- 0.5.8 - Expert is here! - 26 August 2023
Life is crazy, and full of curveballs. But we're finally back with some new content! Included in this update is a brand new 100 stage difficulty, uncreatively titled 'Expert' - think you can handle it? We've also included a bunch of new features for custom level designers, and of course a slew of fixes. Please enjoy! Added ~~~~~ - Expert difficulty | 100 stages, plus 10 bonus stages - Volcano world background | Try to catch your breath. - Basic support for non-uniform object scale, including for animated objects. Still a bit broken with scales over 1.0 - stick between 0 and 1! - Support for disabling stage tilt on a material - Support for seesaw angle limits, and seesaw limit bounciness - New stages - Lanterns - Pills - Don't Look Back - Capacitors - Forgotten Path - Strategy - Squeeze By - Hideous Hoops - These Donuts Are BONKERS! - Starfishies - Tight Fit - Wavy Waves - It's all bowls…
- v0.5.7 release - New stages and various touch-ups - 4 December 2022
Oh hey it's a new Rolled Out! update, would you look at that. Treat yourself to a whole pile of new stages, and some various tweaks and stuff we've been doing for the past while. Yes we know Morris is still invisible, sorry! Patch soon..hopefully. I mean it can't take 6 months again, right? Yeeah sorry about that - a lot of stuff has happened for me (Alice) in the past several months and (without getting too much into details), I just haven't had the same kind of time as what I had nearer the start of the year - I haven't abandoned Rolled Out, promise - this game's still very much a passion project for all of us and I apologize for not really mentioning this sooner (it's scary!). Uses Unreal Engine 4.27.2Uses stage config v0.6.0Uses course config v0.2.0AddedEnabled the Unreal Engine console (Press backtick to use it)Stage times are now recorded more precisely (The game still simulates a…
- v0.5.5.1 release - Visuals and animations hotfix - 27 November 2021
Changed Improved wormhole visuals and renderingImproved reflective material rendering Fixed Fixed several lighting issues with the updated backgroundsFixed stage animation keyframe issues on Jumpy Options and Pop Quiz
- v0.5.5 release - Visual overhaul, new characters, physics determinism, and more - 16 November 2021
We're sorry to have kept you waiting, but we promise, we've got something good for you to chew on today! We bring you the ultimate gift in competitive, animal in ball style racing! DETERMINISTIC PHYSICS! We've overhauled our entire physics engine which takes a long time to ensure that when Multiplayer hits you all get the best experience possible.We've also overhauled a significant amount of the world backgrounds, polished up some stage visuals, and we've got a couple new friends for you to play as well! It’s time to roll up your sleeves and Roll Out! Uses stage config v0.4.0Uses course config v0.1.0AddedNew characters for you to selectFlotsam, the Axolotl (they/them)Guava, the Koala (they/them)Rook, the Field Unit (she/her)More events have sounds now (post-goal launch, 1-up)Additional and updated VFX for several eventsThere is now a volume slider for the timer tick soundsNew stagesDisa…
- 2021 Rolled Out Go Fastathon - 31 July 2021
It's time to shatter the sound barrier. Hey, you, there, reading this. Want to win a cool, unique, and not for sale Rolled Out Shirt? Keep reading. We're holding our first ever leaderboards contest in Rolled Out! The official 2021 Rolled Out Go Fastathon! Many of our courses have been optimized to the ends of the Earth, so it wouldn't be a fair contest. We decided that for the sake of keeping the playing field even, we're going to run on the new levels added in patch 0.5.4.1, available in the "Basic" arcade course. 15 never before seen stages, 15 new chances to prove your speedy skills, 15 stages to optimize and perfect. Make sure to take breaks, and remember the wise words of Confucius. "Going faster than light will only leave you in darkness" ...he probably said that, at some point. We’re still finishing up the shirt design. It unfortunately couldn't be ready for our release date, so…
- v0.5.4.1 release - Bug fixes and more beginner levels - 31 July 2021
It's 0.5.4.1 Why are we delivering this patch in parts? What does this mean for you, the player? Does Veronica from my math class actually like me, or am I reading their signals wrong? Well, we're going to answer a few of these questions, at least. For now, let's talk about 0.5.4 part 1. Never rolled an animal in a ball before? Good. That's normal. But it means you might have some trouble playing this game… Twilight has been hard at work to make a new set of beginner levels to help players new to the genre develop some animal-filled ball rolling abilities. Crue has also been hard at work improving the menus experience for controller players. It'll be a lot easier to adjust your bindings through the in-game menus, now. What's going on? So as far as Patch 0.5.4 goes, what's going on? What do we have behind the curtain that didn't make the cut for this release? To start, we've gutted all o…
