- Event type
- patch note
- Published
- 22 May 2026 - 01:07:09 UTC
- Source
- steam_community_announcements
-Bosses now spawn in the world instead of forced encounter at certain level thresholds -Lowered town spawn rate back to 8% -Adjusted levelup lifespan reward curve, giving less base lifespan bonus at higher levels -Adjusted xp gain based on enemy level, reduced xp gain when defeating enemies of lower level and increased gain when defeating enemies at higher level -Eternal Life Method Lv.1 to gain 5 lifespan on each level up instead of 10 -Fixed an issue where Sword Recall is costing Spirit instead of Flying Sword