- Steam App
- Idle Cultivation (3697240)
- Event type
- patch note
- Published
- 22 September 2025 - 03:38:12 UTC
- Source
- steam_community_announcements
Greetings fellow cultivators. This patch has been a bit slow. The reason is that i Migrated to Godot 4.5. There was some small but serious issues that appeared, so to make sure it was all fixed i left it on the Beta branch. Now I believe most vital problems that occurred from the migration has been fixed. If you encounter any problems, let me know. Changes Changed some small logic with saving, hopefully this will help people with lost saves. Added some more checks for Hp in combat Fixed problem with Soul Locking Artifacts not resetting properly when switching character. Fixed bug with monster stats not showing effect of debuffs Fixed several problems with soul talismans Fixed geode calculation being wrong