- Steam App
- Deep Space Cache (3226750)
- Event type
- patch note
- Published
- 18 November 2024 - 20:58:27 UTC
- Source
- steam_community_announcements
Changes include: QoL change to the harvest button to highlight every so often. QoL change to the generator upgrades which now highlight white if resource amount is enough, highlights grey if otherwise. Changed Asteroid Types to unlock through mine purchases instead of skill tree, replaced old slots with magnetic range upgrade. Added a resource multiplier that increases based on how much time you last in a run. This should help speed up everything within the game especially once you reach late game it becomes easier to upgrade faster and reach the end. Raised starting power from 20 to 30. This affects new save files. Buffed asteroid health overall making harvesting asteroids more involved. Increased asteroids of rarer type to spawn more frequently the longer you last in a run. This also should help with the late game to help reduce the grind for the final skill tree unlocks.