- Steam App
- Skeleseller (3226210)
- Event type
- patch note
- Published
- 28 May 2025 - 20:12:06 UTC
- Source
- steam_community_announcements
Lots of improvements! Let's start with the most important ones: Changed how regeneration works. Prior to this change, the regeneration time after battle was based on the party member with the lowest life. This meant that if even a single party member died, you'd have to wait ~14 seconds until the next battle. With the new system, the time is based on the average life lost. E.g. if you have two party members and the battle ends with one dead and one at full health, the regeneration time will be cut in half. This should result in battles feeling like they're running faster, but each individual battle should probably only save 1-5 seconds. Fixed Spicy Cooking. It was actually detrimental to unlock at first and it wasn't until level 3 that it was marginally good. Now, all values are what they say they should be. Fixed Shield Bash. It was also detrimental in that it was increasing the damage ...