SPSTEAMPULSELIVE ANALYTICS
RE:OZMA

RE:OZMA Steam metadata

SHIFTRICK | Dec 19, 2019 | game

Released

0players observed · 5 October 2026 - 22:43:19 UTC

ActionAdventureIndieRPGEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)600
  • Revenue (VGI)$5,939
  • Review score17% positive

RE:OZMA metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)600
  • Revenue (VGI)$5,939
  • Review score17% positive
  • Total reviews18
  • Release dateDec 19, 2019
  • DeveloperSHIFTRICK
  • PublisherSHIFTRICK

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: SHIFTRICKPublisher: SHIFTRICK

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

RE:OZMA Steam metadata

RE:OZMA metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/932690/metadata
Steam Communityhttps://steamcommunity.com/app/932690
PCGamingWiki search
IGDB searchSearch IGDB for RE:OZMA

Reviews, pricing, and metadata

Review summary

Negative

17% positive, 3 positive, 15 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Steam Achievements, Steam Cloud, Stats

Achievements

32

Platform releases
  • Steam 19 December 2019

Latest Steam announcements

  • [Live Patch]Quaility of life Patch(0.1.7v) - 31 January 2020

    Hello, Adventures! It's the 6th week of RE:OZMA's Early Access launch. In this 0.1.7v Update, quality of life path been fixed with feedback from users. We look forward to your feedback. The overall font size of the UI has been significantly changed to improve legibility, and the issue of canceling the installation of the test and furnace where items are stored will be corrected. In addition, 8 new achievements have been added, and ESC Menu has brought together a guide. -0.1.7 Patch Note Summary 1.Adjust font size for some UI We resized the illegible font. 2.Fix of chest and furnace bugs It cannot change the installation location if items are stored in the chest and furnace. 3.Added 8 new achievements Added achievements can be obtained early in the game. The achievements of aliens and flame characters are divided. 4.Add Tutorial Quest Dialogue During the tutorial quest, a dialogue has be…

  • 50%! The 2020 Lunar New Year Sale is here! - 23 January 2020

    The 2020 Lunar New Year Sale has begun, bringing discounts on RE:OZMA in celebration of the Year of the Mouse! During this year's Lunar New Year sale, users will be able to purchase RE:OZMA at a 50% discount. *Discount period: Jan 23 at 10 AM to Jan 27 at 10 AM Pacific Time And additional events! Since we're having a high sale five weeks after Steam Early Access at RE:OZMA, we'd like to offer additional game keys to customers who have purchased Riosma before 10:00 a.m. on January 23. (PST Time) Please send a screenshot of the Steam purchase and e-mail us at [email protected], and we will send you the game key after checking. Checking the steam purchase details is as follows. 1. Run Steam app launcher 2. Click on your account name in the upper right corner of the Steam app. 3. Click ‘Account details’ below. 4. Select View Purchase history. Thank you!

  • [Live Patch]The Human-type character is available now!(0.1.6v) - 23 January 2020

    Hello, Adventures! It's the 5th week of RE:OZMA's Early Access launch. 1.The human-type alien character has finally been RAISED FROM THE DEAD! Now you can enjoy two completely different types of characters! An alien character who was able to play in the demo version, which was released in November 2019, will be revived again. We analyzed the play data of the demo version and then changed it to an action-oriented "flame" character to lower the entry barrier at the launch of Early Access. But our decision has led to fewer choices for players who were playing traditional sandbox game in the demo version. We are sorry that we have made a hasty decision on our own to narrow down the players' choices because of the burden of early access. But we've already had the early stages, and we've had a lot of enlightenment. We admit that RE:OZMA's first entry play was very tough because of the sudden…

  • [Live Patch]Monster balancing Adjustment(Early Access 3 week_0.1.5v Patch) - 10 January 2020

    Hello, Adventures! It's the third week of RE:OZMA's Early Access launch! We've solved some of the early entry barriers with patches up to the previous version of 0.1.4, and we're going to continue to improve on your feedback. In this 0.1.5 patch, we are trying to polish the beginning of the main content. First, we have been doing balance adjustment related to 2 major boss monsters, runes, and items, and have modified major bugs. -The human-type character is coming back! We are preparing to update the alien characters we released in the demo version into the early access build! In fact, we added an actionable "flame" character to lower the barriers of sandboxes, but we think it was a choice that reduced the choices available to players who used to enjoy authentic sandboxes in the demo version. So we're reviving an alien character with the human form and preparing to play the same version…

