- Development on Hold, Servers will keep Running - 25 August 2019
Hello Lil' Souls, This is going to be bad news, and I'll try to be as forthright as possible. Let me cue the music I wrote this post to. Lil' Arena's development is on hold - but I'll keep the servers running so we can keep playing the current version as long as we want. It's been three months since the last update (v0.27, part 2 of 3 of the combat overhaul) and every day since then I've felt guilty that I couldn't work on this game. I felt guilty because I thought I could pull it off by myself, but quite frankly, I can't. I wanted to announce something sooner, but I felt I could turn things around. Turns out I couldn't. The main problem is that Lil' Arena is not my only gig, because I also need to sustain myself. Seeing as it doesn't pay yet (I've felt I can't charge for a MOBA that doesn't have enough players), I develop / design games for other companies as a freelancer to make ends…
- [v0.27] Combat Overhaul 2/3 :: Charged-Up Attacks - 8 May 2019
This week, introducing Charged-Up Attacks. Not quite an ultimate, this ability charges as you hit enemy Souls and does +100% damage per charge (up to a wooping 300%). Many of you have raised the issue of "auto attacks" and although I still believe adding them would make the combat feel "grindy", the main thing they would add is flow - so two changes were made: Attacks have been reduced in casting time, difficulty, energy cost but also damage - they are mapped to Left Click. They're the closest thing to an auto-attack you will find in the game. Attacks now generate Charges when hitting an opponent. You can have up to three Charges and you can release those with a Charged Up Attack that has a powerful effect with the Right Click. This essentially creates a core gameplay loop of: Simple Attacks to work an enemy down, Controlling the battle field, Protecting yourself from harm and.. Moving…
- [v0.26] Combat Overhaul 1/3 :: Movement, Camera, Action - 20 March 2019
10 of the 15 Mobility, Control and Protection abilities have been altered significantly, in the first of a series of patches aimed at addressing key community concerns. One of my favorite designers has always claimed that he doesn't start working on the rest of the game until the core is so solid, that it's an enjoyable experience in and of itself. This principle, applied to Lil' Arena, meant stripping down the game back to its basics, and questioning every choice made so far; the two camera system, the different input methods, the game's moment-to-moment pacing (which was mostly about Mobility, Control and Protection abilities). The biggest change is probably switching the input of the Top-Down camera from Point & Click to WASD. This means the two cameras' input blend together better, and there is no longer a significant tactical advantage to playing top-down, as you can't see the enti…
- We're (a)live again! - 19 February 2019
Yow, Lil' Arena suffered a web-based attack last week, through its website. As a result, all of its domains (including game-related content) were taken down by my host, to reduce further damage. Though I haven't repaired our website yet, I have fully restored everything the game needed to function, so you can now play once again. I guess you live, you learn - never put website and game-related content on the same hosting account ^_^ Will keep you posted on the next patch's progress via discord! Yours, Tall Guy
- Game temporarily unavailable, progress update and future plans - 14 February 2019
Yow, First off, since February 11 our server has been hacked, resulting in both the game's website and the login system being unavailable for the time being. I've contacted the hosting service, and am trying to resolve this. As this is entirely new to me, no ETA at this point. The database has remained intact, and it will be restored from its backup once the rest of the server is up again - your progress is safe. As for the second part of this announcement, progress has been slow because at the moment, I'm a solo developer. This happened because the funding I had secured was barely enough to finish a game of this size. Seeing as I was (simultaneously to Lil' Arena) studying and freelancing to sustain myself, I burned out. As a result, the game has come to a halt these last 6 weeks. That being said, I do love the game and its universe, and I think we've brought you something with true po…
- Your Feedback = Our Patch Notes ! - 25 December 2018
Greetings Lil' Souls, New year is approaching, and our priority became.. bug fixes! You know what this means.. Yes ! Patch Notes ! * Core Gameplay Changes :: - Your Energy & Cooldowns don't update while casting - Judgement :: Faster projectiles (7m/s->15m/s) - Shackles :: Smaller hitbox (1.00m->0.35m) - Sadistic Cleave -> No longer suffers from attacking multiple targets * Quality of Life Improvements :: - Colorize Descriptions keywords (dmg, etc) * Bugs & Fixes on the Lobby & UI - Hide the #XXXX from the username (UI only, not backend!) - Sort order for Chat should remain > icons but Icons should be > all avatar layers - Chat -> Empty messages :: no more - Selection Highlight Current Window should always match - Avatar > Saving Avatar After Shuffle :: The current category (ie. chest) being previewed, reverts to the currently selected. - Menu SFX (especially for the drop down) -> LOWER!…
