Human Factory Devlog 02/10/2020 — Human Factory Steam update #26276

Monday 28th: Summary: - Lots of bug fixing, playing and game designing. Lots of bug fixing for the new recipe system as well as some other things. Lots...

Steam App
Human Factory (1160040)
Event type
patch note
Published
21 October 2020 - 12:42:34 UTC
Source
steam_community_announcements
Monday 28th: Summary: - Lots of bug fixing, playing and game designing. Lots of bug fixing for the new recipe system as well as some other things. Lots of playing and fixing and thinking deeply. Got myself a massive list of fixes, big and small, to apply before playing again. I tried the new setup. It works great for turning Lungs into Gym Clothes, but Organics is a problem as expected. I expect this to be a problem any time there is too much of one item; it causes the player to have to get really clever with their automation. Solution: I'm going to diversify the items that come from the forest. Instead of Organics, there will be mostly Fruits which can be eaten, sometimes Wood which can be used to make the clothes or burnt for a decent amount of power and finally the 'Rare Flower' which will be used later for genetic hacking. Now I should be able to do a bit of clever maths to figure ou...

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