  • [Live Patch]Key Setting!(Early Access 2 week_0.1.4v Patch) - 4 January 2020

    Hello, Adventures! Happy New Year, everyone! It's the second week of RE:OZMA's Early Access launch! As we continue to focus on removing the early entry barrier, we have today updated 0.1.4version. We're going to continue to patch every week unless something really special. In this 0.1.4 Update, we've added key settings and prepared a number of other patches to make RE:OZMA smoother. Once the initial entry barrier is resolved, we will then proceed with patching for content! Today's main patch0 is as follows: -RE:OZMA Official Trailer Today, in celebration of the update, we release a video of RE:OZMA's official trailer. The video focuses on Action + Sandbox's combination and all the things it can play in the Early Access version (combat, digging, building, etc.). With so much content from RE:OZMA, we plan to continue uploading live videos to YouTube! -0.1.4 Patch Note Summary We've prepar…

  • [Live Patch]Eliminate the entry barrier(Early Access Day +7_0.1.3v Patch) - 26 December 2019

    Hello, Adventures! Is it Merry Christmas everyone? We actually couldn't find time to enjoy Christmas. ːsteamfacepalmː (We will enjoy Christmas next year!!) We've been working on patches for a week to resolve the initial entry barrier we talked about last week. Finally, We're finally hosting the 0.1.3v Patch on 27th December. The direction of this patch is to enjoy the gameplay smoothly for an hour. RE:OZMA is still tough, but please believe in the possibilities. That's right. We still have a lot to polish. Many opinions and feedback make us a better game. As the members continued to play, we prepared a total of 40 patch lists, looking for bugs and improvements. Our patch will continue next week and the following week. Unless something unusual happens, we try to stabilize the service by patching it every week. The phenomenon of falling underground in the particular terrain that you have…

  • Early Access Day +1_About Early Entry Barriers - 21 December 2019

    Hello, adventures! It's been a day since Early Access launched, and we're looking at feedback. First, thank the players for their feedback (even for 10 minutes) To sum up day one situation in one line, "Players are mostly clogged up from the beginning of the game." We wanted to give you a good experience with our game, but on the other hand, we are very sorry for the inconvenience and limitations As we developed games, we focused on technology implementation and content completion of games, and we designed games in a hardcore way. Therefore, we acknowledge that we were unprepared for the initial experience. We don't think this is an excuse, even if it's early access. We think we're blocking the players' access to a lot of the content we've prepared. We will improve it as soon as possible so that those who have experienced discomfort can enjoy it. So today, we fixed and patched the most…

  • RE:OZMA is out on STEAM Early Access! - 20 December 2019

    Hello, Adventures! It's finally time!!!!! Today RE:OZMA is out on STEAM Early Access! Thank you so much for all your patience and support! It's like a dream, actually! We think it's time to wake up from our dream! We have completed phase one of the Re:OZMA project for a year and 10 months, and we have finally released "RE:OZMA." It's scary and it's exciting! It was our first project, so we wanted to make it perfect. But we realized that perfection is done when we're with you, not with our developers. There will be a flaw in the game. There will be bugs. Your feedback will make RE:OZMA a better, more fun game. We hope you enjoy it and look forward to your feedback. Early Access is not the end but the beginning. Thank you! -Shiftrick- ------------------------------------------------------------------------------------------ Early Access Contents RE:OZMA focus on the '2D Sandbox + Action'.…

  • RE:OZMA goes EARLY ACCESS 19th DEC!(@PST 5 pm) - 17 December 2019

    Hello, Adventures! What a ride! The EARLY ACCESS date has finally been confirmed! Our target is to go live Dec.19th @5 PM PST. - EARLY ACCESS PRICE $14.99 In the future full version, we expect a price increase after a lot of content and systems are added. - EARLY ACCESS CONTENTS RE:OZMA focus on the '2D Sandbox + Action'. While elements such as digging, crafting, building and housing of sandboxes remain, seek more accessible sandbox games with fast and exciting action. Character Growth : Character level doesn't exist. The character's soul dig the ground to collect and manufacture various materials or discover items, and as the soul enters the body of a dead alien in the past, and continues to transform. This is the only way for a character to grow. You can combat five Boss monsters, and you can craft and design more than 200 sandbox objects yourself. There are three fellow NPC members.…

  • Upgrade Action with Sandbox & RE:OZMA Early Access is coming! - 10 December 2019

