- Steam App
- Death Kid (3456970)
- Event type
- patch note
- Published
- 1 April 2025 - 18:03:54 UTC
- Source
- steam_community_announcements
Demo Update 1.0.4 fixed getting stuck in range mode when unpausing the game now pauses when the Steam overlay is open or when a gamepad disconnects fixed dash getting stuck when dashing briefly after charging pin kick now has an additional hitbox at the very start of the animation spin kick is now easier to control enemies are harder to push away from feeding on the souls (higher distance) fixed pixel shimmering on the middle pillar adjusted dialogue text I also released update 1.0.3 a couple of weeks ago, but I didn’t create an event for it, so now I don’t remember exactly what I changed. Probably some fixes?