SPSTEAMPULSELIVE ANALYTICS
Disjunction

Disjunction Steam metadata

Ape Tribe Games | Jan 28, 2021 | game

Released

0players observed · 24 September 2026 - 12:17:18 UTC

ActionIndieRPGChoices MatterStory RichSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)5,220
  • Revenue (VGI)$52,744
  • Review score72% positive

Disjunction metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)5,220
  • Revenue (VGI)$52,744
  • Review score72% positive
  • Total reviews167
  • Release dateJan 28, 2021
  • DeveloperApe Tribe Games
  • PublisherFireshine Games

Genres: Action, Indie, RPG

Company pages: Developer: Ape Tribe GamesPublisher: Fireshine Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Disjunction Steam metadata

Disjunction metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/979310/metadata
Steam Storehttps://store.steampowered.com/app/979310/
Steam Communityhttps://steamcommunity.com/app/979310
PCGamingWiki search
IGDB searchSearch IGDB for Disjunction

Reviews, pricing, and metadata

Review summary

Mostly Positive

72% positive, 121 positive, 46 negative

Price and discount

$15.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Family Sharing

Achievements

20

Platform releases
  • Steam 28 January 2021
  • Xbox 28 January 2021
  • PlayStation 28 January 2021

Latest Steam announcements

  • What you said about Disjunction! - 16 February 2021

    With Disjunction now out we have been really thankful to see it being played far and wide. If you bought the game, massive thank you from the teams here. But if you are still on the fence then this Accolade trailer should give you more insight to the reception Disjunction received. Thank you TechRapter, Eurogamer, VideoGameZone, Noisy Pixel, GamesLore and many others for the wonderful reviews. Since launch Disjunction has been also streamed by big names like LIRIK, SheriffEli and DasMEHDI which the streamers and their audiences were really engaged with. Again, many thanks for coming on this journey with us and do let us know your thoughts on the game when you get the chance – we would love to hear from you. And to mimic Erwan’s previous gratifications, Thank you for supporting us during development and for being awesome enough to give a “small game” like ours a chance. We’ll see you in…

  • Disjunction: Out Now! - 28 January 2021

    Disjunction is out! It’s hard to believe that this day finally came, but here we are. We’re so incredibly excited to be able to share this game with everyone! Nearly four years ago, my brothers and I quit our day jobs to start working on Disjunction full-time. Given that we’d never made a game before, we tried not to get too ambitious; “let’s just spend a year making a cool, small game and then get our old jobs back,” was our mentality going in. Suffice it to say that a lot has changed since those first few weeks of development. Our ambitions grew, we signed with a great publisher, and the attention that Disjunction got from all of you blew our expectations out of the water. Disjunction evolved from a “small game” into a labor of love - a retro homage to the games we played growing up. After four years of hard work, ups and down, several moves, and a global pandemic, we’re finally at th…

  • Combat System - 20 January 2021

    One of Disjunction’s key features is the ability to play through levels how you want - whether it be using stealth and subterfuge, hectic gunplay, or a combination of the two. We were inspired by games like Deus Ex and Dishonored, where choosing how to deal with enemies is half the fun of navigating through a level. As a baseline, each playable character in Disjunction has a melee attack (non-lethal), a ranged attack (lethal), and various abilities (non-lethal) to help them overcome whatever obstacles might lie before them. Through the course of a level, you can mix-and-match these capabilities to knock out or blow away your foes in whatever manner you see fit. https://i.imgur.com/FwOKFJl.gif Depending on what kind of playstyle you prefer, your gameplay experience might be drastically different from someone with opposite sensibilities. For example, if you want to do a purely “pacifist”…

  • Release Date Announced - 28th Jan - 13 January 2021

    Our new trailer features all that Disjunction has to offer: intense gameplay, a rich story, and consequential choices. You get to see Frank, Joe, and Spider running and gunning through levels using their unique abilities like Frank’s Shockbolter or Joe’s Force Grenade. You also get to see them taking a stealthier approach and sneaking past enemies using Spider’s Holoprojector or Frank’s Smoke Grenade. People love a challenge, and we can guarantee you that Disjunction’s stealth-action gameplay will not disappoint the hardcore fans! As some of you know, Disjunction is very much an RPG, and we pride ourselves on Disjunction’s story and choices. The trailer shows off some of the dialogue trees that await you in the final game, as well as some of its hand-drawn cinematics. New York City in the year 2048 is filled with danger and intrigue, and it’s up to you how you choose to navigate its tre…

