- Steam App
- Darkest Depths (1041130)
- Event type
- patch note
- Published
- 1 May 2019 - 16:03:30 UTC
- Source
- steam_community_announcements
So, I spent a lot of time working on a new spawn system that felt more fair but also had versatility. Now when you enter a room you'll see a nest that spawns all of the enemies over time. It only stops when it's destroyed which has a chance of dropping a lot of coins and/or XP. The nests give players the ability to speed run by destroying them quickly before having to fight a lot of enemies. If you prefer an XP/upgrade grind you could farm them instead. This also means that if you have a relic sitting in the room taunting you with a price you could always get it. Performance The new system also brings a performance increase and a lot less hitching than the previous enemy spawn system. I also removed the fog which was causing a lot of frame issues for people with less powerful rigs and laptops. A basic tutorial level has also been added to the start menu. I will flesh it out further later...