Hotfix - 0.7.17 — Painted Kingdoms: Tower Defense & Firefighting Steam update #1556928

Menus / UI Quick visual refresh of menus Few icons updates Enemies HP bar position adjustments English Localisation Full pass Short message explaining...

Steam App
Painted Kingdoms: Tower Defense & Firefighting (3596730)
Event type
patch note
Published
9 June 2026 - 12:37:53 UTC
Source
steam_community_announcements
Menus / UI Quick visual refresh of menus Few icons updates Enemies HP bar position adjustments English Localisation Full pass Short message explaining color purpose when unlocking them Compendium stats cleaning Audio Add new SFX on different events Gameplay Enemies collider radius adjustments Proper perks forced for tutorials Lake biome level 3 bubbles no longer aim at trees — now give freshness on impact Jackpot projectile now applies wet status to targets Meadow biome level 3 condition is easier to reach Visuals / FX Projectile VFX now change according to tower upgrade (WIP) Fixes Fixed tutorial soft lock when building too much instead of upgrading the tower Fixed hard lock when trying to build or upgrade during a RTC Fixed biome evolution being locked to level 1 when the "Easy" seal was selected Misc fixes

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.