Update 0.7.6a : COLLADA DAE export! — VIRTUAnimator Steam update #1573186

Despite not being anywhere near an immediate goal, and despite my expectations of it taking weeks, if not months, VIRTUAnimator can now export your...

Steam App
VIRTUAnimator (459870)
Event type
patch note
Published
19 May 2016 - 03:30:34 UTC
Source
steam_community_announcements
Despite not being anywhere near an immediate goal, and despite my expectations of it taking weeks, if not months, VIRTUAnimator can now export your scene as a COLLADA DAE format file! This means you can quickly and easily pose your characters, create the keyframes, then export it for fine-tuning in another application like 3DS Max. There are some limitations, which I'll talk about right now: No mesh or texture data is exported. Only transform data is exported. For a character model, this means only it's hierarchy is exported (though complete and intact); for a prop, it's position/rotation is exported. The main reason for this is because I don't want to put myself in legal trouble if, say, someone puts their content on the Workshop, only to have someone else download it, export it, and use it in a way they didn't allow. The second reason is that it would take a LONG time to do (I had to w...

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