- Your Feedback = Our Patch Notes ! - 14 December 2018
Greetings Lil' Souls, With the Afterlife Stable (loading, login, avatars), the community's main concern became "things are not clear enough". So it's time foooor… Yes ! Patch Notes ! - Trials :: "What is it? How do I do it? What do I earn?" All very valid questions, that now have answers inside the game - Abilities :: What do we want? Less Text! More Video! When do we want it? Now, it is done. - Visual Settings :: There's two types of people in this world. Those who want V-Sync off, and the rest. A handful of settings exposed - Key Bindings :: Parlez vous AZERTY? You can now remap all of your keys, including movement, camera controls, instant shield etc. - Stun no more :: We've tweaked our combat a bit, to be less CC-dominated. Thanks again everyone for helping us make Lil' Arena an experience you'd love to play! Your Feeback matters to us, so head on to Discord at https://lil-arena.com…
- The Afterlife is Now Stable - 30 November 2018
So come aboard Lil’ Souls, tonight for our Weekly Friday Night Devs Vs Players. More on that at our official Discord server. https://lil-arena.com/discord?referee-id=steam-stable-afterlife All the annoying known bugs that bothered the on-boarding process of players, are now Fixed. And.. With Patching Cherries on top: - Trash Talk freely before the match! Lobby chat is now a thing - Handling disconnects gracefully Before that when someone crashed, every player was stuck in the match but the match as not working ("already casting" etc.) - Matchmake Globally, Play Locally (where applicable) After the match is ready to start, we pick the optimal server based on everyone's ping to different servers. - Teams are working again! The mode may still be 'free for all' but why not take a frenemy with you? In the lobby, click your color to change it - players with matching colors are in the same tea…
- First Week..Patch Notes ! - 25 November 2018
We thank you for being with us on this First Week. Things got tough. Things broke. And You Lil' Souls, helped us recognize em & Fix em. So what was Patched? Login (Locating Your Soul Bug) Avatars (Purchasing & Previewing Items) More Clear Queues, Tutorial & Trials Combat System Balancing ( Now you Have 10HP, More Visible Damage, Effects, etc.) 76/76 Stuck issue (Now shows exactly where you are in the Loading Process - Note: SSD Drive is Recommended) In the meantime, bug fixes will keep up according to your Feedback, with our next big Update around the combat system coming approximately, December 10th. For more, find us on our Official Lil' Arena Discord Channel at: https://lil-arena.com/discord/?referee-id=steam-patchnotes1 ~ Your Lil' Crew
- [Fixed] The Afterlife was experiencing some Turbulance - 18 November 2018
Hi, During the first few days of release (16/11-20/11) there had been some known issues with certain players affecting Preloading takes a while the first time around. We're optimizing this, and you can now see the progress. (patched 21/11/18 11.00 UTC) Login issues due to larger volume of players than expected (patched 18/11/18 22.00 UTC) Avatars issues with customization misbehaving, being fixed now - all purchased items restored (patched 18/11/18 23.45 UTC) Abilities not being selected (patched 25/11/18 22.30 UTC) The core game itself should now be fully playable for most players! We honestly apologize for your time, because we know how valuable it is. Trust that we have been (and still are) working 24/7 running on Sugar and Caffeine to fix the remaining issues https://trello.com/b/OX4R1tir/lil-bugs-changes Thanks for the patience through this bumpy start of Early Access, and thanks f…
- Lil' Arena is Now in Early Access ! - 16 November 2018
Long Queues Are over. You can now install Lil' Arena from Steam as well. Hop on for under the threshold 6minute PvP matches. Early Access Players Get to Keep the game for Life ! Your Lil' Crew See you in the Arenas
- Streams Are Up ! - 10 November 2018
Every Friday Devs Vs Players. Now On Twitch as well. Care to Join us? Find us at www.lil-arena.com/twitch?referee-id=steam-playsession. Remember, you can Get the game right NOW at www.lil-arena.com/subscribe?referee-id=steam-announce Cheers from -Your Lil' Crew
- Lil' Arena v0.22.2 is now Live ! - 30 October 2018
Greetings Lil' souls, Our Taskmaster had this to say about this update “Expect changes you may or may not care about. Oh, and we now have Titles.” In more detail :: Tutorial has been polished even more. Creating Avatars is now bug-free. And your Settings are more fleshed out with Visual, Gameplay and Audio controls. Lots of minor bug fixes Titles tied to various Feats you can achieve. Click on your name to begin :) As always simply run the patcher, and it should put you to v0.22.2 p2197! And don't forget, to find us on Discord at www.discord.gg/lilarenagame to arrange live PvP matches -Your Lil' Crew