Demo - Fixed 1st Time Hitches + Small Visual Improvement — Outpour Steam update #1103197

Lag spikes that occur when water is spawning have been addressed! Water shader variants are now preloaded at game launch, as to not interrupt...

Steam App
Outpour (3615290)
Event type
patch note
Published
1 July 2026 - 23:11:38 UTC
Source
steam_community_announcements
Lag spikes that occur when water is spawning have been addressed! Water shader variants are now preloaded at game launch, as to not interrupt gameplay.Whew! This one was a little tricky to reproduce since in theory, any given lag spike that was formerly caused by shader variant compilation for this game would happen only once each on your device, ever. This is because after a shader variant is loaded for the first time, you'll have a nifty little cached file saved in your OS for next time. So to reproduce this issue, I just needed to delete these cached files in order to observe the behavior, and voila, the awful lag spike shows its ugly face on my computer. Sorry everyone who had already experienced this! The fix is in.Without preloading - Very first time compiling shader variant (BEFORE):With preloading - No more hitch (AFTER):Oof. This is one of a few specific levels that the lag spik...

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