- Rolled Out! is a wonderful spiritual successor to Super Monkey Ball - 21 June 2021
While Rolled Out! from Polarbyte Games / Skymap Games is currently in Early Access so it's not finished, it clearly has an excellent setup ready for you to get rolling. Read the full article here: https://www.gamingonlinux.com/2021/06/rolled-out-is-a-wonderful-spiritual-successor-to-super-monkey-ball
- v0.5.3 release - The online leaderboards update - 4 June 2021
Felt cute, might upload our times later. It's the long-awaited Leaderboards Update! Leave your friends in the dust as you rush through every stage at maximum speed! As soon as the update goes live you’ll be prompted to opt into the leaderboards. So opt-in and start running for your spot on the top of the leaderboards.As always, your feedback has been instrumental in our development. So please, keep requesting features and reporting bugs via the suggestions chat in our Discord, and via our public GitLab! Want to help out? We're looking for feedback on the user interface of the game - in particular, to improve the practise menu, but we're also gathering feedback on other sections too. If you don't mind sparing five minutes, shooting over your thoughts over at https://airtable.com/shrzEsNrzrrgYdV5U would be much appreciated! Uses stage config v0.3.0Uses course config v0.1.0AddedOnline lead…
- v0.5.2 release - The accessibility update - 24 April 2021
Custom balls? New stages? Accessibility options? You want it? It's yours my friend, so long as you have enough bandwidth. In response to your feedback we implemented some accessibility options. Stage tilt multiplier should help people who are prone to motion sickness, and you can now dim the backgrounds on a per-world basis! If you’re looking to express yourself a bit, we've also enabled the ability to pick and recolor your ball! Now you can roll around in a spike ball, or a cube, or even a series of floating orbs combining to make a singular orb! Remember to keep sending us your feedback, as it's extremely valuable in determining what gets tackled next! Uses stage config v0.3.0Uses course config v0.1.0AddedWarp goals (goals with a warp_distance > 1) now have particle effectsThere's a few accessibility options now!Stage tilt multiplier is now an option, if you want to reduce the amount…
- v0.5.1 release - Whole bunch of bugfixes and responses to your feedback - 6 April 2021
- 2020-04-06 - Whole bunch of bugfixes Patch 0.5.1 is mostly focused around responding to player feedback regarding some stages, fixing some options, and correcting some of the more obvious bugs. Your best scores are now saved, and menu music has been added! We also fixed a couple of crashes, did a couple of things that may help increase performance, and even changed how your times are displayed. Please continue to provide feedback and bug reports through the Discord, email and GitLab! Uses stage config v0.3.0Uses course config v0.1.0AddedVSync is now a toggle in the options menuWhen playing a course in arcade mode, the UI now shows what stage number you're onSelected worlds/courses are now highlighted when browsing the practise/arcade browser UIsWhen stage config parsing fails, you now get a message dialog explaining whyAdded a toggle to disable wormhole see-through - may be useful on…
- v0.5.0.1 hotfix - Increased default strength of controllers - 27 March 2021
In the 0.5.0 release of the game, controllers that the game could automatically generate bindings for had a ball movement multiplier of 1.0. For many controllers, this meant that diagonal inputs couldn't be maxed out since you couldn't simultaneously push 100% right and 100% up, for example. With 0.5.0.1, this multiplier has been increased to 1.5. Existing saves will have their multiplier bumped up to 1.5 if they started at 1.0, however if you prefer, this can be reverted back to 1.0 and the game won't touch it afterwards. Full changelogs can always be viewed at https://docs.rolledoutgame.com/changelog/
- There's no monkeying around in the new roller game Rolled Out! - 24 March 2021
Did you love the classic Monkey Ball or Super Monkey Ball? A hugely popular series that gained something of a cult following and a close spiritual successor is out now with Rolled Out! Read the full article here: https://www.gamingonlinux.com/2021/03/theres-no-monkeying-around-in-the-new-roller-game-rolled-out
- Fixed being unable to download/install Rolled Out! on Linux - 23 March 2021
If you tried to play the early access release right after launch on Linux, Steam would have failed failed to download any files since we forgot to associate the Linux content with the Rolled Out! app. Our bad, this has since been fixed. You may or may not have to verify game files, or uninstall/reinstall the game before it starts downloading. Thanks for bearing with us and thanks to the Linux testers for helping, have fun rolling around!