- Steam App
- Windhelm (2171040)
- Event type
- patch note
- Published
- 14 April 2026 - 04:39:20 UTC
- Source
- steam_community_announcements
Hot Fix Update (Q126HF3)Bug FixesUpon playtesting after the Spring update (Q126), I found and fixed a few bugs:Enemy AI Navigation: (FIXED) I finally figured out why the enemy AI could not move on the procedural terrain and I have put in a fix to allow them to be able to move in the overworld (Be Safe!)Main Menu: (FIXED) There was a scenario where you could not start a new game in the Demo.Stamina Management: Stamina is now more balanced. Garth uses half as much when sprinting.Mesh Updates: Garth seemed to hold his shield in a way that clipped through his body when running. A temporary fix is in place to prevent this.Inventory: (FIXED) An issue that was duplicating items in the inventory when equipping weapons by drag and dropping.Housekeeping: Went through a few classes, objects, and components and renamed accordingly to better reflect their purpose and improve clarity. More will follow...