- Event type
- patch note
- Published
- 11 November 2021 - 12:54:12 UTC
- Source
- steam_community_announcements
Part two of yesterday's patch as promised! This one brings with it fixes to a couple more of those critical (but non-game-breaking) bugs we've seen. This patch update resolves a number of bugs and addresses some balance and QoL issues: Bugfixes No adjacency bonus for bathhouses Missing adjacency bonuses It was only being triggered on placement of a bonus building. Roads generating and adventurers questing across lake We needed to fix the way we exclude vertices from the pathable area. Buttons across UI having slightly different design and interaction Book tabs not playing click sounds Unpluralised guild request events Fixed typos across articles and quests Improvements Added indicator for affordable upgrades This will probably get a fix to look nicer, but we wanted to make it clearer which ones you could afford. Rebalanced levelling costs for guild affinity upgrades ROADS AND ADVENTURERS...