- Steam App
- Zeta Leporis RTS (2445160)
- Event type
- patch note
- Published
- 5 March 2026 - 22:40:54 UTC
- Source
- steam_community_announcements
Zeta's gone from 0.4 to 0.5 to denote multiplayer becoming close to barely functional! I've spent the past few months primarily working on multiplayer (which is still very much a work in progress; I've been slowed by a handful of tricky issues, some of which still persist) but I've also made a number of quality of life improvements and fixed a few bugs along the way. Changelog -Pressing the home key now properly toggles the debug overlay instead of crashing the game. -Keypad "/" key no longer also toggles the debug overlay. -Improved efficiency of target assignment code. -Removed some redundant variables from the unit selection script. -Cleaned up outdated elements of unit selection VO code. -Removed some redundancy from unit production button code. -Eliminated single frame delay after clicking a production or research button. -Altered the timing for resetting some variables to account f...