Improved player and enemy bullet trails and other updates (v1.29.3.4) — BlastZone 2 Steam update #1155590

A new update has been released for BlastZone 2! (v1.29.3.4) This is a smaller update that makes a few improvements to enemy bullet tails, including a...

Steam App
BlastZone 2 (349260)
Event type
patch note
Published
9 January 2019 - 16:20:34 UTC
Source
steam_community_announcements
A new update has been released for BlastZone 2! (v1.29.3.4) This is a smaller update that makes a few improvements to enemy bullet tails, including a more consistent animation and improved performance. Previous versions would look just fine at 60fps, but would get distorted when running a framerate above or below that. Now, they look perfectly consistent across any framerate. Also, particular care was put into how the animation works for high refresh rate displays (144+ hz) to make it look as smooth as possible. Optimizations have also been made to significantly reduce the CPU load when many enemy bullets are on screen. This was done by increasing the amount of reused data from previous frames, thus eliminating a significant amount of redundant calculations. Player bullet trails have been improved as well, but the biggest difference there is better particle distribution when running a fr...

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