- Steam App
- Star Rift Saga (2158690)
- Event type
- patch note
- Published
- 29 August 2025 - 04:31:21 UTC
- Source
- steam_community_announcements
Relatively small tuning update, mostly aimed at lifesteal, shieldsteal, and some late-game challenges. Lifesteal and Shieldsteal adjustments Lifesteal and shieldsteal can let you stay alive longer without using items, but in certain builds they could lead to near invincibility. A lockout was introduced in order to reduce their effectiveness in extreme situations, but this patch instead adds a soft limitation in the form of a small reduction when particles are triggered in rapid succession. It's more intuitive and shouldn't make a difference in most scenarios. This is being done with the intent of potentially introducing more chips in a future update. -Lifesteal and Shieldsteal no longer have a lockout window, introduced in a previous patch, where they can't be triggered again for 15 frames. -Triggering multiple instances of lifesteal or shieldsteal at once will consolodate the particles ...