  • Disjunction - Demo & Releastermin zum Cyberpunk Stealth-Action-RPG - 11 January 2021

    Sold Out und das New Yorker Entwicklerstudio Ape Tribe Games haben heute den Releasetermin zum Cyberpunk Stealth-Action-RPG Disjunction bekannt gegeben und stellen parallel dazu eine spielbare Demo auf Steam für euch bereit. Der von Tech Noir-Klassikern inspirierte Titel spielt in der dystopischen Unterwelt New Yorks im Jahre » Komplette News auf pressakey.com lesen

  • Enemy Types - 6 January 2021

    Disjunction features a wide range of enemies for you to sneak past, shoot through, or blow up. Whether human or robot, each of Disjunction’s enemies poses a unique challenge for you to deal with - whether through their ability to detect the player, kill the player, or alert nearby enemies. Enemies in Disjunction are broken down into two types (human or robot) and further subdivided into tiers (1, 2, or 3). An enemy’s type describes its general capabilities, and its tier describes its power. Human enemies are generally more straightforward to deal with than robots. They all only have two eyes, a forward-facing vision cone, and can be struck in the back with a melee weapon to deal more damage. Human enemies come in two variants (melee or ranged) which describes the kind of weapon they use. For example, a Human Tier 1 Melee Enemy uses a knife, while a Human Tier 3 Ranged Enemy uses a high-…

  • Happy Holidays from the Ape Tribe Games team! - 25 December 2020

    I think I can safely say that 2020 has been a challenging year for many of us. We’ve all had to deal with unexpected circumstances and hardships. We’ve all had to live with the spectre of COVID looming over us. We’ve all had to make do without a meal from our favorite restaurant or a theater screening of an exciting movie. I’m sure we’re all a bit tired of it. The future world presented in Disjunction is bleak, grim, and generally unpleasant. It’s a vision of humanity that exists only if we collectively make all the wrong decisions and let our worst impulses override our shared empathy for one another. It can be fun to explore a world like that for a few hours, but this year has made it painfully clear that a world like Disjunction’s isn’t one we’d like to live in permanently. Moreover, this year has shown us that Disjunction’s dystopia isn’t just a figment of cyberspace - it’s a tangib…

  • Story Strands - 16 December 2020

    We’ve briefly mentioned Disjunction’s story and branching dialogue in the past, but this week we’re going to take a deeper dive into the specifics. The majority of Disjunction’s story is presented through branching narrative between the three main characters and the denizens of New York that they meet throughout the game. In these conversations, players can select from a variety of responses that can often lead to very different outcomes. As an example, Frank (the first playable character) is told early on in the game to infiltrate a medical clinic silently and non-lethally. If he fails to do so, his employer makes it very clear that she is unhappy with his work during the following conversation. In turn, the player can then select dialogue options that either appease or enrage his employer, leading to further reactivity in the narrative. As you might imagine, this sort of narrative rea…

  • Choice & Consequence - 9 December 2020

    Player choice is one of the key pillars of Disjunction, both in terms of gameplay and in terms of story. Similar to some of the classic games that Disjunction takes after, players can choose to play through the game using stealth, violence, or a varying combination of the two. Levels, abilities, and enemies are all designed with this in mind, allowing players to feel both challenged and rewarded by the way they choose to overcome encounters. https://i.imgur.com/ZdTjMfV.gif For example, there’s nothing preventing the player from going in guns blazing, mowing down their enemies at every opportunity. It’s a perfectly viable and justifiable way of navigating the brutal New York City underworld. On the other hand, if the player murders every character they encounter, it’ll be hard for them to meaningfully forge alliances or sway potential supporters to their cause. On top of that, the charac…

