Beta Hotfix 3 — The Corpsmen Steam update #349936

Mainly tackling the issue of implementing a fallback system for the AI to avoid softlocking. As well as a bug people were encountering with Map...

Steam App
The Corpsmen (1571960)
Event type
patch note
Published
29 October 2021 - 14:21:01 UTC
Source
steam_community_announcements
Mainly tackling the issue of implementing a fallback system for the AI to avoid softlocking. As well as a bug people were encountering with Map Generation. Also further tweaks to make regular enemies more manageable as we slowly move the game balance towards a point we're happy with. Patch Notes: - AI fallback for all AI softlock bugs - Fixed Map Generation bug - Further tweaks to Enemy stat blocks, mostly reducing Health - Fixed Lean and Mean Passive not triggering - Fixed cases showing negative block - Removed duplicate limbs from wild Canabear - Reworked First Monster Creation Dialogue sequencing and returning the player to Town Map afterwards - Patched certain Dialogue sequence breaks - Further fixes in Card Shop monster tabs, and general animation - Fixed font artifacts in Dialogue - Rescaled UI elements in Camp - Fixed Shadow sorting order

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