    Hello, Adventurers! First of all, we would like to extend our heartfelt thanks to the many people who played the demo and gave us feedback. Demo, crowdfunding will be over in a week! (16th Dec.!) Today we're going to be announcing RE:OZMA's BIG ISSUE! It's about a Change of Action and Early Access! -RE:OZMA, is it really what we(developer) want? We've learned a lot from the demonstration and crowdfunding. We've been looking back at the time for a year and eight months. We've implemented the elements of Sandbox, we've made new attempts at combining genres. Are we really playing fun? Is our personality enough? We still think that's not enough. How do we solve this problem? So we thought back to the time when we were designing the first game. Our initial project was an accessible game that combined cool action with sandboxes. This is the RE:OZMA prototype of June 2018. Since then, we've be…

  • RE:OZMA Youtube Live Streaming Today! (8:00pm KST) - 30 November 2019

    Hello, Adventurers! -Creator Balkun games will be streaming live on RE:OZMA YouTube at 8 p.m. tonight!(KST Time) KST Nov.30th at 8p.m. PST Nov.30th at 3a.m. EST Nov.30th at 6.am. Thank him for streaming ! He will play RE'OZMA demo play for about two hours! See you on YouTube, Twitch about 6hours from now on! Here's the streaming link for Balcon Games! YouTube: https://www.youtube.com/watch?v=VwFtECIpHFw Twitch: https://twitch.TV/balkungames Kakao TV: https://tv.kakao.com/channel/2953273 -Surprise Patch! RE:OZMA Multiplayer available! We just had a surprise update on the multi-play feature (as of November 30, 2019, at 00:15.) A maximum of four players join together to play In fact, we tried to apply this feature to Early Access. Development completed faster than expected and you are about to provide multi-play through patching today. It's still demo version, so the game play may not be s…

  • Join the 'RE:OZMA Crowfunding Now! - 28 November 2019

    "Would you like to explore with RE:OZMA?" Hello, Adventurers! We're very happy to finally announce today the crowdfunding news for RE:OZMA. And there's one more good news! All the major bugs in the demo build have been fixed! Please follow the link and check it out ! You can play right now RE:OZMA DEMO! RE:OZMA launch crowdfunding campaign'itch.io'. The reason for the delay is that the national policy of Indigogo(excluding Korean companies) has recently changed. So we changed our decision to run the funding campaign through 'itch.io'. We're sorry about the delay. Why crowdfunding? We'd like to complete our game 'RE:OZMA' with backers. We've made three prototypes, we've turned them upside And we've been spending a year and eight months of R&D time upside down. The development schedule is always beyond our expectations, and we've met many variables. We started our company early in the com…

  • RE:OZMA DEMO is NOW Available! - 25 November 2019

    Hello, Adventurers! It's finally the day to start the demo! We're so happy! (This is the new RE:OZMA illustration released today!) From now on, you can access RE:OZMA demo! Please access the steam demo key we sent you! (This is the first Full house trailer to be unveiled today. We expect you to have better housing than we do!) 1.Demo Play Guide -Check out the "Google Docs" ! *RE:OZMA Guide Book (ENG) *RE:OZMA Guide Book (KOR) There are a total of four guides. 1) Installation Guide: Update completed 2) Game control key: Update completed 3) Creating a character and initial tutorial: Update completed 4) Progress Guide: Update completed It's all done. The translation of the English version is not perfect yet. If you have any strange or curious questions while you're in the process, please use the Steam Community>DEMO Branch Forum at RE:OZMA!(link) 2.Demo Access schedule For three weeks from…

  • D-1! Demo KEY Distribution and Game GUIDE - 24 November 2019

    Hello, Adventurers! First of all, thank you for all your support for the pre-application of RE:OZMA DEMO. We are very pleased to announce the RE:OZMA DEMO. We have less than 24 hours to start the demonstration. We're getting cold feet and exciting. Let's now guide you through the RE:OZMA demo experience and how to play. 1.Steam Key Distribution Schedule PST Friday, November 22, 2019 3:00 a.m.- 7:00 a.m. EST Friday, November 22, 2019 6:00 a.m.-10:00 a.m. * Mail is sent sequentially and may arrive late depending on the mail server situation. * If you haven't received your key within a notified time, please contact [email protected] I'll answer after checking. (A reply will be sent within 48 hours.) 2.Demo Access schedule For three weeks from November 25, 2019 to December 16, 2019. The demo is available during Pre-Order and crowdfunding periods. PST opens Nov. 24 at 9 p.m. to end Dec. 1…

