- Event type
- patch note
- Published
- 10 November 2021 - 11:14:58 UTC
- Source
- steam_community_announcements
Almost a week in and we have another hit of bug fixes coming through. This is part one of two, which we'll hopefully have out in the next day but this one covers some input-related issues we've seen. This patch update resolves a number of bugs and addresses some balance and QoL issues: Bugfixes Wandering adventurers take a while to spawn Wandering adventurers fly in from the sky This one was an in-house favourite that we never fixed because it was rare and funny, but sadly it had to go. It will be forever immortalised in the gif below the patch notes. Wandering adventurers do not go on dock quests Controller input has no deadzone This one would cause plugged in controllers with stick-drift to block mouse input. Spamming buttons between turns would cause game state to freak out A more robust solution has been implemented for pluralisation across most of the game's UI Fixed typos and missi...