Update 5 — Balance Changes — Saloonery Steam update #1411148

This update is all about encouraging more thoughtful use of bullet time, plus a handful of balance tweaks across weapons, movement, and AI. I’ve been...

Steam App
Saloonery (3227060)
Event type
patch note
Published
21 June 2025 - 22:40:44 UTC
Source
steam_community_announcements
This update is all about encouraging more thoughtful use of bullet time, plus a handful of balance tweaks across weapons, movement, and AI. I’ve been focused on performance and balance recently, but I’m shifting back to content creation. Updates will be slowing down as I gear up for the full launch. Accuracy & ADS Increased player accuracy when aiming down sights. Slowed movement significantly while ADS with rifles and shotguns. Sidearm ADS does not affects movement speed. Removed a previously extra dual-wield accuracy penalty when aiming with sidearms. Bullet Time & Energy Note: Energy is used for both bullet time and dashing/sprinting Energy now recharges more slowly after exiting bullet time. Energy drains at a reduced rate while in bullet time. Shots fired at distant enemies consume more bullet-time energy than close-range hits. Enemies keep their normal reaction speed in bullet time...

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