  • Welcome to RE:OZMA DEMO Application! - 11 November 2019

    Hello, everyone! We are pleased to announce a free demo application! RE:OZMA will launch Indiegogo(Global) campaign on November 25 and Wadiz(KOREA) at the same time! And we started our crowdfunding 'open notice' campaign in Korea(Wadiz) today. In the meantime, here's a quick video of the commemoration of crowdfunding! A new trailer released in commemoration of this crowdfunding will introduce the introductory story and main contents of RE:OZMA. In particular, on the newly released “shooter” genre planet, we have made the first public release of a “shooter” game map created and played directly on items and materials acquired on the sandbox planet. (Shooting genre: You can customize your game map, item, tank and so on. Welcome to RE:OZMA DEMO Pre-Access application Please play RE:OZMA faster than anyone else through this demo, and give for feedback to us. The demo is free and anyone who h…

  • Demo & crowdfunding of the RE:OZMA is coming! - 1 November 2019

    It's been a long time. We've got a news update in a month. We will update the situation of RE:OZMA today. (This is a set of 3 wings, one of the RE:OZMA crowdfunding rewards!) We've been busy preparing for the demo and crowdfunding at the same time. And It took more time than our expected development schedule, so we announced this on the last day of October. Unfortunately, we had to reschedule. We apologize for the delayed notice. It would be appreciated if you would understand our situation. 1.RE:OZMA Changes: Added new genre +1 RE:OZMA pursues change and challenges every day. The core value is to make it a “game what you can enjoy unlimited fun by your choice." We are pursuing an 'infinitely expandable game' by combining with various game genres on the basic ground genre ‘sandbox’. Planets in RE:OZMA can be 'different genre planets'. Each planet has its own genre and you can play the g…

  • Dev Diary #9 - RE:OZMA New Demo Trailer! - 21 September 2019

    Hello, everyone Today we are finally revealing RE:OZMA's new demo trailer and our further plan. 1.About Demo Trailer https://www.youtube.com/watch?v=-c6SE7ONON4 This demo trailer shows changes in RE: OZMA until recently. And it focuses on the sandbox and space strategy genres and gives a glimpse into RE:OZMA's unique stats and skill system. Skill system allows you to play with your own strategy by placing skill that collects through monsters, quests, and manufacturing to suit your situation. It also includes a recently changed game UI. In the next dev diary, we will deal with more detail about each feature. 2.Indiegogo campaign & Playing demo version RE:OZMA will launch an Indiegogo campaign to raise funds for the final phase of game development. In October, a demo version will be released exclusively to backers. We are close to the identity of our game that we are seeking. Any feedback…

  • Dev Diary #8 - Truths and Misunderstandings about RE:OZMA - 5 September 2019

    For those of you who've never met RE:OZMA Hello, everyone First of all, I would like to thank everyone for visiting the RE: OZMA store page. Thank you for your interest. I'm Kelly, CEO of Shiftrick, developer of RE: OZMA. I had a lot of worries and thoughts about writing this. I was afraid. (I wrote several times and erased it repeatedly.) I've seen some users write that RE:OZMA is similar to specific titles. It's very heartbreaking and embarrassing. Because it's not what we intended. But because we have a clue to this, we can't just watch this situation anymore. In the hope of solving our misunderstandings, I write our first post here. Today's posts are long and include GIFs, so please go to Announcement for more details. -RE:OZMA is not just a sandbox RE:OZMA is a Mash-up genre game that combines sandbox and space simulation genres, shooting, roguelike, RPG, platformer. Recently menti…

  • Dev Diary #7 - About Identity of RE:OZMA / Sandbox in renewal - 21 August 2019

    Hello. Half of August has already passed! Today is the second Dev diary in August. 1. Our current situation Since the introduction of "RE: OZMA's genre expansion" last month, development work has been ongoing. -Implementation of each genre: We are improving the completeness of our sandbox and space simulation genre. After this development is completed, the next genre will be developed. -Hybrid of the genre : It is a combination of six different game genres, such as sandbox, strategy simulation, RPG, rogue-like, platformer, and shooting. Thus allowing the development of the materials and items acquired by each game genre so that they can be used in other games. -Alpha Testing: The build is currently under construction and will be in alpha testing in September. -Crowdfunding: It is scheduled to launch in September and is in preparation. 2.New illustration of RE:OZMA We have recently compl…