  • Cybernetics - Upgrade Systems - 2 December 2020

    Upgrades in Disjunction boost your character’s abilities - making them more powerful, adding special secondary effects, and changing the way you approach encounters. Whether you want Frank’s Smoke Grenade to deal damage-over-time with an added Tear Gas effect, Joe’s Dermal Plating to discharge damage to nearby enemies, or Spider’s Cloaking Field to remain active even after she attacks, Upgrades substantially improve your capacity to sneak and clobber your way through missions. Each Character in Disjunction has a unique Upgrade Tree with eight Upgrades to choose from. For each of the four abilities that your character has, you can choose between two possible Upgrade options to modify that ability. For example, for Frank’s First Aid ability, you can choose either: - Health Booster: Which increases the damage healed by First Aid. - Rapid Action: Which causes First Aid to become an instant-…

  • HAPPY THANKSGIVING - 26 November 2020

    Hello everyone! We at Ape Tribe Games wanted to take a little time out to wish you all a Happy Thanksgiving. We know that the current climate of the world is making it hard to celebrate Thanksgiving in the traditional ways we are all accustomed to and that celebrations with family and friends will take a slightly different turn this year. However, there is still an incredible amount for us to be thankful for. We are three brothers making this game and it is fair to say that we will always (being family) be thankful for each other and the support our whole family has given us throughout our time making this project. Another thing we are thankful for is YOU. Your support, feedback and excitement on the Steam forums, our social media channels and on our developer Discord channel, has given us extra drive to push on through each and every challenge faced (and subsequently conquered) in deve…

  • Skill Tree and Augmented Upgrades - 19 November 2020

    Talents in Disjunction represent permanent bonuses to your character’s passive statistics. Whether you want to play as a melee combat expert, ghost-like stealth character, or a beefy tank with a lot of health, Talents allow you to customize each character to fit your playstyle. Each character in Disjunction has a unique Talent Tree with four paths within it to choose from. You can choose to specialize fully within one path or mix-and-match different talents to finely tune how you want each character to play. As an example, Joe’s four Talent paths include: Boxer - Represents Joe's ferocity, strength, and skill in close combat. It contributes to his melee attack speed and ability to stun enemies. Mercenary - Represents Joe's marksmanship, vigilance, and skill in ranged combat. It contributes to his ranged attack speed and ability to find ammo pick-ups. Point Man - Represents Joe's athleti…

  • Crafting the Environments and Characters - 4 November 2020

    Since Disjunction is set in the near future, we knew from the beginning that we didn’t want some of the more high-tech elements of traditional cyberpunk stories. We didn’t want flying cars, human-looking robots, or mind-uploading machines. We wanted a setting that felt rooted in reality and that felt plausible in the year 2048. Because of that, the game’s sense of style and design took a lot of inspiration from retrofuturism. The aesthetic of Disjunction isn’t glitzy or sophisticated. It’s grimy, crumbling, and somewhat dystopian. Most people live in decaying apartments with technology that you would have expected to be outdated by the year 2048. Even the homes of the rich and powerful have architecture inspired by Art Deco, giving it a stuck-in-the-past feel. In a way, the game’s substance informs its style. On top of that, we knew that we wanted the game to feature pixel art, both bec…

  • Spider / Zhi Zhu - 28 October 2020

    The third character that you play as in Disjunction is a grey hat hacker who goes by the alias “Spider.” Spider made a name for herself in cyberspace while escaping from her past in the brutal Chinatown underworld. She used to work as a hacker for a Chinatown crime syndicate named the Harmonious Path, which her family has strong connections with. After several years, she grew disillusioned and cut ties with both her family and her past. At the start of the game, Spider has managed to eke out a living on her own, living a quiet life spent mainly in cyberspace. Things change when her cousin, the current leader of the Harmonious Path, is killed in a violent coup. She is contacted by her estranged father and asked to help him restore the balance of power in Chinatown. Either out of a feeling of duty to her family, or because she doesn’t want to see her neighborhood descend into chaos, she a…

