- Steam App
- OVRLRD (2163160)
- Event type
- patch note
- Published
- 15 June 2025 - 00:54:45 UTC
- Source
- steam_community_announcements
Thanks to everyone who's bought and played OVRLRD in the last few days! And a big thanks to those of you who've been providing feedback and bug reports. This is a quick patch to address the most urgent issues - to say thanks, it also includes some fun stuff I've been working on to do with trees physicalisation. Full changelog below, but here are the key points: Fixed a serious performance problem caused by accidentally rendering all grass and trees twice. Fixed an issue where completing a campaign mission would return you to the briefing, not the debriefing. Added a temporary button to escape back to the main menu from the campaign debriefing, to avoid softlocks. Made it so that trees obscure NPC vision, shatter when knocked, and can be burned to stumps with weapons. Changelog: 15 June 2025 ADDITIONS -You can now burn trees and raze forests with explosive or beam weapons. -Added 'skippin...