- Oh FLICK! Flick Shot Rogues is out now! - 17 September 2025
The wait is finally over: Flick Shot Rogues is out RIGHT NOW! It’s been quite a journey getting here, and we want to thank all our family, friends, and playtesters who helped us get to this point. We really hope you will enjoy our hero-flicking, turnbased roguelike! And after playing, it would be pretty cool if you could take the time and leave a review on Steam! Reviews will help us reach even more rogue-like likers and trick shot enthusiasts! Also, say hi on our Discord server! We would love to hear from you, be it feedback, bug reports, or just a nice message! Join here: https://discord.com/invite/3eXyP9gF2u https://store.steampowered.com/app/2427450/Flick_Shot_Rogues
- Summer Catchers is part of PixElated Festival! - 22 July 2024
Our friends over at Brave At Night (Creators of Yes, Your Grace) are putting on the first ever PixElated Festival. A celebration of all things Pixel Art. From retro-style classics to contemporary indie gems, this event will showcase a selection of Adventure and RPG pixel-art games all in one place. Play demos, get awesome deals, talk to devs and more. We are excited that Summer Catchers will be part of the fun and on sale during the event for 90% off! You can even join a Pixel Art Contest! All the details on the website linked above. Have fun everyone! - Team Noodlecake
- Steam Deck ready - 21 December 2022
We're happy to announce that Summer Catchers is officially verified for Steam Deck now. So have a nice portable adventure, friends!
- 1.5.0 - New Content and Japanese Localization - 11 February 2021
Dear friends, we're glad to announce a new update for our game! We added a Japanese localization, new karts, costumes and also fixed several bugs. We wish you nice riding and an exciting adventure!
- Photo Mode in Summer Catchers! - 28 May 2020
Now in the menu of the game there is a button for enabling Photo Mode, it pauses the game and turns on the camera. https://media.giphy.com/media/Kbqm6oow6mObkgHtkA/source.gif You can move the camera, zoom in and zoom out, and apply various effects. https://media.giphy.com/media/f5LP7ja7ly9CBmmw8f/source.gif Save the picture you take or publish it in Steam community. https://media.giphy.com/media/L1PfQxAVjIIarT0Fev/source.gif Also, there is a new page for the travel book, where you can find your unique photos saved. https://media.giphy.com/media/SV62crZ2D4I82QyKdP/source.gif In addition to this, the pictures are also stored on your hard drive, you can view them and you don’t even need to start the game. https://media.giphy.com/media/mEKJNSBaDx8gYvtjJX/source.gif
- Halloween in Summer Catchers - 29 October 2019
Curve a cart from a pumpkin and become a zombie-racer with the updated Summer Catchers! https://media.giphy.com/media/L06OLCMJuGAQbmcNIG/giphy.gif Celebrate Halloween in the world full of mystical adventures and get unique photos for your travel book! https://media.giphy.com/media/VFH3bjB3OraLSpjmWC/giphy.gif A rare pumpkin buggy and a nightmare outfit for the hero will be available in the Forest Riders for two weeks. https://media.giphy.com/media/MFaGD84ULQOqyAnpGC/giphy.gif Don't waste your chance, cuz items will be vanished, but memorable photos will stay with you forever! https://media.giphy.com/media/m9539GGLAyk2p2ilgC/giphy.gif
- 1.2.1 - small localization update - 20 September 2019
Game build has been updated to version 1.2.1 Changelog: Added French and Chinese localization for Loading Screen Hints Updated French and Chinese localization in the tutorial scene and for the "Pants" quest in the fourth level Some bugs are fixed
- Major Update 1.2.0 and DEMO release - 3 September 2019
From this moment on a demo version of our game is available for all people who want to try it before buying! No limits on time or on a number of times you can play it! In the demo version you’ll find the full first level with all perks and boss at the end. Also, we present you an UPDATE that we have been working on from the date of release! Changelog: In response to a popular request we modified the main game mechanics. Now there is a function which allows you to swap any available tool on the screen to another, that would be different from the initial one. Now the player has more control over tools and the system itself became more user friendly To the shop we added hints helping select the tools you need Added the ability to view your travel book after you play through the game We also added hints showing up on loading screen. For now hints are available only for English, Russian and…
- Update 1.1.0 is live - 23 July 2019
Hi everyone, We're still working on a big update for the game RNG mechanic, but we already have a small but pretty patch for the game today. Changelog: Now the RNG system won't let three same tools appear in your hand if you have at least one different in your inventory Now you can activate tools quickly with keyboard keys 1, 2 and 3 The "Billboards" quest from the fourth level and the "Flying Bush" quest from the fifth level are now easier to complete Now a flower in the "Flower Bouquet" quest from the eighth level won't be saved in your stash if you already have one with the same color, so basically the quest became much easier Fixed some typos Next up is a big update we're working on right now. You're gonna like it! Summer Catchers dev team