  • Joe Murphy - 21 October 2020

    Joe “Lockjaw” Murphy, the second character that you play as in Disjunction, is a washed-up boxer and ex-con trying to recover from the mysterious death of his daughter, Maria. Joe has a checkered past, made up of stints in the military, organized crime, prison, and unlicensed boxing. He’s been through a lot, and has had time to regret most of the decisions he’s made. Maria was one of the few things Joe did not regret. At the start of the game, Joe is severely depressed and emotionally unstable. Since Maria’s death, he has been drowning his sorrows in booze and brawls, and is clearly battling his own inner demons as much as his opponent in the boxing ring. It isn’t hard for Joe to feel as if he failed Maria - it’s hard to be a good father when you aren’t around. Joe knows that, and it’s killing him. In fact, Joe probably would have died if not for Curtis, the bartender at the boxing club…

  • Frank Monroe - 14 October 2020

    Frank Monroe, the first character that you play as in Disjunction, is a jaded private detective living and working out of his office in Brooklyn. Frank used to be a cop in the NYPD, before a run-in with a Russian gangster left him with acid burns where his eyes used to be. In the span of a week, he lost his job, his vision, and his sobriety. Frank eventually managed to dust himself off and get a pair of glowing cybernetic eyes installed, restoring some semblance of his former life. On the surface, Frank tries to appear serious, detached, and professional. Depending on how the player chooses to interpret Frank’s personality, this surface can be paper-thin. At the start of the game, Frank is contacted by his friend Sibyl and hired to look into the arrest and possible framing of her husband, Lamar. Through either loyalty or a desperate need for cash, Frank accepts the job and finds himself…

  • Updated Steam Festival Demo - 8 October 2020

    Since the Steam Summer Festival we've updated the Demo and are bringing a whole new level to the fore that's not been seen in a previous steam festival. Check out the Website: https://disjunction-game.com/ For news follow us on Twitter: https://twitter.com/ApeTribeGames Chat with us on Discord: https://discord.gg/d5VVku4 Play the Demo and also Wishlist Today! https://store.steampowered.com/app/979310/Disjunction/

  • The Completionist Plays Disjunction @ IndieLand 2020 - 29 September 2020

    We recently transported The Completionist and Shane Gill from DidYouKnowGaming to the dystopian, futuristic version of New York City to play over an hour of Disjunction. Our very own Erwan LeCun was beamed virtually into proceedings and was quizzed on all things Disjunction development, story, gameplay styles and more. After an intense gung-ho, all-out destructive set of decisions, Jirard and Shane also get a glimpse that every life spared or taken has an effect in the gameplay and story. Watch the hour of destructive shenanigans unfold: https://www.twitch.tv/videos/751930850?t=35h2m56s Like what you see? Well we have good news for you all – you can dive in for yourself and play the very same slice of Disjunction for yourself by downloading the demo right here on Steam, but in your own unique way and with your own in-game decisions (and in the comfort of your own home…)! A big thank you…

  • Brand new Gameplay Trailer & Extended playable Demo! - 23 September 2020

    We are thrilled to share a brand new trailer for Disjunction! The trailer reveals Disjunction’s third playable character, Spider, fully for the first time. Up until now, this former grey hat hacker has been largely in the shadows, but when the Harmonious Path, a brutal Chinatown crime syndicate, murders her cousin, she is contacted by her estranged father and called on to help restore the balance of power in New York’s Chinatown. https://youtu.be/SRV6iO-vu4g We’re also delighted to say that the extended playable demo revealed at PAX Online X EGX Digital will be staying live on Steam! Following its debut last week, we are now making the demo available permanently so that you can jump into the cybernetic universe of Disjunction any time you like. Experience a mysterious role-playing game set in the dystopian underworld of New York City. Choose your playstyle and use an arsenal of futurist…

