Red Tether Version 1.201-1.204 (Hazard Zone) — ---Red---Tether--> Steam update #1103018

1.201 (Hazard Zone) -Currier class cargo ships now have a good chance to drop health if they are destroyed by anything but self-destruct. -Sludge Pump...

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---Red---Tether--> (1714080)
Event type
patch note
Published
29 June 2023 - 22:23:29 UTC
Source
steam_community_announcements
1.201 (Hazard Zone) -Currier class cargo ships now have a good chance to drop health if they are destroyed by anything but self-destruct. -Sludge Pump fire rate increased (1.4-->1.2) -Attempted to fix a bug causing the first upgrade in a run to not take effect. -Fixed bad collision on messy barb harpoon anim. -Fixed empty entry in tether item database orb. -Fixed Puppy Renegade B crash self damage not resetting correctly on ship selection update. -Fixed bad collision on tanner class hazard carrier. -Fixed a couple ambiance sounds using the wrong channel, potentially overwriting other sounds in specific circumstances. 1.202 (Hazard Zone) -EM Industrial Zone spawns additional magnetic enemies now. -Administrator class magnetic carrier now carries interceptors instead of scouts. -Saint class is now so blessed that it no longer requires shields to defend itself. -Neutronium missile move spee...

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