v0.3.7 - Fix & Balancing — Project Exodus Steam update #29930

ChangesNet SystemIf an enemy manages to move far enough away, they will now pull the player forcefully to prevent being dragged to the ship.Nets are no...

Steam App
Project Exodus (4149590)
Event type
patch note
Published
7 June 2026 - 16:41:11 UTC
Source
steam_community_announcements
ChangesNet SystemIf an enemy manages to move far enough away, they will now pull the player forcefully to prevent being dragged to the ship.Nets are no longer launched instantly upon clicking. You must now hold and charge the net launcher before firing. The distance the net travels depends on how long you charge it (max 3 seconds).ArkFixed an issue where two Earths would appear in space.PlayerAdjusted close-range night vision so that using a flashlight indoors is no longer strictly necessary.Map SelectorEach map now has its own unique image.MapsLaboratory:Increased the number of compression rooms: 1 per floor -> 2 per floor.Increased the number of teleportation rooms: 1 per floor -> 2 per floor.BalancingMapsWarehouse:Reduced artifact multiplier per extra player: x1.5 -> x1.2.Reduced Nimbus spawn probability.Once a Nimbus spawns, it is now less likely for another one to spawn immediately ...

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