  • Q&A with Game Lead, Erwan Lecun - 18 September 2020

    This year, behemoth events PAX and EGX have merged into a single mega-event, joining forces to bring to life the biggest digital version of their shows! We were due to have the Disjunction team at both shows to meet fans and show off a brand new playable demo! Since we can’t be there in person, we have decided to bring the show and Disjunction direct to YOUR home, with a BRAND NEW demo (now available to play right here on Steam) and a sit down discussion with Erwan LeCun, Co-Founder and Lead Developer on Disjunction, from Ape Tribe Games! Let’s get to it! Q1) Disjunction is currently on display at the Sold Out booth as part of the virtual EGX and PAX 2020 joint show. There is a brand-new demo on display which people can download right now on Steam and try it at home – What can people expect from the demo? This demo features the first three levels of Disjunction, and two of the three pla…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID979310
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$15.99
Free to playNo
Discount0%
Original price USD$15.99
Current price USD$15.99
Release dateJan 28, 2021
DeveloperApe Tribe Games
PublisherFireshine Games
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeMostly Positive
Positive review percent72%
Positive reviews121
Negative reviews46
Total reviews167
Steam recommendations134
Achievements20
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/979310/

Short description

In a city driven by corruption, three hardened citizens rise to uncover a conspiracy threatening its fate. Define your playstyle and engage in lethal high-octane combat, or keep out of sight in gripping stealth action.

About this game

2048. Following the arrest of a prominent community leader, New York stands in disarray. Suspicions and allegations run rife throughout the city, as an insidious drug known as ‘Shard’ spreads throughout the underworld. With the city’s future in doubt, three hardened citizens rise to discover the truth and uncover a conspiracy threatening to alter the city’s fate. Inspired by tech noir classics, Disjunction is an intensely atmospheric stealth-action RPG that follows a trinity of interwoven narratives, and features a reactive story where your actions have real, persistent consequences. Choose your playstyle and use an arsenal of futuristic tech, cybernetic upgrades and weapons to blast through levels in brutally fast combat, or take a silent approach by using stealth and non-lethal takedowns to leave without a trace. Nobody needs to die… unless you decide they must. KEY FEATURES: Challenging stealth-action gameplay that lets you play the way that suits your style, whether it’s sneaking through levels or attacking head-on. Three playable characters, each with individual abilities, cybernetic upgrades and talents to customise your playstyle. A reactive story where the player’s choices have real consequences. Stylized pixel art environments and characters. Atmospheric musical score by composer Dan Farley. Gameplay: Disjunction features unique stealth-action mechanics and abilities for each of its three playable characters, giving players the freedom and flexibility to choose the playstyle that suits them. Tackle encounters in lethal, high-octane combat, or use your wits to stick to the shadows, utilizing distraction techniques and non-lethal attacks to reach your objective. Augmentation: Unlock cybernetic upgrades to augment your abilities via upgrade trees, and build upon your playstyle to improve your stealth or increase the lethality of attacks through talent trees. Find upgrade kits to reach your true potential and become a feared killer or remain anonymous throughout New York's shady underground. Reactive Story: Experience a reactive story shaped by your actions. Your approach to situations can have serious consequences for the future of New York City,…

Supported languages

English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Linguagem imprópria Drogas ilícitas
steam germany16Drogen Drastische Gewalt Schimpfwörte
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $15.99
  • Highest observed: $15.99

Disjunction's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $15.99, the highest is $15.99, and the first visible tracked price is $15.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Disjunction's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $15.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $15.99. The latest run records $15.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $15.99
  • Current list price: $15.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Disjunction at $15.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$15.99$15.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $15.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$15.99$15.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $15.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$15.99$15.99No discountSteam Store

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Aniimo101,33024 September 2026 - 12:21:05 UTC118,266Not availablePawprint Studio
Valheim91,19724 September 2026 - 11:35:55 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero76,67624 September 2026 - 10:23:17 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust74,51124 September 2026 - 12:22:07 UTC259,6461,359,516Facepunch Studios
Warframe66,34024 September 2026 - 10:13:16 UTC181,509676,031Digital Extremes
Palworld54,94624 September 2026 - 12:40:29 UTC2,101,535451,088Pocketpair
Project Zomboid48,09424 September 2026 - 14:00:11 UTC122,811467,999The Indie Stone
ELDEN RING33,78424 September 2026 - 13:53:54 UTC952,5231,129,720FromSoftware, Inc.
Terraria33,43524 September 2026 - 12:18:24 UTC486,9181,521,492Re-Logic
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe
Cyberpunk 207732,07424 September 2026 - 14:02:23 UTC830,387932,948CD PROJEKT RED
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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