- Summer Catchers sees you racing for the sunshine - 20 July 2019
I hate driving, but if it was the only way to reach the warmer months after a cold winter, you d find me taking to the road as early as possible. That s the plight of Summer Catchers protagonist Chu, who s trying to make it south to finally catch some sunlight. The game is broadly an endless runner, but as you can see from this trailer, there s a lot else going on besides. (more…)
- Summer Catchers is available now! - 16 July 2019
So here it is! The game is out now on PC and MAC with a launch discount! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33284490%2Ff446c9ec3851e2373a9aeab05723b5339864bdd2.png That was a big journey for each member of our team, from scratch to a complete video game with lots of obstacles on its way. Today we let everyone start their own road trip through the world we put so much love and efforts in. How many girls will wake up in snow banks? How many wooden cars can the Wolf Lumberjack make and how many times they will smash into tricky rocks? We can't even imagine this! Hop on board, folks, it will be amazing! :summer2019trees::summer2019boost::summer2019vehiclecorgi::summer2019flag:
- E3 2019 games every game confirmed - 13 June 2019
They just keep coming don’t they? A lot of games were announced at E3 2019, things that we didn’t know about, as well as stuff that’s previously announced, or expansions to already released games. Now, to the casual outsider, what we’re doing might seem absolutely nuts, but we thought we’d put together an alphabetical list of all the PC games that have been confirmed to appear at this year’s E3 show. With well over a hundred of them now in the books, the next year or so looks packed. (more…)
- E3 2019 - 9 June 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33284490%2Fe605f24f5510d2c4d0a690e2c210689ee7634b4a.png To show their game at E3 — is probably a thing any game developer dreams about. So, here it is — the big news! ːsteamhappyː Summer Catchers goes to the conference as a part of the Kinda Funny Games Showcase! Have a nice day, everybody! Enjoy the show and don't forget to wishlist us! ; )
- Screenshot Saturday Sundays: Goat meets go-kart, sci-fi scenery, and squirrel songs - 31 March 2019
Screenshot Saturday, Twitter s weekly tag for developers to share snippets of their in-progress games has again rolled around, leaving behind a treasure trove for me to pick through and choose some pretty gifs to share with you. Within: an over-eager goat, a sun-drenched world, and some octopus-battling rodents. (more…)
- Original Soundtrack DLC - 29 March 2019
We are very excited to present you the result of collaboration with Geek Pilot Soundworks! This is the original soundtrack for Summer Catchers! It includes 33 amazing tracks in hight quality MP3 and Flac formats. Set off on a journey through woods, wastelands, swamps, underground cities and explore the spirit of the game's world though music! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33284490%2F152e6da01760581c762d741412e0fe7c2085cc68.png Play good games, listen to good music! The Summer Catchers Team
- New trailer released! - 28 March 2019
https://www.youtube.com/watch?v=g3CSNaQeisE
- Results of DevGAMM - 23 November 2018
So has the DevGAMM passed, and it was absolutely awesome! We set ourselves an aim to test the local co-op and some other features with real players, but instead we’ve gained much more than that! The DevGAMM Awards contest jury noted the quality of our game, awarded us with a cup and prize in Audio category, and also nominated us in Game Design, Visual and Narrative categories! Our board was in high demand throughout the whole exhibition day. People played in both single and local co-op mode at the same time, and not a single bug hurt their game play. Cooperative game testing was a success too! We confirmed that this mode is necessary and we will do our best to include the co-op mode into the final game version! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33284490%2F51c399e6b09c93f408ddda9f6fe461a7eae3fc7c.jpg We thank everyone who visited our board and shared though…
- Summer Catchers goes to DevGAMM - 26 October 2018
Dear Friends! The development of our game goes at full drive. Right now we are working on the final stages and afterwards we're going to start with the secondary features and systems. But the closer the cherished release date is (that is not defined yet) the stronger is the tension. That is why our team has decided to attend the DevGAMM conference in Minsk that will take place on November, 15-16, and chill out a bit. We will bring along the almost ready Summer Catchers and everyone interested will be able to play it. This will be a universal build demonstrating lots and lots of our game's peculiarities, though not disclosing the game's storyline details. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33284490%2F115923169fcf027b0fb2d2d69668c6cf3854194f.png Our table will open on November, 16th in the Indie developers zone. We have prepared some souvenirs and a wrapped c…