- Update v1.7.0 - 12 September 2023
New Added a research dialog allowing you to specify which research methods to use for your works. New items available in the store: Library card, Voice recorder. You can now add a summary to your works. \ Submission deadlines are marked on the calendar. Can now auto-generate unique titles for Journalism articles. Polishing \ Agents and publicists no longer cost XP to hire. When an Agent cannot be hired due to low work quality, the minimum quality requirement is displayed. Polished: Write dialog, button icons The writer's block cryptogram will now prevent you from accidentally assigning the same letter to multiple substitution letters. More generous deadlines for freelance works. You can now move the cursor in text boxes by clicking and dragging. Fixes Only allow entering valid characters in text boxes. Follow usMastodon
- Update v1.6.0 - 24 July 2023
New There is now a fast-forward button which can be used during writing (only in the writing stage and when enough inspiration), reading, feedback, making corrections, or replying to fan mail. In the write dialog there is now a button to generate random unique titles for your works. The Romance/Spy and Sci-fi/Religion combos are now valid. Polishing If you prefer a slower pace, the "Long days" option can now be toggled while playing the game, rather than being available only when starting a new game. Increased the initial clarity for short works. Minor art update. Fixes Fixed a possible crash when switching between saves. Follow us Discord Mastodon
- Update v1.5.0 - 17 July 2023
Changes This is a quick update to support Apple silicon on Mac computers, but we also managed to add a couple of new features based on your feedback. New The current day is now marked on the calendar. At the end of the networking event you can now choose your reward. Native support for Apple silicon on Mac. Follow us Discord Mastodon
- Update v1.4.0 - 14 July 2023
Changes New When writing books your character will occasionally run into a "Writer's Block" for which you'll have to solve a cryptogram to overcome. New preview popups when publishing articles and short-stories. Polishing The virtual keyboard is now enabled by default (for new installations). Polishing of several dialogs and SFX. Progress bar animations. A warning message is now displayed when trying to load a corrupted save file. Fixes Fixed game sometimes becoming unresponsive when pressing escape during the intro. Fixed rare error when trying to load a save while your character is writing. Follow us Discord Mastodon
- Drafting Tales is now Steam Deck Verified - 4 July 2023
We are happy to announce that Drafting Tales is now Verified on Steam Deck! For the best experience we recommend you enable the internal on-screen keyboard in the settings dialog. Please do report any issues and we'll try to fix them in the next release. Thank you for playing!
- Update v1.3.0 - 28 April 2023
Changes New Improved touchscreen support. There is now an internal on-screen keyboard which can be optionally enabled. Your character's thoughts and emotions will popup on the screen while writing or performing other tasks. Added a feedback message for Networking Events and the questions have been updated. Auto-generated titles for your works are now unique. Added a button next to each Milestone which brings up the respective mail that triggered the Milestone. Advanced self-publish/website perks are now unlocked only after hiring a publicist. New saves will now display the game date. Slots were increased to 4. Added a tutorial log button in the Progress tab in case you want to revisit tutorial messages. Rendering speed is now limited by default for improved stability on low-end hardware. Can be optionally disabled. Polishing Moved all Intro screen options to the settings dialog. The fee…
- Update v1.2.0 - 30 June 2021
Changes: Publish dialog: Removed the (left/right) arrows. Self-publish options (website/printer) are now listed above traditional publishers. Updated the end game screen. New Milestone: Reach 100K fans. Fixed a bug where the amount of money was incorrectly displayed if the first decimal digit was zero. Recompressed audio assets. Minor update to the game engine.
- Update v1.1.0 - 31 January 2021
Changes: There's now the option to scale the UI.