  • Dev Diary #6 - Dev progress of space simulation - 2 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34975668%2F75ef5328df63dc11aba7b04e34d121571edb9db7.jpg Hello, everyone. It's the beginning of August. Time flies like a wing. :) 1.We're challenging every day. We released last week about RE:OZMA's new genre expansion and our team continue to develop it. RE:OZMA is a “Mash-up genre game” that combines 2D sandbox with, strategy, space simulation, shooting, roguelike, RPG, and platformer genres. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34975668%2Fcfda65167cd80074a4f94d8c6bb399694e4054bb.jpg Today we're going to share pixel art and programming news related to space simulation. Let's start! 2. About "Antimatter" in RE:OZMA space https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34975668%2F6089a9d69a7bfa605fc318e21d009300664fefbf.jpg When the players explore space, they encounter tens of…

Patch notes and updates

S.noRelease datePatch nameGID number
121 December 2019Early Access Day +1_About Early Entry Barriers2592316573854320649
22 August 2019Dev Diary #6 - Dev progress of space simulation2412159905929509360
324 July 2019Dev Diary #5 - Expansion of RE:OZMA2413285168840323960
419 July 2019Dev Diary #4 - RE:OZMA Housing system2413284533095859598
516 July 2019Dev Diary #3-RE:OZMA Multiplayer2436927798966411996
631 May 2019Dev Diary #2-RE:OZMA Development Updates2400895196208160025
710 May 2019RE:OZMA Dev Diary #1_Customizing planet & New monsters2405396896212033023

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID932690
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateDec 19, 2019
DeveloperSHIFTRICK
PublisherSHIFTRICK
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNegative
Positive review percent17%
Positive reviews3
Negative reviews15
Total reviews18
Steam recommendationsNot available
Achievements32
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

RE: OZMA is a 2D Hybrid Sandbox game, pursues sandboxes that are more accessible with faster action while keeping the collection and exploration elements of the sandbox. Players become an ‘Alien Creature’ and survive, explore and pioneer in vast space.

About this game

RE:OZMA is a 2D Hybrid Sandbox game inspired by exploration, crafting, building games such as Terraria, Starbound, Minecraft. RE:OZMA pursues a more accessible sandbox with fast and exciting action. You become an ‘Alien Creature’ and survive, explore and pioneer in vast space. Ultimately, it pursues a hybrid sandbox through a convergence of various game genres. -Key Features Play the sandbox dynamically with ACTION! Collect 22 Different Skills! These skills are as powerful as they are, and should be used by them because they destroy the terrain without constraint. They are powerful skills that can destroy your home, but if you use them well, you can feel more hit-feel. Transform into new shape character!! When you dig in and collect each body part of dead alien, you can obtain a new skill. After you collect a body set, you can transform into the appearance of that alien character and use a new set effect. You can also collect runes that can strengthen the parts and grow into stronger characters. Play the Sandbox! You can begin everything here and build your own planet. Each time you dig, real-time terrain changes and random terrain is created. And everything is possible: collecting, housing, building, manufacturing, crafting. Play the unique RE:OZMA! -Dyeing: Tile can be dyed with a makeable dye potion. -Housing: When you complete your house and decorate your boss's trophy run, it will have the same effect as I wore the item, which will increase your ability. -Manufacturing: Each object has its own use depending on its combination. You can use the design you want for a variety of purposes. Enjoy multi-play! You can basically play single, host, multi-play with up to four people. The full version will provide an online network server for all players to meet so that World Chat will allow players to meet and interact randomly on the planet RE:OZMA. Backstory There is an alien on the planet that has survived the Big Bang, which has become the dead graves of aliens. The body of an alien is burned down and lives are kept alive by a "flame" that has only a soul left. He finds the bodies of the past aliens who died while digging and puts his soul in them to "transfo…

Supported languages

English, Korean

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
22Steam Achievements
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

RE:OZMA's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

RE:OZMA's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records RE:OZMA at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$0.00$0.00No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2607,1235 October 2026 - 22:48:01 UTC1,818,368
2Human Fall Flat9965 October 2026 - 21:41:59 UTC127,516
3Three Kingdoms The Last Warlord425 October 2026 - 17:46:50 UTC785
4Brotato3,9625 October 2026 - 22:33:53 UTC23,754
5Conqueror's Blade1,3365 October 2026 - 21:43:05 UTC18,921
6下一站江湖Ⅱ-纯玩法DLC(免费)《寒门书生》00
7Dragon Cliff1955 October 2026 - 22:11:04 UTC2,000
8BlazBlue Entropy Effect1,6845 October 2026 - 17:39:31 UTC5,599

