- Event type
- patch note
- Published
- 17 May 2016 - 05:12:57 UTC
- Source
- steam_community_announcements
Alpha 6 patch 1 Our first patch for alpha 6 includes a few fixes and improvements, and as usual a bit of blanacing. We also fixed a large issue where saving/loading many times would cause your saved game file to be huge and cause the game to lag a lot. The patch is now available on the main branch. Changes Mechanics - you can now configure priority of crafting items. Click the "Priorities" button in the "Crafting" panel. Mechanics - when a task is far and the survivor needs to eat/sleep soon, they will instead eat/sleep right away and only then do the task. Mechanics - guard towers no longer provide cover against melee attacks. You will need to block enemy access to the towers with barricades to defend from melee attacks. Visuals - notifications now appear in a different, smaller background. Visuals - occult weapons now have their own in-game models. Usability - when switching between ba...