with a master-detail layout.Added light-mode theme support and a wider theme catalog so the editor and dashboards can match your room.Added 6 new music tracks to the in-game shuffle.Added debugger upgrades: a click-to-expand value tree for locals, a call stack panel, watch expressions, hover-to-evaluate in source, and a REPL while paused.Added save load history fallback — if a save file is corrupt, the game now recovers from the most…

  • Code: Terraform — free demo out now - 10 May 2026

    The free demo is live. Try the first slice of Code: Terraform now. You've been sent to a frozen alien world. Your ship is silent, sensors offline. The only way to bring this place to life is to write code — real code, in a Python-flavored language with a full editor, console, and documentation built into the game. The demo covers the early arc: Boot your systems and calibrate sensors Write scripts that run autonomously Deploy a rover and harvest minerals Terraform the planet, give it life with oxygen, pressure, and heat Watch the atmosphere react to your engineering A few hours of content, and a clear sense of how deep the full game goes. ▶ Download the demo or wishlist the full launch at https://store.steampowered.com/app/868160/ I'd love to hear what you think — drop your feedback in the comments below or on Discord.

Patch notes and updates

S.noRelease datePatch nameGID number
115 September 2026Retail v0.1.231843481262704094
213 September 2026Updated Retail Build 0.1.221843481262699622
325 May 2026Hotfix for latest Demo Build1833334318577957

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID868160
Live current players94
SteamPulse tracked peak94
Live count (today's peak floor)94
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateSep 9, 2026
DeveloperAppsMafia
PublisherAppsMafia
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendations323
Achievements100
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/868160/

Short description

A deep automation and programming game on a frozen alien planet. Write real code to drive rovers, run power grids, fabricate parts, and fly drone fleets across the world. Your scripts run while you plan your next move. The more you terraform, the more the planet responds.

About this game

You've been sent to a frozen alien world. Your ship is silent. Sensors offline. The only way to bring this place to life is to write code. Code: Terraform is an automation/programming game where every action happens through scripts you write. Not visual programming. Not drag and drop. Real code, in a language modeled after Python, with a full editor, console, and documentation built into the game. You don't click to mine. You write the mining script. You don't manage a power grid by hand. You script the policy that runs it. Solar trackers follow the sun because your code reads the clock. Drone fleets fly because your code dispatches them. The more systems you script, the more the planet responds. Boot your systems Bring your base online one script at a time. Calibrate sensors. Activate solar power. Read raw instrument data and turn it into meaning. Every system is a component you interact with through code. Write scripts that run autonomously Your solar tracker follows the sun. Your rover surveys distant sites and drills the ones worth mining. Your smelter refines what comes back. They all run at the same time, your code working while you plan your next move. Solve engineering contracts Earth sends contracts. Data processing challenges with real rewards. Parse signals, filter datasets, compute solutions. The harder the contract, the bigger the payout. Refine, fabricate, deliver Earn credits. Buy machines. Deploy modular rovers and Pioneers, swap nav and sonar and drill modules to suit the job. Smelt ore into ingots. Fabricate parts: pipe segments, machine frames, circuit panels, turbine rotors, cargo pods, thruster assemblies, battery packs. Ship orders to Earth's contractors for credits, recipe unlocks, and tech upgrades. Scale from a single solar panel to a planet spanning industry. Power grids and fluid networks Drill water from underground reserves. Tap oil wells. Cap geothermal vents for steam. Pipe each medium across the planet, balance backpressure, and feed tier three machines that demand continuous flow to run at full output. Bridge crossing pipes with overpasses. Wire power subnets with line segments. The infrastructure layer is tile by tile,…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 8, 2026 to Oct 8, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Code: Terraform's USD price history spans from Oct 8, 2026 to Oct 8, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Code: Terraform's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 8, 2026 through Oct 8, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Code: Terraform at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-08$14.99$14.99No discountSteam Store

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Hearts of Iron IV44,6698 October 2026 - 13:39:37 UTC93,196377,014Paradox Development Studio
Euro Truck Simulator 237,3008 October 2026 - 13:26:41 UTC73,289940,058SCS Software
Escape from Tarkov34,7888 October 2026 - 12:24:17 UTC46,24966,597Battlestate Games
Mount & Blade II: Bannerlord34,5118 October 2026 - 13:54:57 UTC248,034297,199TaleWorlds Entertainment

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2837,5408 October 2026 - 14:03:02 UTC1,291,3282,758,031Valve
Total War: WARHAMMER III48,8248 October 2026 - 13:05:43 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Slay the Spire 247,0948 October 2026 - 09:50:26 UTC574,638199,438Mega Crit
Don't Starve Together46,4908 October 2026 - 13:29:55 UTC122,662531,182Klei Entertainment
Hearts of Iron IV44,6698 October 2026 - 13:39:37 UTC93,196377,014Paradox Development Studio
Baldur's Gate 339,5628 October 2026 - 13:26:14 UTC875,343860,578Larian Studios
Mount & Blade II: Bannerlord34,5118 October 2026 - 13:54:57 UTC248,034297,199TaleWorlds Entertainment
Sid Meier’s Civilization® VI32,2588 October 2026 - 12:46:29 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
7 Days to Die26,0108 October 2026 - 12:48:01 UTC124,449401,451The Fun Pimps
RimWorld23,0828 October 2026 - 10:29:22 UTC95,851239,107Ludeon Studios
Transport Fever 322,2278 October 2026 - 13:48:51 UTC42,161Not availableUrban Games
Football Manager 2621,0168 October 2026 - 10:06:34 UTC82,75036,155Sports Interactive

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim94,7388 October 2026 - 13:56:50 UTC498,478533,888Iron Gate AB
WARDOGS67,6158 October 2026 - 08:07:21 UTC399,748Not availableBULKHEAD
Project Zomboid57,8908 October 2026 - 13:50:22 UTC122,811486,203The Indie Stone
Palworld54,7138 October 2026 - 13:19:03 UTC2,101,535451,088Pocketpair
Slay the Spire 247,0948 October 2026 - 09:50:26 UTC574,638199,438Mega Crit
VRChat30,1158 October 2026 - 11:03:09 UTC74,217269,026VRChat Inc.
Path of Exile 220,7688 October 2026 - 13:06:43 UTC578,562226,998Grinding Gear Games
ARK: Survival Ascended13,8538 October 2026 - 07:51:12 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,3318 October 2026 - 05:19:25 UTC27,916121,501Afterthought LLC
BeamNG.drive13,3238 October 2026 - 10:36:58 UTC44,232392,944BeamNG
Phasmophobia11,9638 October 2026 - 13:35:07 UTC112,241840,280Kinetic Games
RuneScape: Dragonwilds7,4758 October 2026 - 10:39:21 UTC39,10324,686Jagex Ltd

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