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2607,1235 October 2026 - 22:48:01 UTC1,818,3689,896,033Valve
Dota 2468,5475 October 2026 - 22:48:02 UTC1,291,3282,758,031Valve
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Apex Legends™121,5895 October 2026 - 16:45:09 UTC624,4731,047,228Respawn
Valheim112,3845 October 2026 - 22:16:14 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
PUBG: BATTLEGROUNDS102,4435 October 2026 - 22:48:02 UTC3,236,0272,744,193PUBG Corporation
Team Fortress 268,5535 October 2026 - 22:35:30 UTC253,2251,230,475Valve
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Overwatch®61,6715 October 2026 - 16:12:53 UTC164,636420,984Blizzard Entertainment, Inc.
Total War: WARHAMMER III61,5615 October 2026 - 16:14:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Tom Clancy's Rainbow Six Siege60,1775 October 2026 - 22:21:09 UTC200,4761,547,383Ubisoft Montreal

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™121,5895 October 2026 - 16:45:09 UTC624,4731,047,228Respawn
Valheim112,3845 October 2026 - 22:16:14 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
PUBG: BATTLEGROUNDS102,4435 October 2026 - 22:48:02 UTC3,236,0272,744,193PUBG Corporation
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Palworld41,9445 October 2026 - 20:06:28 UTC2,101,535451,088Pocketpair
Baldur's Gate 339,0225 October 2026 - 22:32:00 UTC875,343836,282Larian Studios
Deskrawl: Idle ARPG38,5005 October 2026 - 22:04:28 UTC45,587Not availableFirst Day Games
Grand Theft Auto V Enhanced36,9955 October 2026 - 20:42:49 UTC161,805217,159Rockstar North
Delta Force36,7205 October 2026 - 22:03:03 UTC246,418192,933Team Jade
VRChat36,2485 October 2026 - 22:45:42 UTC74,217269,026VRChat Inc.

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat157,4295 October 2026 - 20:40:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Valheim112,3845 October 2026 - 22:16:14 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Project Zomboid54,1395 October 2026 - 21:09:33 UTC122,811467,999The Indie Stone
TBH: Task Bar Hero50,7815 October 2026 - 22:37:52 UTC546,13043,714Nugem Studio, Tesseract Studio
Geometry Dash44,9855 October 2026 - 22:12:56 UTC108,707646,789RobTop Games
Palworld41,9445 October 2026 - 20:06:28 UTC2,101,535451,088Pocketpair
Stardew Valley41,8655 October 2026 - 20:27:26 UTC236,6141,016,067ConcernedApe

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim112,3845 October 2026 - 22:16:14 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
The Witcher 3: Wild Hunt55,0385 October 2026 - 22:40:53 UTC137,187877,306CD PROJEKT RED
Project Zomboid54,1395 October 2026 - 21:09:33 UTC122,811467,999The Indie Stone
TBH: Task Bar Hero50,7815 October 2026 - 22:37:52 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe45,0045 October 2026 - 22:11:42 UTC181,509676,031Digital Extremes
Palworld41,9445 October 2026 - 20:06:28 UTC2,101,535451,088Pocketpair
Stardew Valley41,8655 October 2026 - 20:27:26 UTC236,6141,016,067ConcernedApe
Baldur's Gate 339,0225 October 2026 - 22:32:00 UTC875,343836,282Larian Studios
Deskrawl: Idle ARPG38,5005 October 2026 - 22:04:28 UTC45,587Not availableFirst Day Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Valheim112,3845 October 2026 - 22:16:14 UTC498,478533,888Iron Gate AB
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Project Zomboid54,1395 October 2026 - 21:09:33 UTC122,811467,999The Indie Stone
Palworld41,9445 October 2026 - 20:06:28 UTC2,101,535451,088Pocketpair
VRChat36,2485 October 2026 - 22:45:42 UTC74,217269,026VRChat Inc.
Path of Exile 229,8655 October 2026 - 18:23:22 UTC578,562209,717Grinding Gear Games
The Isle22,4215 October 2026 - 17:27:57 UTC27,916121,501Afterthought LLC
R.E.P.O.22,3935 October 2026 - 18:23:49 UTC266,908420,693semiwork
ARK: Survival Ascended21,0605 October 2026 - 19:53:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
RuneScape: Dragonwilds19,8115 October 2026 - 22:08:16 UTC39,10324,686Jagex Ltd
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.