Because We're Here - Act I news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score96% positive
- Total reviews91
- Release dateJul 19, 2018
- DeveloperStudio Elfriede
- PublisherStudio Elfriede
Company pages: Developer: Studio ElfriedePublisher: Studio Elfriede
Because We're Here - Act I Steam news
Because We're Here - Act I news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- August 2026 Patch Notes + MCM Birmingham Expo - 3 August 2026
Hello! Another smallish update to Acts I and II. Changes are as follows:Act I Version 1.6 - August 3rd 2026- Rewrote a good few textboxes for clarity and flow- Replaced most of the ingame header graphics (i.e. 'Act I', 'Six Months Later')- Replaced the Battle of Wits and Route Choice UI graphics- Added an additional dialogue choice to Gottfried's second scene (inc. a potential additional affection point)- Fixed a very embarrassing error in which the answer to a Battle of Wits question is casually given to you very shortly before the question is asked (how did that survive... a million editing passes...)- Changed most of the scene transitions to make the music start a little more naturally- Made slight adjustments to some SFX levelsAct II Version 1.5 - August 3rd 2026- Rewrote some textboxes for clarity and flow- Replaced most of the ingame header graphics (i.e. 'Act I', 'Six Months Late…
- Wishlist Act III + Act IV! - 7 May 2026
Hello! Just a quick post today, to inform you that the Steam store page for Because We're Here Act III + Act IV is now live! You can find it here. Wishlists are very much appreciated!(Yes, this is the second time I've made this blog post haha - I realised I should probably set it as 'Major Update'. There aren't going to be many announcements that are bigger! And it's unveiling a new playable instalment, so I think it qualifies.)If you want to read a lengthier meditation, I wrote a general state-of-the-union blog post on Steam last November, which also covered how Acts III and IV are being combined into one release - go and check it out if you want to know more!I also said in that post that this store page would be live 'hopefully next week' and here we are in May. Oh well, better late than never! Speaking of which - this nicely coincides with the Steam Otome Games Celebration organised…
- Act I + Act II Patch and General BWH Update - 21 November 2025
Hi, everyone! It's the first Because We're Here patch in a long time! Nothing too exciting, I'm afraid - it's just some smallish cosmetic changes. But I've written a general project update too, so read on if you're interested in how things are going in a broader sense. ^^First things first - Act I (v1.5) and Act II (v1.4) have had the following changes made:- Umlauts have now been incorporated into the game's script! A handful of character/place names have changed to reflect this - Saenger becomes 'Sänger', Mueller becomes 'Müller' and so on.- The medics' insignia is now a green cross, to avoid resemblance to any specific real-world symbols or organisations.- Elfriede's hometown is now called Blauebrück, to avoid resemblance to any specific real-world places.- Eugen's familial home is now named Bodendiek Hall (it just sounds nice).- Rewrote a good few textboxes for clarity and flow.- Fi…
- Because We're Here ~Act II~ is Released! - 28 September 2019
Act II of WW1-era otome visual novel Because We're Here is now on Steam! This second act follows Elfriede through the next few months of the First Lassallian War, and a large amount of the story takes place in the trenches this time around. Against the backdrop of an upcoming spring offensive, she meets several new characters (many of whom are from ‘enemy’ nations) and struggles with the emotional fallout of Act I's events. Because We're Here Act II has been in development for quite a long time! I really had the chance to work on it properly this year, but the plot and the new characters originated with the first draft in 2016-17. A lot of love has gone into it! It's full of twists and turns, and it’s the longest act by far at 220k words~ So! I won't overstay my welcome with this blog post. I hope you enjoy Act II. https://store.steampowered.com/app/869390 Act I is Currently Reduced! Ac…
- Act II Release Date: 26th September 2019 - 17 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33092582%2Fae047a695e387829658f2643b4dd7b3dd59ad101.png Release Date Announcement - 26th September Because We’re Here Act II has an official release date! It’s arriving on 26th September 2019. There have been a few different provisional and/or estimated release dates over the past few months, so I’m happy that I’m finally in a position to announce something more concrete. Act II follows Elfriede through the next few months of the First Lassallian War, and a large amount of the story takes place in the trenches this time around. Against the backdrop of an upcoming spring offensive, she meets several new characters (many of whom are from ‘enemy’ nations) and struggles with the emotional fallout of Act I's events. https://store.steampowered.com/app/869390 Bonus Rambling If you were waiting for a summer release: apologies! If…
- Wishlist Act II! - 30 April 2019
The store page for Because We're Here Act II is now up, meaning it's available to wishlist! (LINK) Act II is titled Live and Let Live, and is the longest of BWH's four acts, at an estimated 6-7 hours. It's going to be released this summer (originally intended for late June, but there were small setbacks - there's more info on the Devlog!) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33092582%2Ff9287d7858370486c58fb5c174c1082dbdc82b9b.jpg
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 August 2026 | August 2026 Patch Notes + MCM Birmingham Expo | 1839676055895584 |
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