- Full Release - Leaving Early Access! - 11 December 2020
With the release of our latest v1.0.0 update, the game is reasonably stable to be made available to the general public. Therefore today we are excited to announce that Drafting Tales will be leaving Early Access! Past Drafting Tales was released on Steam Early Access in April 2019. We wanted to get the game to the players as soon as possible so that we receive feedback and feature requests to help us improve and polish the experience. Those that have been with us from the very beginning, know that the game experience has changed quite a bit since our initial release. In v0.5.0, the game was playable for up to 5 years, there was only one home available, a single avatar and the gameplay was limited. Present Fast-forward to v1.0.0, there are 3 homes available (apartment, house and mansion), 2 avatars to choose from, 2 possible endings in year 30 (good and bad), while you have the option to…
- Update v1.0.0 - 11 December 2020
Changes: Reduced the size of the game considerably. Added more magazine publishers. The game should now have less scaling artifacts at resolutions higher than 1080p. Polished: Networking event questions, tutorial, some icons. Fixed: Text on hardcover books now uses the correct color. Fixed: Settings are now saved just once after closing the dialog.
- Early Access Update (v0.36.0) - 24 November 2020
Changes: There are now question prompts during the networking event that determine the number of publishers you meet. Networking events are now only available every 4 weeks. Book design dialog: New font/color options. New help popups: query agents/publicists, story outline, website, book design. Polishing: publish/store/write/website/work status dialogs, home backgrounds, bestseller event. Improved the way the final score is calculated. Existing saves are now backed up before being overwritten.
- Early Access Update (v0.35.0) - 15 November 2020
Changes: Fixed Market Report bar colours when genre/topic demand is maximum Increased the area available to sales charts Replying to fan mail no longer stops the current task A warning message will pop up each time you reach the fans limit Message describing bonuses for Sequels/Multi-genre works New sticker for bestsellers Polishing: Charts, Write Dialog, Intro, SFX
- Early Access Update (v0.34.0) - 1 November 2020
Changes: The first time your balance turns negative you'll get the option to accept a job offer that will save you from bankruptcy. Increased inspiration bonuses for awards and bestsellers. Polishing: Various dialogs and SFX. New music tracks. Fixed book sales chart colours.
- Early Access Update (v0.33.0) - 18 October 2020
Changes: Gameplay rebalancing. Multiple save slots (one slot per game). Polishing: Tutorial dialogs, SFX and music tracks, topic icons.
- Early Access Update (v0.32.0) - 30 September 2020
Changes: You can now continue playing the game after retiring in Y30 (even if you get the bad ending) for a further 30 years*. Reduced the volume of some SFX that were too loud. New intro music. Minor game engine update. * Even though we put a lot of effort into implementing this feature, there may still be bugs present, so please make sure to report them if you run into any.
- Early Access Update (v0.31.0) - 31 August 2020
Changes: You can now buy self-publishing perks directly from the self-publish dialog. Publisher's audience reach now linearly affects fan gains and book sales. Improved the randomizer algorithm for networking events. It will now give priority to publisher types you don't have any contacts. Fixed flickering issues experienced by some players. Minor game engine update.
- Early Access Update (v0.30.0) - 2 August 2020
Changes: You can now attend "networking events" to make contact with publishers, agents and publicists. The Publish dialog has been redesigned. The game now starts with 3 known topics. New topic: Old West. Until the Editing skill is unlocked (typically in Y2), the on-topic indicator is hidden and clarity is fixed at 50%.
- Early Access Update (v0.29.0) - 2 July 2020
Changes: Posting articles and short stories to your website generates passive income based on the number of visitors to your website. The game is now faster by default (previously saved games are not affected). You can reduce game speed by clicking on the "Slow time" option when starting a new game. Minor update to the game engine.
- Early Access Update (v0.28.0) - 30 May 2020
Changes: This update brings support for macOS platforms. Improved scaling for displays with more than 1080p resolution. Minor update to the game engine. Fixed the splash screen in Linux.
- Early Access Update (v0.27.0) - 20 April 2020
Changes: New topic icons. Major gameplay rebalancing: There's now less chance of bankruptcy in the early game and you should be able to afford the first house much earlier than before. Improved the tutorial. Publishers are now sorted by audience reach. The inspiration progress bar is now more accurate. Fixed a bug where more than 4 feedback comments would be generated when loading a save. Publisher names on previously published books are now displayed correctly. Various UI and SFX improvements.