- Event type
- patch note
- Published
- 9 March 2026 - 15:30:03 UTC
- Source
- steam_community_announcements
New Features DODGE has had a fairly substantial rework as it was just too dang powerful! Now Dodging will have a chance of avoiding an amount of damage ranging from "some" to "all", rather than being an immediate "no damage taken" move. It will still trigger automatically (as long as you aren't already Defending). We have also added Damge and Dodge Readouts for your Kobolds! It should tell you much easier if you are weak to incoming damage, how successful your dodge was, etc. Preview Levels As part of TurnBasedThursday Fest, not only are we discounted for the whole Fest event, we have added two preview levels of our next Chapter! Come take a sneak-peak around the Catacombs! Bugfixes Longstanding Save Bug now fixed - No more corrupted items on load! Economy balance across the entire game so far - item prices, coin drops, the works Rebalance of item stats to create more consistent bonuses ...