- Steam App
- They Watch (3879000)
- Event type
- patch note
- Published
- 8 January 2026 - 20:31:32 UTC
- Source
- steam_community_announcements
Health Rework! - Instead of insta-losing the first time you get caught, you now lose health. It takes 2 times to get caught before losing all of your health and getting a game over, essentially giving you an extra life compared to before. - This applies to all of the classic levels. In hardmode, the main entities (Hedge Maze entity, Backrooms entity, the Warden, and the Overseer) will still kill you after catching you once (this does not apply to prisoners in Jailbreak or Scraplings in No Signal, you can still get hit by them twice). Hardmode will remain unforgiving, but the classic levels should be a lot more approachable! Balance Changes - Device radar size increased by 10%. Audio Updates Since there were still issues with audio popping/squeaking, the following changes were made: - Reduced all game audio by 20-30% - The biggest offenders (i.e. Warden growl, jumpscare impact SFX, Overse...